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Pojo's Pokemon Card of the Day


Pichu  #28/123

HeartGold & SoulSilver

Date Reviewed: 02.16.10

Ratings & Reviews Summary

Modified: 3.00
Limited: 4.25

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Baby Mario
Top 4 UK Nats

Pichu (HGSS)


Today’s Baby is Pichu, the Promo card from the Heart Gold Soul Silver Prereleases. Could this be the first playable Prerelease Promo since Porygon 2 from GE? Let’s take a look.


Like all the other HGSS Babies, Pichu has no Resistance, Weakness, or Retreat Cost. He has 30 HP and the Sweet Sleeping Face Pokémon Power which may, or may not, keep him alive after using is attack.


Pichu has one no-Energy attack called Playground. The effect of this attack is to invite both players to search their decks for as many Basic Pokémon as they like and put them on the Bench (as long as there is room!). (Older players will remember a Trainer card called Challenge! Which basically did the same thing). Obviously, using this attack means that you get a great set up (and avoid losing to a T2 KO when you have no Bench), as well as thinning your deck of Basic Pokémon, making it more likely that you will draw into Evolutions and Trainers afterwards.


It is important to bear in mind that, if you use Playground on the very first turn of the game, it does not allow your opponent to evolve their Benched Pokémon on their first turn, unless they use a card which enables them to break the evolution rule (Rare Candy or Broken Time-Space). But there are still considerable downsides to using Pichu: letting your opponent get an ideal Bench of starting Pokémon is just asking for trouble. If they can get their deck set up before you, or even if they can survive long enough to bring out more Powerful Pokémon, then you have practically handed them victory.


As a result, Pichu won’t see any play as a general ‘starter’ Pokémon. Pachirisu GE, with its higher HP, ability to Bench three Basics, and situationally useful attack is a much better option for this role and even that sees little play these days. The only time where Pichu is a better choice is for decks which really benefit from having a full Bench, and from allowing their opponent to Bench Pokémon as well. Right now, the only deck in that category is Jumpluff HGSS, which means Pichu use is pretty much restricted to that one deck. If more Pokémon like Jumpluff are released, or if the format slows down massively after Pachirisu is rotated out, then Pichu might be considered again. At the moment, though, it is a one-trick pony.




Modified: 2 (Only Jumpluff decks should risk using this card)

Limited: 3.5 (any kind of set up card in Limited is very useful)



Pichu (HeartGold & SoulSilver, #28)


The HeartGold & SoulSilver expansion brings back notable Basic Pokémon that are prevolved forms of other Pokémon.  These Pokémon are Cleffa, Igglybuff, Pichu, Smoochum and Tyrogue.  Unlike past appearances, these Pokémon lack  the ability to evolve using any Baby Evolution Poké-Power into Clefairy, Jigglypuff, Pikachu, Jynx, Hitmonchan, Hitmonlee or Hitmontop.


Cleffa, Igglypuff, Pichu, Smoochum and Tyrogue share the same Poké-Body, Sweet Sleeping Face.  Its effect is as long as the Pokémon is Asleep, all damage to it is prevented.  These Pokémon stand good chances to be Asleep as their attacks initiate the effect.


The statistics for each of these Pokémon are consistent.  They all share 30 HP, have no Weakness, have no Resistance, and have zero Energy Retreat Cost.


Pichu's attack is Playground.  For no Energy, each player may searc his or her deck for as many Basic Pokémon as he or she likes, put them on his or her Bench, then shuffle his or her deck afterward.  (You put your Pokémon on the Bench first.)  Pichu is Asleep afterward.  This is a great attack that sets up Jumpluff (HS) for its Mass Attack, dealing 10 damage times the amount of Pokémon you and your opponent have in play.



Modified:  4/5

Limited:  5/5


Greetings, Pojo viewers! Baby Week continues today with a review of Cleffa from the HeartGold and SoulSilver set.

When Cleffa was originally printed in Neo Genesis, it was a force: its Eeeeeek attack, combined with the broken trainers of the pre-Modified format, allowed for ridiculous amounts of draw power. The new HGSS Cleffa is very similar to the Neo Genesis print in my ways. How does it hold up in the new format?

Cleffa has 30 HP, which is awful, but to be expected from a Baby Pokemon. No Weakness is great but probably won't matter on a Pokemon with such low HP, no Resistance isn't great, and no Retreat Cost is fantastic.

Cleffa has the standard Baby Power for the HGSS expansion, Sweet Sleeping Face. While Cleffa is asleep, prevent all damage done to Cleffa by attacks. This is pretty good as a stalling tactic, but staying Asleep is a really hard thing to do in the Pokemon TCG.

The only attack, Eeeeeeek, allows you to shuffle your hand into your deck then draw six cards for free, with Cleffa being Asleep after performing the attack. While this attack is very similar to the Neo Genesis Cleffa in many ways, there are some problems. First of all, there are Supporters that allow for much more efficient card draw (Felicity's Drawing, Copycat, even Professor Oak's New Theory), and can allow for searchability (Roseanne's Research, Bebe's Search) without having to use an attack. Finally, there are many great Pokemon in the format that can be used for card draw, such as Claydol GE and Uxie LA.

Modified: 2.75/5 It's by no means bad, but there are just generally better alternatives in the format. It may see more play once the yearly rotation occurs, however.

Limited: 4/5 Having a hand refresh every turn is great in Limited, as card draw is much less common here. Sweet Sleeping Face is also a plus here. Then again, Cleffa only has 30 HP, and it's still very vulnerable.

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