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					Pojo's Pokemon Card of the Day 
					
                        
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							Revive      Black & White 
							Date Reviewed: 
							April 12, 2011 
							
							Ratings
                            & Reviews Summary
 Modified: 2.45
 Limited: 4.50
 
							Ratings are based
                            on a 1 to 5 scale. 1 being the worst.
 3 ... average.
 5 is the highest rating.
 
							
							Back to the main COTD 
							Page 
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                          | Combos With: 
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              | Baby Mario 2010 UK 
			National
 Seniors
 Champion
 | 
						
						Revive (B&W) 
						
						If yesterday’s card was a slightly worse reprint of a 
						Base Set version, today’s is a reprint that is actually 
						a whole lot better than the original. This is 
						highly unusual, especially when it comes to Trainers, as 
						most of the old stuff was incredibly powerful (see Gust 
						of Wind/Pokémon Reversal, Scoop Up/Super Scoop Up, and 
						Energy Removal/Energy Removal 2 for details). 
						
						Today’s card, Revive, does exactly what the old one did 
						– Bench a Basic Pokémon from your discard pile – but 
						without having to wipe out half of its HP with damage 
						counters. 
						
						To be honest, despite all this, Revive will see no play 
						whatsoever in the current format. That’s because we 
						already have Pokémon Rescue – a card that can retrieve 
						ANY Pokémon from the discard pile and put it in your 
						hand (so you can re-use all those nice coming-into-play 
						Powers that things like Uxie LA and Crobat G have). 
						
						After the rotation (assuming we lose Rescue), this card 
						could well find a place in speed decks that rely on 
						Basics (Zekrom and Reshiram come to mind). Until then 
						though, Revive takes its place at the back of the queue 
						when it comes to Pokémon recovery, a long way behind the 
						likes of Palmer’s Contribution, Aaron’s Collection, and 
						Pokémon Rescue. 
						
						Rating 
						
						Modified: 1.5 (For now, there are many better options)Limited: 4.5 (you won’t have many decent Basics, getting 
						one back is brilliant)
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              | Mad Mattezhion Professor Bathurst League Australia
 | Revive (Black & White)
 Here we have another classic card brought back to life. 
						Unlike yesterday's card, however, this version is an 
						improvement over it's predecessors (not that Professor 
						Juniper is a bad card, but it has been nerfed to stop it 
						being so broken that it destroys the game like the old 
						Professor Oak).
 
 Revive is an Item that lets you grab a Basic Poke'mon 
						from your discard pile and place it onto your Bench. 
						This is a nice enough effect in and of itself, but does 
						it stand up to rest of the resurrection cards in the 
						format?
 
 Sadly, that's a definite no. We have a similar card 
						called Poke'mon Rescue that has all of the same 
						advantages, with a few other bonuses that this card 
						lacks. I imagine the the new 'Item' class of Trainer 
						card will have the same rules of play as the old Trainer 
						cards (play as many as you want during your turn unless 
						as card effect says you can't, weaker than Supporter 
						cards, yada yada yada). As such, Revive fails as a card 
						because you can only retrieve Basic Poke'mon, you can't 
						use any coming-into-play Poke-powers on the Poke'mon you 
						retrieve (because the Basic is put straight into play 
						without going to your hand) and you can't play this card 
						if your Bench is full.
 
 Poke'mon Rescue, by comparison, can retrieve any 
						Poke'mon from the discard pile, you put the retrieved 
						card into your hand to play it normally (or use it to 
						pay the cost of another card like Poke'mon Communication 
						or Junk Arm), and it doesn't matter if your bench is 
						full because you can save the card for later.
 
 Since both of these card are ordinary Trainer cards that 
						can be played whenever you want (before your attack) and 
						both suffer from the Trainer locks currently in the 
						format, Poke'mon Rescue wins hands down. Unless the new 
						Item Trainer cards get excluded from Trainer lock 
						effects like Spiritomb PA's Keystone Seal, no-one is 
						going to use Revive anytime soon. Personally I don't 
						know which way the chips are going to fall, so I'm 
						waiting for the new rulings with bated breath.
 
 I feel sorry for the rulings team over at the Pokegym 
						site, this release is going to be a massive headache. 
						This new set of names and rules for Trainer cards is 
						going to result in the same number of corner cases as 
						the old Unown G card (I've lost count of the number of 
						times I've had to give someone else a ruling on that 
						card at the local League).
 
