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Pojo's Pokemon Card of the Day


Igglybuff #44/123

HeartGold & SoulSilver

Date Reviewed: 02.18.10

Ratings & Reviews Summary

Modified: 2.00
Limited: 3.00

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Baby Mario
Top 4 UK Nats

Igglybuff (HGSS)


Just when you thought that Pokémon couldn’t get any sillier or cuter . . . along comes Igglybuff!


The old Neo Genesis Igglybuff had an extremely useful Pokémon Power which allowed you to switch off one of your opponent’s Powers for a turn. This was in the days before the Power/Body split, so an equivalent Igglybuff today would be able to turn off stuff like Dialga G LV X’s Time Crystal or Manectric PL’s Electric Barrier. If we had something like that in the format now, it would definitely see play!


Unfortunately, Igglybuff HGSS is nowhere near as useful. It shares the blank bottom stats and Sweet Sleeping Face Power of the other Babies and, like them, it has an Energyless attack: Graffiti. This has the effect of increasing the Defending Pokémon’s attack by [C] on their next turn.


Now this could have the effect of slowing down your opponent somewhat, but there are just too many ways for your opponent to avoid the effect for it to be of much use. Firstly, Unown G will prevent it from happening at all, secondly, as the effect resides on the Defending Pokémon, it is removed simply by retreating or evolving, thirdly, so many attacks are low cost these days, that attaching another Energy is not usually a problem.


All of this means that Igglybuff is unlikely to see any play. It can stall for a bit, but that is hardly worth the risk or the deck space you would have to devote to this low HP Pokémon. Oh well, at least it looks cute in the binder.




Modified: 1.25 (the least useful of all the babies)

Limited: 1.75 (stall is ok, but the format is slower anyway)


Good day, Pojo readers! Today we are continuing Baby Week by reviewing one of the Uncommon babies from the HeartGold and SoulSilver expansion: the Balloon Pokemon, Igglybuff.

Like the other babies, Igglybuff has 30 HP, no Weakness, Resistance, or Retreat Cost. Igglybuff also has the Sweet Sleeping face Poke-Body, which prevents damage done to Igglybuff while it is Asleep.

Igglybuff's single attack, Graffiti, puts Igglybuff to sleep to make the Defending Pokemon's attacks cost [C] more during your opponent's next turn. As far as stalling goes, forcing your opponent to have a single additional Energy cost really isn't that great. Most of the time, your opponent can simply attach another Energy to their Active Pokemon or retreat to get around the effect. If the attack maybe did some damage (even just a bit) or made attacks cost [CC] more, Igglybuff would be way more useful.

Modified: 1/5 I can't really see Igglybuff working here because the attack just isn't quite good enough to be playable. While there are a few decks that run very little Energy, there are generally better stalling options available in the format. Even though Low HP and the inability to do damage don't help Igglybuff's case, either.

Limited: 2/5 Igglybuff might have some potential here, because Limited is considerably slower than Modified. Sweet Sleeping Face is pretty good, but Igglybuff still may not be able to stand up to some of the set's bigger threats.


Pokémon Organized Play Tournament Organizer, League Owner, Pokémon Professor and Judge

Pokémon Card of the Day for Thursday, 2010-02-18:

Igglybuff (HeartGold & SoulSilver, #44)


The HeartGold & SoulSilver expansion brings back notable Basic Pokémon that are prevolved forms of other Pokémon.  These Pokémon are Cleffa, Igglybuff, Pichu, Smoochum and Tyrogue.  Unlike past appearances, these Pokémon lack  the ability to evolve using any Baby Evolution Poké-Power into Clefairy, Jigglypuff, Pikachu, Jynx, Hitmonchan, Hitmonlee or Hitmontop.


Cleffa, Igglypuff, Pichu, Smoochum and Tyrogue share the same Poké-Body, Sweet Sleeping Face.  Its effect is as long as the Pokémon is Asleep, all damage to it is prevented.  These Pokémon stand good chances to be Asleep as their attacks initiate the effect.


The statistics for each of these Pokémon are consistent.  They all share 30 HP, have no Weakness, have no Resistance, and have zero Energy Retreat Cost.


