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Pojo's Pokemon Card of the Day


Wartortle #42/95

HS Unleashed

Date Reviewed: May 12, 2010

Ratings & Reviews Summary

Modified: 1.87
Limited: 2.90

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Combos With:

Baby Mario
Top 4 UK Nats

Wartortle (Unleashed)


Of all the cards we get to review, the hardest ones to say something useful about are Evolving Stage 1s. At least Evolving Basics need to be on the Field before they Evolve. With very rare exceptions (such as Vibrava RR in certain situations), Evolving Stage 1s are cards that no-one ever really wants to see in play, as it is much better to get the Stage 2 out ASAP by using Rare Candy or Broken Time-Space.


But let’s assume that, for some reason or other, you can’t get your Blastoise out just yet, and you are stuck with Wartortle in play for a turn or three. Can he actually do anything worthwhile for you?


Wartortle has 80 HP, which is pretty average for a Pokémon of this type. He can probably take a hit early game, but will be destroyed by a quick Luxray, thanks to the x2 Lightning Weakness. The Retreat cost of one is ok, so if you had to Retreat him, it shouldn’t be an issue.


The first attack, Water Arrow, is a cheap one Energy for 20 snipe attack. Not bad, and maybe semi-useful for whittling down the HP of a potential threat, but really nothing special or game-changing, especially in a format with Nidoqueen RR and Garchomp C LV X. The second, Surf, IS bad . . . just a vanilla 50 damage for the steep cost of [W][C][C]. I suppose you could use it and hope for a Blastoise next turn, but really, if you have three Energy on a Stage 1, and the Stage 2 is nowhere in sight, then your deck is just not working properly.


In the end, Wartortle’s playability completely depends on whether Blastoise is playable. Neither the SW nor the PL Blastoise made much of an impact on the tournament scene (despite the latter getting quite a bit of hype). The new Blastoise (the promo from Unleashed!) is getting a bit of attention with people looking at possible combos with Feraligatr Prime, but I have my doubts as to whether a deck with two Stage 2s and Lightning Weakness is viable in this format. If you want to give Blastoise a try, then this Wartortle is not significantly better or worse than the other modified legal ones: their only value is the help they give in getting out the Stage 2.




Modified: 1.5 (no reason why you shouldn’t just skip straight to Blastoise)

Limited: 2 (semi-useful cheap snipe is ok here)


Combos with . . .


Ummmm . . . Blastoise and Squirtle?

Mad Mattezhion
 Professor Bathurst League Australia

Wartortle (HS Unleashed)

Hello everyone, this is my first review for Pojo, hope you find it useful!

On to the basic stats. Wartortle is a Stage 1 with 80 HP and x2 to Lightning so it isn't going to last very long in the active position. Fortunately, the retreat cost of 1 means you won't have it there for long, although Luxray GL will take the decision out of your hands. At least you get the Water support from Feraligatr and Floatzel GL, as well as having an okay early game against Fire types.

The main reason for playing Wartortle, however, is to evolve to Blastoise. Both the PT and HSU Blastoise cards are likely to see play in tournaments, so the main question is which Wartortle should you play? The answer to that question is the Wartortle that will survive the longest. The 2 other playable versions (SW and PT) also have 80 hit points, and have only a +20 weakness to Lightning. Also, the PT version has an attack fo WC that has a 50% chance to avoid damage on the next turn (admittedly at the cost of 10 recoil damage). Based on that, this Wartotle loses out.

But it isn't all bad. This Wartortle has a cheap snipe attack (20 for W) that might be useful as well as a slightly heavier attack (50 for WCC) which most likely won't. If you don't have the PT Wartortle for your BlastCatty or Rain Dance deck, then this one is servicable enough. Of course, in a perfect world you would skip straight to Blastoise with Rare Candy or BTS so hopefully you won't ever notice the difference.

By the way, this card looks really pretty in the binder. I love the water jets arcing out and the flag is a nice touch!

Modified: 2.25/5 (there are simply better options out there)
Limited: 3.75/5 (actually quite an effective pick here if you pull Blastoise, cheap snipes are all good)

Combos with: Blastoise PT and HSU

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