 At least this Revive is better than some of the older 
						versions. The first Revive in Base Set made you put 
						damage counters on to the revived Basic Poke'mon equal 
						to half of its health (you got to keep the extra 10 HP 
						if you couldn't split it evenly) while the Max Revive 
						released a little later made you discard 2 cards in 
						order to get the same effect as today's card. It isn't 
						enough to save this card, but it's nice to see 
						improvement anyway.
 
 I must say I like the artwork on the new Trainer cards, 
						though the set symbol seems a little uninspired. Oh 
						well, you take the bad with the good. If I don't stop 
						complaining they'll quit making the game and then we all 
						lose.
 
 Oh right, I have to give a score and finish the 
						review...
 
 Modified: 2 (My bet is on everyone ignoring this card 
						completely and sticking with Poke'mon Rescue, then 
						moving on the the superior alternative that will 
						undoubtedly be released in the next few sets. Up the 
						score a point and a half if said superior alternative 
						does not make an appearance)
 
 Limited: 5 (the above problems don't apply in Limited, 
						and this card helps take the sting out of using 
						Professor Juniper. Also, most Limited decks have thin 
						evolution lines so this card makes an excellent backup 
						in your deck)
 
 Combos with: that shoebox where you keep the crap cards 
						because there is a minor chance they will be useful at 
						some point in the unforseen future.
 |  
              | conical | 4/12/11: Revive(Black & White)
 Ah, of course. The reprint that everyone was clamoring 
						for: Revive! Wait, that's not right...
 
 The name is the same as the original Revive, another 
						Base Set trainer, but thankfully, this version is much 
						improved. While the original Revive required the player 
						to put damage counters on the Pokemon you got out of the 
						discard, the new Revive doesn't, making it considerably 
						more useful.
 
 Of course, we still have Pokemon Rescue in the format, 
						meaning that Revive has some competition. Currently, 
						there are two archetypes that would use Pokemon Rescue: 
						Regigigas and Gyarados. Regigigas would definitely 
						rather have Rescue, since most Pokemon in a Regigigas 
						player's discard will be support Pokemon, like Uxie and 
						Mesprit, and Regigigas needs them in his or her hand in 
						order to use their Powers. Gyarados, on the other hand, 
						pretty much uses Rescue to bring back Magikarp, and 
						don't need the Magikarp to be in their hand. Still, 
						Pokemon Rescue is probably the slightly better option, 
						just because you could theoretically bring back Uxies 
						and re-use their Power, but it's not off by much. But I 
						wouldn't feel too strongly about a Gyarados player 
						running this card instead.
 
 Modified: 2.75/5
 Limited: 3/5
 |  
              | virusyosh | Hello once again, Pojo readers! Today we continue our 
						reviews of the upcoming Black and White expansion by 
						reviewing a reprint of a card that has been around since 
						Base Set, but has received errata in order to make it 
						more usable. Today's Card of the Day is Revive.
 Revive is a Trainer - Item card, the designation given 
						to it in the Black and White set. Item cards are the 
						same as Trainers of the DP Era, given that you can play 
						as many of them as you like during your turn (unlike 
						Supporters). Also, if I'm not mistaken, these cards will 
						also be blocked by the Trainer-blocking effects of 
						Spiritomb AR and Vileplume UD.
 
 Revive's effect is fairly simple: You put a Basic 
						Pokemon from your discard pile onto your Bench. This has 
						a similar effect to Pokemon Rescue and Aaron's 
						Collection, only it puts the Pokemon back onto the Bench 
						immediately. The differences between this card and 
						Pokemon Rescue won't make a huge difference most of the 
						time, but there is one important difference. Since you 
						aren't playing the Pokemon from your hand to the Bench, 
						you will miss out on come-into-play effects like Uxie's 
						Set Up or Azelf's Time Walk. This can be a major 
						problem, as both of those Powers are very commonly used 
						and important for what most decks are trying to 
						accomplish. Additionally, you'll need the Bench space to 
						use this card, so you can't get a Pokemon back with a 
						full Bench.
 
 So, why use Revive over Pokemon Rescue? There isn't 
						really that much of a reason to do so right now given 
						Pokemon Rescue's somewhat greater flexibility, unless 
						you need more than 4 of this type of effect in your deck 
						for some reason. However, since Pokemon Rescue is in 
						Platinum, there is a very good chance that it will leave 
						with our next rotation, making this card the 
						replacement.
 
 Modified: 3/5 It's by no means a bad card, but it is 
						outclassed by Pokemon Rescue in most circumstances.
 
 Limited: 5/5 It's an Item card that gets a Pokemon out 
						of your discard pile back into the fight. Really useful 
						for that Reshiram your opponent somehow took down, or 
						your other important Basic that you need to evolve. Use 
						it.
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