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Pojo's Pokemon Card of the Day


Energy Returner

HS Unleashed

Date Reviewed: June 29, 2010

Ratings & Reviews Summary

Modified: 2.25
Limited: 3.25

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Combos With:

Baby Mario
2010 UK National

Energy Returner


Energy Returner is a card that doesn’t seem to have much relevance now, but could that change after the rotation?


It has a straightforward enough effect: return four Basic Energy cards from your Discard pile to your deck. Useful? Sure: people run decks with the minimum amount of Energy compatible with consistency. Being able to get some of it back at some point in the game is often essential.


So, why isn’t this card a virtual staple? Simply because we have other cards that are similar, yet better. Night Maintenance will return a combination of three Energy and Pokémon to the deck, which means it has much higher utility than Energy Returner. Palmer’s Contribution will do a combination of five, but it has the drawback of being a Supporter. Another Supporter, Fisherman, will return four Basic Energy from the Discard to the hand – a much better solution for decks such a Feraligatr Prime which need a lot of Energy in hand. Energy Restore is a Trainer which can return up to three Energy to the Hand, but it’s flippy and doesn’t get played. Of course SP decks always have Aaron’s Collection available to get back discarded Energy.


But come September, Energy Returner’s main competition, Night Maintenance, will leave the format. Will this mean that today’s card will start being used in decks? Well, maybe just a little. Most will still prefer the flexibility offered by Palmer: it may be a supporter, but its one card that does a double job of restoring both Pokémon and Energy. Perhaps some decks which need a constant Energy discard to function will find a use for it (anything using the Ninetales HGSS draw engine?), but even then Fisherman could be a superior choice.


You may see this card somewhat next season, but don’t hold your breath for it.




Modified: 1.5 (for now at least, there’s no reason to use this card)

Limited: 2.5 (ehhhh . . . it’s ok, but I seldom find myself short of Energy in this format)


Hello again, Pojo readers! Today we continue our shortened COTD week with Energy Returner from HS Unleashed.

Energy Returner is a Trainer card, and has a very simple effect: you search your discard pile for 4 basic Energy cards, show them to your opponent, and shuffle them into your deck. One interesting thing to note is that the card text lacks "up to", in a similar vein to Fisherman. I think that the way this works is that if you have fewer than 4 energy in the discard pile, you may shuffle all of them back into your deck, but if you have 4 or more Energy in your discard pile, you'll have to pick 4. At any rate, this card may see some play in decks that are highly reliant on Energy, such as Rain Dance or the random Golem AR deck. An immediate thought is that this card may replace Night Maintenance in some decks post-rotation, but Palmer's Contribution and the new Flower Shop Girl (probably in Undaunted) will probably see more play because they are a bit more flexible, even if they are Supporters.

Modified: 2.5/5 Definitely not bad at what it does, but there are more flexible options out there.

Limited: 3/5 This card can be great to get back a certain type of Energy if you only run a few, and can help in the random case if you think you may deck yourself. However, with the smaller decks and lack of search, the re-introduction of Energy may prevent you from drawing what you need.

Willy G

Hey Pojo fans! Sorry, I took a very long break from reviewing but I'm back in commission! The card for today is Energy Returner from Unleashed.

Energy returner is a simple card: 4 basic Energies from your Discard pile to your Deck. This card could see play in decks that discard energies often, such as... welllllll... there aren't very many popular cards that discard Energies. It's a pretty harsh downside. Garchomp C Lv. X discards 2 Energies, but people usually just discard Double Colorless. This card just doesn't apply to most of today's decks.

Combos: The card that makes the best use of Energy Returner is Blastoise PT. Blastoise was a card that I hoped would see more play after the release of Feraligatr Prime, but alas, this was not to be. Over the course of 4 turns, Blastoise can Dig Well, Double Launcher, Dig Well, Aqua Press, Dig Well, Double Launcher, then Energy Returner to bring the 4 Energies discarded by the 2 Double Launcher attacks into the Deck for higher average fruits from Dig Well, then Aqua Press, lather, rinse, repeat.

Modified: 2
Limited: 3

Mad Mattezhion
 Professor Bathurst League Australia

Energy Recover (HS Unleashed)

Here we have a very nice trainer the has a simple but situationally useful effect. Energy Recover allows you to take up to 4 basic energy from your discard pile and shuffle them into your deck. This seems to be the trainer version of Fisherman, much like Night Miantenance and Palmer's Contribution. As well as getting the energy back into play, Energy Recover will return cards to your deck to allow to keep playing near the en of the game. Simple, elegant, worthy of deck space if you don't use Delcatty PT, Tyranitar SF or Typhlosion Prime.

Modified: 3 (if you run a low energy count, run one of these with Night Maintenance/Palmers to cover all of your recycling needs)
Limited: 4 (stops you decking yourself with all of the draw in this set!)

Combos with: Engineer's Adjustments, Pokemon who discard form the hand to attack.

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