Magnezone LV 53
Do you know what the biggest headache is when building a
Working out which of the many, many Magnezones to
include in it.
You have Magnezone DP with it’s Free Retreat Power and
decent attack. Two Magnezones from SF, one with Energy
acceleration and one with searching ability. Two promo
Magnezones, both with big attacks. And, of course,
Magnezone LV X, an very powerful Pokémon in its own
right, and the cornerstone of any Magnezone deck.
The promo Magnezone we are reviewing today is an
Electric type and therefore has a Weakness to Fighting.
This in itself gives it a slight advantage over Metal
Magnezones which are weak to Fire, the downside being
that it can’t benefit from Special Metal Energy. It has
a nice 130 HP, a semi-useful Metal Resistance, and a
retreat cost of two, which can be eliminated by pairing
it with the DP Magnezone.
Magnezone has a useful one Energy attack which does a
more than decent 30 damage and provides Energy
acceleration from the discard. The second attack seems
expensive at [L][M][C][C] for just 60, but discarding a
[L] and [M] Energy bump up the damage to a massive 120.
The discard is a pain, but that too can be worked around
by using the Magnezone SF with Super Connectivity.
Magnezone definitely has a couple of nice attacks, but
is it going to be worth a slot as the heavy –hitter in a
Magnezone deck? That’s a tough call. The other promo
Magnezone can also act as a heavy hitter and do 100 for
a discard that can be limited to one Energy. What’s
more, the other promo Magnezone is a Metal type, and can
take advantage of the protection offered by Metal
Energy. In the end though, with slots limited to 3
Magnezone, plus the LV X, it may be that both promos
fail to make the cut in favour of the useful abilities
offered by the others. It really is a case of
experimenting and seeing what works for you. Personally,
I would play Magnezone DP and the SF one with Super
Connectivity over either of the promos..
Modified: 2.5 (nice card, but competition amongst
Magnezones is fierce)