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Pojo's Pokemon Card of the Day


Fighting Arceus Lv. 100


Date Reviewed: 11.20.09

Ratings & Reviews Summary

Modified: 2.75
Limited: 2.50

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Baby Mario
Top 4 UK Nats

Arceus – Fighting Type


We end the week with the last . . . and maybe the least of the Basic Arceus.


All of the Arceus Basics have similar stats, but even here, Fighting Arceus gets the worst of the deal. It has the high Retreat cost of two, while only getting 80 HP. Not bad, but still short of the 90 HP that the other two Retreat cost Arceus get (the Grass, Metal, and Water types). This shouldn’t matter too much, though, as Arceus should almost always be Leveled Up if it is active.


Arceus’s Break Ground attack, cost the expected three Energy and deals out 60 damage, together with the big downside of spreading 10 to your whole Bench. Clearly, this is not an attack you will ever really want to use. It lacks the superior damage of the Fire and Darkness types, and doesn’t have any of the useful effects that you gain from using the Water type or the Lightning type, for example. On the contrary, the 10 spread damage to your own Bench is terrible, and is far too much of a cost for an attack that only does 60 for three Energy.


As far as typing is concerned, Fighting Arceus is less useful here too. With the single exception of Luxray GL LV X, there are very few Fighting Weak Pokémon that are commonly played at the moment. You may see a few Tyranitar, Ampharos, or Electivire decks around, but generally they are quite rare and have other issues besides Weakness. If you are really so worried by Luxray that you feel you absolutely need a revenge killer in your deck, then by all means include it. Otherwise, I would say that this is one of those Arceus that you can consider leaving out of the deck altogether so that you can include more of the others.




Modified (Arceus deck): 2.5 (Luxray GL is the ONLY reason to play this card)

Limited: 2 (decent HP, horrible attack. Nothing special here)


Fighting Arceus
Greetings everyone! Today's card up for review is the Fighting type Arceus. This pokemon has 80 hp, and 2 retreat cost. There are a few options when dealing with this card. One could have this Arceus on the bench with the Oniscient Arceus active played on the opponents weakness, and use Break Ground to hit the opponent for 60 plus weakness. Then to heal all of the bench, one could have the grass Arceus on the bench and use the Oniscient X Arceus to hit the opponent with Leaf Refresh for 30+ weakness and take off three damage counters from every bench Arceus that has been acumulating damage do to the Fighting Arceus attack. This combo could work very well, especially with an Expert belt attached to Arceus X. 70-110 damage every turn with a 140 hp lv. X that heals itself with Leaf Refresh every few turns could be pretty good. Also, one could have the this Arceus active with the 100 damage lv X played on it and deal 100+ weakness if the opponent has a fighting weak pokemon. Anyway, the Arceus is good, play it.
Modified: 3/5
Limited: 3/5

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