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Pojo's Pokemon Card of the Day


Tyrogue - #33/123

HeartGold & SoulSilver

Date Reviewed: 02.17.10

Ratings & Reviews Summary

Modified: 3.00
Limited: 4.00

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Baby Mario
Top 4 UK Nats

Tyrogue (HGSS)


Tyrogue is the school bully of the new Baby Pokémon: the one that they all fear.


That’s because Tyrogue bears more than a passing resemblance to his old Neo counterpart: the one which could do 30 damage for one Energy on a coin flip, which was huge back then. Thanks to x2 Weakness, a Tyrogue could easily OHKO the commonly-played Electabuzz with the help of a PlusPower.


This new Tyrogue also has an attack, Mischievous Punch, that does 30 damage, but this time, the attack costs no Energy! The downside is that Weakness and Resistance are not applied to the attack, which is just as well now that HGSS is returning us to double Weaknesses. Even so Tyrogue will score a OHKO on all of the Babies, as well as very weak Basics like Hoppip. If you go second, you can even attach Expert Belt and/or PlusPowers which will lead to a KO on a lot of evolving Basics. That’s a very high-risk strategy, though, and should only be considered if it is going to get you the T2 win.


Like the other Babies, Tyrogue has 30 HP, no Resistance, Retreat, or Weakness, and it can protect itself and stall with Sweet Sleeping Face. Is it playable, though? Well, that entirely depends on how much play the other babies see. It’s pretty much the ultimate Baby-killer (wow . . . that sounds bad), but if there are no Babies to kill, the 30 damage it does is unlikely to be significant against high HP Basics and evolution decks. If you are looking for a Basic that can get turn 2 donk wins, then Shuppet PL is still a much better option.




Modified: 1.75 (If Babies ever become popular, that rating will double)

Limited: 3 (very fast, with useful stalling abilities, good for a low damage/low HP format)


Happy midweek, Pojo viewers! Today's Card of the Day is Tyrogue from the HeartGold and SoulSilver set.

When first printed in Neo Discovery, Tyrogue was a force: a quick 30 damage and the Baby Power were devastating to the Pokemon TCG in pre-Modified. Like Cleffa, Tyrogue HGSS is very similar to its Neo counterpart, but how is it in the modern game?

Like each of the other babies we've reviewed so far, Tyrogue has 30 HP, no Weakness, Resistance, or Retreat Cost, and also has the Sweet Sleeping Face Poke-Body. The benefits and drawbacks are similar to those babies reviewed previously in the week.

Tyrogue's attack, Mischievous Punch, deals 30 damage without applying Weakness or Resistance for free, and after dealing damage, Tyrogue is Asleep. 30 damage for free can be really great, especially on turn 1, putting a strong dent in most basics and KOing babies and other 30 HP basics. There can be more turn 1 fun if PlusPowers are added, provided you go second. Unfortunately, Tyrogue's usage goes down a bit mid- and late-game, as its low HP really hampers its usefulness.

Modified: 3/5 Tyrogue is a very useful starter, having the capability to donk babies and possibly more if PlusPowers and other damage increasers are added. However, you really do need to watch out for the low HP, and its usefulness also goes away late-game, as nearly everything can hit for more than 30 damage as the game progresses.

Limited: 4/5 A very powerful attack for a cheap cost, possibility to stall with Sweet Sleeping Face, and no Retreat make Tyrogue a great choice in Modified. Even still, Tyrogue is quite frail, and will fall quickly to any kinds of damaging attacks if it is not Asleep. Use it wisely.


Pokémon Organized Play Tournament Organizer, League Owner, Pokémon Professor and Judge

Pokémon Card of the Day for Wednesday, 2010-02-17:


Tyrogue (HeartGold & SoulSilver, #33)


The HeartGold & SoulSilver expansion brings back notable Basic Pokémon that are prevolved forms of other Pokémon.  These Pokémon are Cleffa, Igglybuff, Pichu, Smoochum and Tyrogue.  Unlike past appearances, these Pokémon lack  the ability to evolve using any Baby Evolution Poké-Power into Clefairy, Jigglypuff, Pikachu, Jynx, Hitmonchan, Hitmonlee or Hitmontop.


Cleffa, Igglypuff, Pichu, Smoochum and Tyrogue share the same Poké-Body, Sweet Sleeping Face.  Its effect is as long as the Pokémon is Asleep, all damage to it is prevented.  These Pokémon stand good chances to be Asleep as their attacks initiate the effect.


The statistics for each of these Pokémon are consistent.  They all share 30 HP, have no Weakness, have no Resistance, and have zero Energy Retreat Cost.


Tyrogue's Mischeivious Punch attack, for no Energy, deals 30 damage without applying Weakness and Resistance; it is asleep afterward.  This is a good attack that can easily knock out Cleffa, Igglybuff, Pichu and Smoochum in any play, but more common in limited format.



Modified:  4/5

Limited:  5/5


There is a word for the new Tyrogue:  nerfed. 

Clearly meant as homage to the original Tyrogue from Neo Discovery, the new one has been toned down to the point where he is safe to play with.  Like all the original “Baby” Pokémon from the Neo Block of sets, he has 30 HP, no Weakness, no Resistance, and no Retreat.  The HP and Resistance are the worst possible for an actual Pokémon, while the lack of Weakness of Retreat Cost are clearly the best he could have.  It is important to note that, unlike those older cards, he lacks text stating you can play Hitmonchan, Hitmonlee, or Hitmontop on him as Evolved Pokémon.  Unless something comes out in a future set to remedy this, Tyrogue is going to exist purely as a Basic Pokémon and so he has to justify being played completely on his own (instead of being a useful lead in to a higher Stage Evolution). 

Being a Fighting-Type Pokémon is largely meaningless to Tyrogue because his attack ignores Weakness and Resistance.  The good news for him is that said attack, Mischievous Punch, requires no Energy to use and delivers a solid 30 damage.  It does put Tyrogue to Sleep, and normally that would be bad… except Tyrogue, like all the “Homage Baby” Pokémon has a Poké-Body called Sweet Sleeping Face.  It states that as long as Tyrogue is Asleep, all damage done by attacks to him is prevented.  So as long as you stay Asleep, you get a tiny wall.  Unfortunately, you might wake up between turns, and then you have just 30 HP between your opponent and a Prize, or you may stay Asleep through your own turn, in which case you either forfeit a chance to attack or burn a card or effect to get rid of Sleep.  You also still have to worry about the other effects of attacks, which are not prevented.  Part of what made the original Tyrogue feared was the “Baby Rule” actually forced your opponent to end their turn without their attack going through at all: they just declared an attack (including paying costs for the attack required at that point) and if they failed the coin toss, their turn was over.  This meant “set-up” attacks like the original Cleffa’s Eeeeeeek were also blocked, let alone effects like damage counter placement or Special Conditions. 

Taking all this into account, Tyrogue may still find use as an opener and a cleaner, putting pressure on an opponent by making them waste attacks or cards on a Pokémon that doesn’t have anything invested in it.  It is a general position that many decks theoretically could fill with Tyrogue.  Some might even take it to the extreme, focusing on Tyrogue and its rivals to create a no/low Energy, hard hitting deck that uses damage boosting tricks (like Plus Power) to quick KO a players early Pokémon.  Given the overall higher HP scores than in the games early days, as well as the much faster Evolution pace, I can’t see that being a serious threat unless players are sloppy and running exceedingly low Basic Pokémon counts. 


Modified: 3/5 

Limited: 4/5

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