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Pojo's Pokemon Card of the Day


Zebstrika #42

Black & White

Date Reviewed: June 6, 2011

Ratings & Reviews Summary

Modified: 1.37
Limited: 2.25

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Combos With:

Baby Mario
2010 UK National

Zebstrika #42/114 (Black and White)

Hello and welcome to the week on Pojo’s CotD, as we continue to make our way through the Black and White cards.

We kick off with Zebstrika #42. We reviewed the rare version of this card a couple of weeks ago, and now it’s time to take a look at the uncommon. You would normally expect the rare to be a significantly better card (like it was with Alomomola last week), but in this case, there isn’t really that much to choose between them.

Zebstrika is a Stage 1, with a mediocre 90 HP, and Fighting Weakness. Nothing good about that, but nothing that seems inappropriate either. Where I do take offence is at the lack of Resistance (Lightning Pokémon used to Resist Metal didn’t they? It wasn’t much, but at least it was something), and the Retreat cost of one. The card designers seem to really want to take free retreat abuse out of the game: fair enough, but don’t you think an electric zebra deserves free retreat?

Stomp is Zebstrika’s first attack. An uninspired name for an uninspiring attack. Two Colourless Energy gets you 20 damage with a coin flip for 20 more. Even if you do get heads, this would be a waste of a Double Colourless Energy. What makes it worse is that that DCE would also be wasted when it comes to Zebstrika’s second attack, which makes the potentially beneficial Colourless cost of Stomp irrelevant. Wild Charge costs [L][L][C], gives you a vanilla 70 damage and Zebstrika does 10 damage to itself. Why the card designers thought the recoil was necessary I have no idea. 70 for three Energy on a Stage 1 is not exactly broken (or even good). Needless to say, self-damaging a 90 HP Pokémon is not a very good idea for anyone who doesn’t enjoy giving their opponent easy Prizes, especially when the reward is so very mediocre.

So, Zebstrika falls right into the category of too weak/too expensive Stage 1s that will never see play outside of a prerelease. I suppose the other version is marginally better, but the pair of them are practically useless if I’m honest.


Modified (HGSS-on): 1.25 (a card that gives you no reason to use it)

Limited: 2.25 (not terrible here, but you still have better options in Lightning Pokémon)

Deck Garage

6/6/11: Zebstrika(Black &White) 

            I, uh, didn't realize thiscard existed. I assumed there was only one Zebstrika in the set, andthere might as well be one Zebstrika, honestly. 

            So, uh, what do you want to know about this card? Stomp is nice, I guess, in that it has the colorless energy requirement, and could be teched to counter water decks, but it's also flippy, and even without the flip, you'd be able to KO something with 80 HP and a lightning weakness, and a good deckin any format could probably muster enough damage on its own. And then Wild Charge is just bad, and for an example, look at Jolteon from Undaunted. Jolteon's first attack is slightly better, because ofthe immunity flip and the smaller energy cost. In terms of second attacks, Jolteon's is terrible, but apparently, it wasn't bad enough, because Wild Charge is nearly identical as Jolteon's Mach Bolt, only now it damages Zebstrika too. 

            So, uh, yeah. I guess there's only one Zebstrika in this set, right? Just like how there 'sonly one Gengar in the Arceus set. 

Modified: 1.5/5 


Mad Mattezhion
 Professor Bathurst League Australia

Zebstricka 42/114 (Black & White)
Today we have the uncommon version of Zebstricka up for review. Hopefully this card has something more to offer than the rare version we reviewed a few weeks ago.
Zebstricka is a Lightning type non-evolving Stage 1 with 90 HP, Fighting weakness, a retreat cost of 1 and two attacks.
The rough translation is that Zebstricka gets laughed at by Donphan Prime as well as any other attacker (main or backup) while the retreat cost is annoying. What is wrong with free retreat on a lightning zebra? At least being a Lightning type is good as it is easier to fit in with Magnezone Prime and Zekrom BW.
The first attack is Stomp, which costs [c][c] and deals 20 damage with an extra 20 damage if you get a Heads result on the coin flip. At 30 average damge this seems a bit overpriced to me, especially since you can't use DCE to power the second attack as well as Stomp. Lack of damage and lack of synergy are always a bad sign for a non-support Poke'mon.
Wild Charge lives up to it's name, dealing 70 damage for [l][l][c] and 10 recoil damage (which is a suicidal wild charge, as opposed to a triumphant wild charge). With the recoil damage eating away at your HP Zebstricka probably won't last long in a fight. If you are using this attack, I assume you are playing at a prerelease with a complete lack of other options (which is what happened to me, by the way).
With average stats, low damage and zilch in the way of useful effects (or even useless effects), Zebstricka is destined for the shoebox with the rest of the multiple unccommons you pull that you will never use.
Modified: 1 (average stats, self damage and a complete lack of synergy)
Limited: 1.5 (at least it can fit in with Zekrom easily enough)
Combos with: my unending scorn because Zebstricka deserves better!

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