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Pojo's Pokémon Card of the Day


Galvantula #34

Emerging Powers

Date Reviewed: Sept. 29, 2011

Ratings & Reviews Summary

Modified: 1.13
Limited: 3.50

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Baby Mario
2010 UK National

Galvantula 34/98 (Emerging Powers)

The one good thing you can always say about Galvantula is that it evolves from a serious contender for the title of cutest Pokémon ever: Joltik.

Is it possible to say anything else nice about this card in particular? Well, not for actual modified play, no, though I do really like the artwork: Galvantula looks great, and the background is beautiful. As a card, Galvantula is an 80 HP Stage 1, which is a poor start. Fighting Weakness does not improve things, but free retreat? That’s pretty special for a card in the Black and White block . . . I just wish they would put it on a decent card for once.

The attacks are pretty uninspiring to say the least. An attachment of any Energy will get you Gnaw (Base Set Pikachu!) which does 20 damage. You can’t really expect much more for the cost, but it’s such an inconsequential attack. Add a Lightning Energy and you can do Stun Needle for 30 damage and a coin flip for Paralysis. Paralysis is a great effect, but the coin flip, the low damage . . .all from an 80 HP Stage 1? Really not worth it. Lilligant from the same set has a much better (and lower cost) version of the same attack, so already you can rule out ever using Galvantula: why would you when you have a superior alternative?

*Sigh* some day I would really like to be able to play Joltik in something other than a jokey League deck.


Modified: 1.25 (Gains the .25 just for being able to Paralyse)

Limited: 3.25 (pretty good actually. Relatively fast, and Status Conditions are brilliant in this format)

Mad Mattezhion

Galvantula (Emerging Powers)

Another day, another card. Today we have the Poke'mon that competes with Ariados for the crown of 'Scariest Bug Poke'mon that would make me scream like a pinned piglet if I ever found it in my garden'. It's a hard choice too, Galvantula has the paralysis but Ariados has those creepy legs and violent markings... and those fangs... yeah, Ariados still wins but Galvatula gets an Honourable Mention. Damned montrous spiders!

Anyhow, Galvantula has not been well received so far as it is a lightweight competing in an arena full of titans. This card fits in the same mould, and while it fills a niche in Limited matches I never expect to see it running around the tournament tables.

Galvantula is a non-evolving Stage 1 Lightning type with 80 HP, Fighting weakness, a free retreat cost (praise the makers!) and two attacks.

Being a Stage 1 means you only need to dedicate a few deck slots to run Galvatula with a reasonable level of consistency but the low HP means that I can't think of a single reason why you would want to. The free retreat is a welcome feature at least, seeing as how only 4 cards have been printed with it since B&W was released.

Galvantula comes with two light attacks, the first of which is Gnaw. For [c] you deal 20 damage, which is ineffective aginst all but the smallest targets (needing a Pluspower to KO a Baby Poke'mon is the definition of weak) but at least it is splashable and cheap.

Stun Needle is a little more powerful, costing [l][c] to deal 30 damage with a coin flip for Paralysis, which if you are lucky will allow you to take down a much larger target in Limited (it is even efficient if you are hitting for weakness against cards like Tornadus). However, in Modified it is just a joke, seeing as you can't take out anything larger than a Baby in less than 2 hits and the 'fast' attackers (the Tao Dragons, Donphan Prime, Yanmega Prime, Cincinno BW, etc) will actually be able to hit you first, making the speed a moot point.

Galvantula seems doomed to always receive the short end of the stick (and the heavy end of the newspaper) but at least it makes gardening in the Poke'mon world an incredibly risky business.

Modified: 1 (low HP, low damge cap, low everything)

Limited: 3.75 (it's splashable, can inflict Paralysis and has a free retreat cost so it can run away from Poke'mon Catcher. It's still pitifully weak though)

Combos with: the shoebox

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