Igglybuff's Graffiti attack, for no Energy, increases the attack cost of each of the Defending Pokémon's attack by {C}; Igglybuff is Asleep afterward.  This would greatly affect Pokémon having high attack costs into burning another Energy, but those with low attack costs will be okay burning that additional Energy.



Modified:  3/5

Limited:  4/5


Name: Igglybuff
HeartGold SoulSilver 44/123
Retreat Cost:
Sweet Sleeping Face
As long as Igglybuff is Asleep, prevent all damage done to Igglybuff by attacks.

Attack#1: (0) Graffiti

Igglybuff is now Asleep.  During your opponent’s next turn, the attack cost of each of the Defending Pokémon’s attacks is (C) more.


Attributes: Igglybuff is a Basic Colorless Pokémon.  As of right now, there are no Stage 1 versions of Jigglypuff (or Stage 2 versions of Wigglytuff) so its all on Igglybuff to earn its spot in decks.  You have to know your own metagame to know if being Colorless will matter: for the more mundane aspects of Weakness and Resistance, it won’t matter as Igglybuff does no damage.  As for its own Weakness, Resistance, and Retreat Cost… all three are nothing.  So the 30 HP and lack of Resistance are the worst possible stats for a Pokémon while the lack of Weakness and free Retreat Cost are the best.  Keep in mind that at just 30 HP, most levels of Weakness to a type wouldn’t make much of a difference. 

Abilities: The Poké-Body and Attack are intertwined, like all the “Homage” Baby Pokémon.  While Igglybuff is Asleep, Sweet Sleeping Face protects it from attack damage.  Quite a few ways to bypass that, and of course you have to be Asleep: barring other effects, there is a 50% chance you’ll wake up between turns.  Graffiti, Igglybuff’s attack, puts it to Sleep (again, like the attacks of all the “Homage” Baby Pokémon), and due to the Poké-Body, that’s a bonus instead of a drawback.  Graffiti is a stalling attack, as it ups the attack cost of each of the Defending Pokémon’s attacks during the opponent’s next turn (note that it is plural, in case you’re using one of the rules variants that allows for multiple Defending Pokémon).  This adds an extra layer of protection for the card: even if Igglybuff wakes up, your opponent may be unable to afford to attack.  Considering Graffiti requires no Energy, I consider it to be a good stalling attack, allowing you to focus your efforts (and Energy) elsewhere. 

In either case, remember your protection is far from absolute: besides Igglybuff not being Asleep, Sweet Sleeping Face won’t protect from Special Conditions or the other effects of attacks.  Your opponent may have enough Energy that Graffiti won’t matter.  In both cases, they may be able to force Igglybuff to the Bench or change out their own Active Pokémon to work around the situation. 

Uses and

Combinations: Cleffa and Pichu from this set were designed to speed your set up and Tyrogue was the classic opener/cleaner, giving Energy efficient damage early in the game to harass the opponent.  Igglybuff seems to be the flipside of Tyrogue: it still harasses the opponent and complicates their set up, but it does it by slowing them down.  You won’t have the chance to take a Prize like you would with Tyrogue, but if you have a deck build that doesn’t require your attack to help you set up then Igglybuff might be better disruption.  Igglybuff will slowdown set up attacks and early attempts at pushing for damage.  Unless your opponent’s opener is something Energy something like Tyrogue, they’ll have to waste resources to get rid of Igglybuff… instead of later on when pushing for the win.  If your opponent does use an opener like Tyrogue, though, Igglybuff may fall flat: an Igglybuff that isn’t Asleep will just watch Tyrogue retreat to a second copy and score a Prize. 


Modified: 3/5 – It stalls well early on, but is little more than a cute speed bump in a few turns. 

Limited: 4/5 – A lack of resources greatly improves its effectiveness.  It’s all about trading Prizes for gain. 


Like the other “Homage” Baby Pokémon, Igglybuff could be the new face of the game or just sit and look cute in your binder.  It all depends on how exactly your metagame works: if opening attacks are used for speeding set up, being a cute speed bump is great!  I dislike such an ambiguous summary, but this card is all about how your opponent approaches the game.

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