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Pojo's Pokemon Card of the Day


Xatu - 11/95

HS Unleashed

Date Reviewed: May 10, 2010

Ratings & Reviews Summary

Modified: 1.37
Limited: 2.50

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Baby Mario
Top 4 UK Nats

Xatu (Unleashed)


Hello, and welcome to a full week of Unleashed card reviews on Pojo’s CotD. I’m just back from prerelease, and I found it to be a very nice set for Limited, with tons of helpful Trainers and Supporters. The box ratios aren’t quite as good as they were in HGSS, but it’s a small set and the Legends and Primes aren’t too hard to pull.


Mostly, though, it’s modified play that interests players, so that’s what I will be concentrating on in my reviews.


First up is Xatu. It’s a Stage 1, so it better have some good stuff on offer if it wants to see play.


Well, 80 HP is a worry for a start, and when you combine that with a X2 Weakness to the most popular Pokemon in the format (remember, Lightning = Luxray!), you have serious reasons to doubt this card’s playability before you even glance at the attacks. It’s not much of a consolation, but the -20 Fighting Weakness is helpful, and the single Retreat Cost isn’t bad.


No PokePowers or Bodies here, so it’s straight on to the attacks. For the low, low price of one Psychic Energy, Psywave will do 20x the amount of energy attached to the Defending Pokémon (and yes, DCE does count as two). This might be halfway decent if it wasn’t for the fact that you rarely see Pokémon with much Energy attached in this format. Psywave will do nothing to Donphan (thanks to its Body) or Gyarados and very little to Gengar, Garchomp C (because it discards to attack) or Luxray. Even a Dialga G LV X loaded with Special Metal has nothing to fear from this card, thanks to the Special Metal and its Resistance to Psychic. Even if you do run into a big Stage 2 with three Energy attached (such as . . . ummmm . . . .Flygon?), Xatu will only be doing 60 damage and will almost certainly get KO’d next turn.


At least Psywave is cheap though, something you can’t say about Confuse Ray. For [P][C][C], this attack offers a poor value 50 damage and a flip for Confusion. Since they changed the rule ages ago, allowing you to retreat from Confusion without having to flip, Confusion has been the weakest of all the Status Conditions and will likely cause little or no inconvenience to your opponent.


Underpowered and uninteresting, Xatu has practically nothing to recommend it.




Modified: 1.25 (Not worth the effort of Evolving it)

Limited: 2 (still weak, but at least there isn’t much Lightning in the set)


Combos with . . .


Nothing, really. 


I apologize in advance, this week is going to be crazy and I may not get that many COTDs done. Anyway, here is my review for Xatu Unleashed:

Hello once again, Pojo readers! We're spending more time this week with more cards from the Unleashed expansion, and today's Card of the Day is Xatu.

Xatu is a Stage 1 Psychic Pokemon. Being a Psychic isn't so bad right now, and many Psychics are highly played. 90 HP is about average for a Stage 1. Double Weakness (as is custom in HGSS-on now) to Lightning is quite bad, as Luxray GL Lv. X isn't going away any time soon, and Lanturn Prime could possibly see some play. Fighting Resistance is always welcome, making it slightly easier for Xatu to handle Donphan (or at least take a few hits from it). A Retreat Cost of 1 is entirely payable.

Xatu has two attacks. The first attack, Psywave, deals 20 damage times the amount of Energy attached to the Defending Pokemon for [P]. Even though it is completely dependent on your opponent's Energy situation, Psywave will still probably be dealing 40 or 60 damage for a single Energy, given that your opponent isn't playing Gyarados. However, 90 HP isn't going to keep it alive for very long, and chances are that whatever Xatu is up against is going to be hitting much harder.

The second attack, Confuse Ray, deals 50 damage and can Confuse on a coin flip for [PCC]. Too expensive in my opinion, and why couldn't the attack just Confuse automatically for its cost?

Modified: 1.5/5 Low HP, bad Weakness, Psywave is dependent on your opponent, and Confuse Ray costs too much for what it does. There are better things to use here.

Limited: 3/5 Could be really good here. Psywave has a chance to be a force where many Pokemon need a lot of Energy, and Confuse Ray isn't terrible either. Just look out for Lanturn.

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