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Vs. System

Pojo's Pokemon Card of the Day


Bronzong #15/102

HS Triumphant

Date Reviewed: Dec. 15, 2010

Ratings & Reviews Summary

Modified: 1.90
Limited: 1.67

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Combos With:

Baby Mario
2010 UK National

Bronzong (Triumphant)


The choice of illustration for today’s card is a bit odd. Sometimes those plasticky models can be quite cute, but isn’t Bronzong supposed to be made out of metal?


Sure enough, it’s a Metal type: a Stage 1 with an ok Weakness, and a nice Resistance. None of that is as important as it would be on an attacking Pokémon though, because this Bronzong is designed for themed support purposes.


And what theme is it supporting, you ask? Well, the answer to that is Legends. You remember, those pretty cards in two halves that you see in binders but not tournaments (except for Entei/Raikou)? If any card needed some support, then Legends most definitely do. You know what would be nice though? Support that was actually GOOD!


This is where Bronzong falls flat on its weird-looking face. Legend Ceremony is cheap (costing a single Energy of any Colour) but it’s basically useless. Yes, you can search your deck for both halves of a Legend and put them in your hand, but this does almost nothing to address the real problems of trying to play them: by the time you set up a Bronzong and waste an attack you could most likely have got the Legend pieces by other means (Collector/Communication combo, Bebe’s Search, Luxury Ball etc). Then of course there is the fact that you are leaving yourself open to cards like Judge and Looker’s Investigation which will shuffle those pieces right back in the deck. The worst part? Even if you do manage to play down the Legend next turn AND get enough Energy on it, you will then have to burn a switching card just to get Bronzong out of the active slot, as no-one in their right mind is going to pay the ridiculous Retreat cost of three.


Don’t even get me started on the second attack. [C][C] for 30 damage and you move an Energy from Bronzong to one of your Benched Pokémon. If that’s an attempt to provide Energy acceleration for the Legends, then all I have to say is one word: pathetic. I mean, why even attach the second Energy to Bronzong in the first place?


I don’t give out the worst possible score very often because most cards have at least something they can do. This is such a massive missed opportunity though. I’m going to mark it down out of sheer disappointment.




Modified: 1 (fail support for cards that deserve a lot better than this rubbish)

Limited: 1 (first attack useless, second attack horrible)


Combos with . . .


Nothing. Zilch. Nada. Nul Points. Do not put this card in a Legend deck.

conical 12/15/10: Bronzong(Triumphant)
Having reviewed Banette yesterday, a card with little potential, let's review a card with actual potential!
Bronzong's potential starts with Legend ceremony, the next attempt to make all those shiny Legend duos playable, by searching your deck for them and placing them in your hand. This is a handy attack to have for a Legend deck, albeit one with a few problems. The first is that placing them in your hand, rather than directly on the bench, you risk losing the Legend pieces to hand disruption, like Judge and Cyrus' Initiative. It's a worrisome problem, but not without its outs; if you run enough ways to recover Legend pieces you should be fine.(On the other hand, Gengar Prime will be a huge threat;thankfully, hardly anyone plays it.)
The other problem is that getting out Legends is one thing, but most of them require heavy energy to attack. One of the nice things about Legend Box is that, as inconsistent as it is, if you hit a Legend and some energy, you instantly have a major force to be reckoned with. Bronzong helps with this somewhat with its second attack, Reflect Energy, which can bounce an energy attached to Bronzong to a Legend you put into play. Why you would attach an energy to Bronzong first is a bit strange; maybe you're trying to deal with its problematic 3 retreat. That said, it's a situational attack can could be used to power up a Legend quicker. It's not the most consistent starter, but it's mostly ideal for a Legend deck.
Modified: 2.75/5
Limited: 2.5/5
Combos With: A Legend. Let's say Kyogre/Groudon, because I like it the best.

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