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					Pojo's Pokemon Card of the Day 
					
                        
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							Grass Arceus - Lv. 100
 Arceus 
							Date Reviewed: 
                            11.05.09 
							
							Ratings
                            & Reviews Summary
 Modified: 3.00
 Limited: 4.00
 
							Ratings are based
                            on a 1 to 5 scale. 1 being the worst.
 3 ... average.
 5 is the highest rating.
 
							
							Back to the main COTD 
							Page 
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              |  Meganium45
 | Ah, the playable Arceus – the Grass one. 
 90 HP, weak to fire (not good) resistant to water (OK, 
						will be better soon).
 
 2 Retreat cost is no bueno, but this thing should NOT be 
						your attacker!!!
 
 The attack for 2 energy does 30 damage (not bad) and 
						removes 30 damage from EACH of your Benched Pokemon! 
						Wow!
 
 For some of the giant grass decks developing out there, 
						this could be a monster card. The benched Pokemon don’t 
						have to be grass, they don’t have to be anything…just 
						damaged.
 
 This is a “game changing” Pokemon in draft as well. Send 
						something up, get it damaged, then recover with this 
						little beasty, and repeat.
 
 Ratings…modified 3.5/5 I think this is one of the better 
						Arceus in the set, as it can be very useful in both an 
						Arceus deck, and a non-arceus grass deck!!!
 
 Limited…4.5/5 This is the best of the Arceus for draft. 
						If it had a 1 retreat cost, I would have gone “5” on it.
 
 See you all soon! Cities announcements coming!!!
 
 Vince
 |  
              | Baby Mario Top 4 UK Nats
 | Arceus – Grass Type 
 Do we get to call this Pokémon Grasseus? No? Just 
						wondering.
 
 Anyway, 90 HP is good for a Basic Arceus. Water 
						Resistance might be a little useful, though Gyarados and 
						Kingdra will often find a way to OHKO anyway. Retreat 
						Cost of two is a bit of a pain, and X2 Weakness to Fire 
						is nasty unless Infernape and Blaziken magically 
						disappear, but Levelling Up will fix those problems.
 
 Grass Arceus’s attack, Leaf Refresh, is reasonably 
						priced at [G][C], but does a mere 30 damage. It does 
						come with a nice bonus though, and removes three damage 
						counters from all of your Benched Pokémon. This does 
						give an Arceus deck a handy counter to spread decks like 
						Gallade 4 or Abomasnow, but they are rarely seen these 
						days due to the presence of Nidoqueen RR in the Format.
 
 The biggest drawback with the Grass version of Arceus, 
						though, is that there are simply not many playable 
						Pokémon that are weak to Grass. Claydol is very common, 
						but it is very seldom active, Rampardos is rarely seen, 
						and that leaves . . . ummm . . . Gastrodon decks? Sadly, 
						Grass Arceus does not have an attack that you would want 
						to use often, and the type coverage it supplies is 
						largely irrelevant.
 
 You COULD include one in your Arceus deck, for the sake 
						of completeness, but that slot would probably be better 
						used for an extra copy of a more effective version of 
						the Pokémon.
 
 Rating
 
 Modified (Arceus Deck): 2 (Not an essential inclusion)
 Limited: 3 (good HP, mass healing, cheap attack = decent 
						for this format)
 |  
              | virusyosh | Arceus Lv. 100 - Grass Type 
 Good day fellow Pojoers! I hope that your weeks are 
						going well. Today we're continuing with Arceus week by 
						reviewing the Alpha Pokemon's Grass form.
 
 Grass Arceus is a 90 HP Grass-type basic with a double 
						weakness to Fire, a -20 resistance to Water, and a 
						Retreat Cost of 2. 90 HP is pretty decent for a 
						non-evolving basic, but you should be careful when 
						putting this Arceus up against opposing Fire Pokemon, 
						since it probably won't last too long with the double 
						weakness. Water resistance is good to have. The retreat 
						cost of 2 is a bit high, but you can pay it if you're in 
						a bind.
 
 This Arceus only has one attack. For (GC), Leaf Refresh 
						deals 30 damage and removes 3 damage counters from each 
						of your Benched Pokemon. Doing 30 damage is average for 
						the cost, but removing 3 damage counters from your 
						entire bench is really great: you can deal damage to 
						your opponent while keeping your bench safe from snipers 
						and spread damage. This works especially well in the 
						Arceus deck, as removing 3 damage counters from your 
						benched Arceus can mean a lot when your whole bench has 
						less than 100 HP.
 
 Ratings:
 
 Modified: 3.5/5 In an Arceus deck, this card can keep 
						your other benched Arceus alive as well as dealing 
						decent damage. Just look out for Infernape 4 and other 
						Fire-types.
 
 Limited: 4/5 Healing in Limited is always really nice, 
						and a 90 HP basic with mass healing is excellent. 
						Possible searchability with Beginning Door is another 
						plus, but as always, look out for Fire Pokemon.
 
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