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Pojo's Pokemon Card of the Day


Top 10 Cards of 2009:  #7:

Expert Belt


Date Reviewed: 01.07.10

Ratings & Reviews Summary

Modified: 4.63
Limited: 4.17

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Baby Mario
Top 4 UK Nats

Expert Belt  (Arceus)


At #7 in our Top 10 list, we have another new card that maybe hasn’t been around long enough yet to be properly appreciated.


Expert Belt is obviously a great card. It raises a Pokémon’s HP by 20 and increases its attack damage by the same amount. As the necessary drawback, if the Pokémon it is attached to gets knocked out, then your opponent takes two Prizes.


Sounds familiar? Yep, it looks as if the old EX Pokémon are back! (Sort of).


But Expert Belt isn’t just a great card. More importantly, it is a card that is great for the game.


See, the trick with Expert Belt is to find ways of exploiting its benefits without falling victim to its drawback. To do that, you can’t just stick it on any underpowered Pokémon and instantly get yourself a winner. What you’re doing there is giving your opponent an easy bonus Prize.


The Pokémon that tend to work best with Expert Belt fall into two categories. First of all, there are those Pokémon with very low cost attacks that can be Scooped Up or retreated to deny your opponent the two Prizes (Kingdra, for example). Secondly there are those Pokémon that are just very hard to KO in the first place. Dialga G, loaded with Special Metal, would be one, as is good old Tyranitar SF with Poke Healers.


There are many other excellent ways of using Expert Belt to its full advantage: with Nidoqueen RR whose Maternal Comfort PokeBody will help your Pokémon to survive; or with Shuppet PL which inflicts damage before returning to the safety of the hand. In fact, players are only going to discover new and more powerful ways to run Expert Belt. Ways that demand a lot of skill and careful thought.


And that’s the sign of a great card.




Modified: 4.75 (Simply makes Pokémon a better game)

Limited: 4.5 (Still great, but much more of a risky play) 


Hello again Pojoers, I'm back after a long COTD hiatus. I hope that you all had a wonderful holiday season and end of 2009. As you probably know, we are reviewing the Top 10 cards of 2009. Today, we are looking at a Pokemon Tool from the Arceus expansion and #7 on our Top 10, Expert Belt.

As previously stated, Expert Belt is a Pokemon Tool card. When equipped to a Pokemon, that Pokemon's HP is increased by 20, and its attacks do 20 more damage. However, there is a downside: When the equipped Pokemon is Knocked Out, your opponent takes an extra Prize.

There are quite a few reasons why this card has been played so much, and rightfully so. Expert Belt gives Gyarados (SF) and Kingdra (LA) decks an extra punch, allowing them to one-hit KO a wider range of enemies under the right conditions (like Luxray GL Lv.X, in the case of Gyarados). Additionally, the card is a major help in tool decks based around Luxray (AR), and is usually an important piece of decks built around Shuppet (PL).

More generally, Expert Belt is good to use in decks that can either tank well in addition to dealing a lot of damage, or decks that have ways of getting rid of the damage. Putting an Expert Belt on something with low HP isn't a good idea, because your opponent will most likely one-hit KO you and take 2 prizes in the process. In addition to this survivability, using cards like Poke Turn and Super Scoop Up can be good for bouncing a nearly-beaten Expert Belt holder to your hand, saving your Pokemon and Expert Belt while denying your opponent Prizes in the process. Overall, a very good pick.

Modified: 4/5 It's not for every deck (stall decks probably won't need it, for example), but when used correctly, it can be deadly. Just be careful not to use it in a situation where your opponent can easily take out what you've attached it to.

Limited: 3/5 The extra power is very helpful in Limited, but fewer options for healing or returning it to your hand hamper its overall usability. Just be careful to use it wisely, or else your opponent will end up with half of your prizes from one KO (or possibly more, if they have Salamence Lv.X).


Expert Belt (Platinum--Arceus, #87)
Expert Belt is a Pokémon Tool attached to a Pokémon who receives +20 HP and does 20 more damage to the opponent's active Pokémon before applying weakness and resistance. When the Pokémon Expert Belt is attached to is knocked out, the opposing player takes one additional prize card.

I like this Pokémon Tool card for increasing my Pokémon's HP and additional damage that can be done to my opponent's active Pokémon. I usually do not use it on my Pokémon who have powerful attacks and enough HP before considering the use of any Pokémon Tool. In rare occassions, additional health and damage dealt will be a bonus.

When you play Expert Belt on one of your Pokémon, you will risk your opponent drawing an additional prize card for knocking out that Pokémon. Trying to be the opponent playing against a Pokémon with Expert Belt, I will focus on preparing one of my Pokémon to knock it out, and advance myself in prize count.

Modified: 5/5
Limited: 4/5

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