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Pojo's Pokemon Card of the Day


Arceus Lv. X


Date Reviewed: 11.12.09

Ratings & Reviews Summary

Modified: 3.00
Limited: 2.75

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Baby Mario
Top 4 UK Nats

Arceus LV X (Psychic Bolt) 

Today we are looking at the second of the three Arceus Lv X from the new set.  The first, Omniscient Arceus, with its ability to use any attack you have in play, is the insanely versatile lynchpin of a deck type that was created to take advantage of Weakness. Do its fellow LV Xs have what it takes to compete for space in an Arceus deck? Let’s have a look.

All Arceus LV X has the same basic stats. A solid 120 HP, a decent Retreat cost, no Resistance, and no Weakness. That last point is the crucial one. Being able to remove the Weakness of any Basic Arceus by Levelling Up is a fantastic ability.

This Arceus also has the Multitype PokeBody, meaning that it becomes the same type as the Basic Arceus from which it Levels Up. This is another key feature of the deck, as you use it to try and ensure that you always hit your opponent for Weakness.

Seeing as this Arceus can’t use the attacks of all Arceus in play, what can it offer besides using the attack of its Basic? Well, it has a pretty powerful attack of its own: Psychic Bolt does the big 100 damage for a cost of [L][P][C], after which, you have to discard the [L] and [P] Energy. 

Now I know what you are thinking. The Energy cost and discard is almost Rayquaza-like. Difficult to achieve and expensive to perform. Luckily, an Arceus deck has a few answers to this: firstly, it will be running a lot of different Energy types anyway, so that it can use all the different Arceus attacks. Secondly, it can use the Ultimate Zone Stadium card which allows you to move any Energy you like from the Bench on to the active Arceus. If you have enough of the right Energy in play, then in theory, you could use Psychic Bolt every turn to do 100 damage + Weakness.

Although nowhere near as flexible as the Omniscient Arceus LV X, this version does have something to offer in the form of its hard-hitting attack. Taking advantage of Weakness means that it should be doing 130 damage against most Stage 2 Pokémon, which is usually enough to get a KO. It won’t be the primary LV X in an Arceus deck, but having one or two around will almost certainly be worth it.


Modified (Arceus deck): 3 (supplies a big hit if needed)

Limited: 2.75 (difficult to manage the Energy, but could be used just to wall and then one-shot something)


Today we have Arceus Lv. X! Ah the Arceus deck. I played against a solid one already (after the prerelease) and Arceus has a lot of potential. The only pokemon that should be played in the deck is obviously Arceus. The deck consists of about 15 Arceus, and 2 or 3 Arceus X. It needs call energy, great ball, roseanne, bebe's, begining door, the Arceus stadium (whatever its called, lol) etc etc you get the point. This deck NEEDS to get the bench full of Aceus asap so you can use the normal type Arceus that lets you attach energy to each of the bench Arceus (only if you have 5 Arceus on the bench tho). Next turn you put the energy up to the active Arceus using the Arceus stadium (sorry for not knowing the specific names) and do 80 damage to whoever you want to with the normal Arceus's second attack. The energy then go to the lost zone, but you should have enough energy on the bench to do it again next turn. So that is a brief overview of how the Arceus deck runs. It can be fast, and it is pretty fun. The Lv. X actually seem to be more of a boost to help Arceus survive with more hp, rather than for their attacks. But this one does not have a shabby attack. The Arceus X that should be in every Arceus deck is the Multitype/Omnicient one. That one gets Arceus out of jams pretty speedily. This Lv. X has some advantage b/c it has no weakness. I would say 1 may be ok in an Arceus deck, but the focus should probably be elsewhere.

Modified: 3/5
Limited: 2.75/5

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