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Pojo's Pokemon Card of the Day


Darkrai Lv. 40

Diamond & Pearl
Great Encounters


Date Reviewed: 01.28.08

Ratings & Reviews Summary
Unlimited: 1.00
Modified: 2.25
Limited: 2.67

Ratings are based on a 1 to 5 scale.
1 being the worst.  3 ... average.  5 is the highest rating.

Back to the main COTD Page

Darkrai Lv. 40 GE
Hello and good morning. Today marks the beginning of the week and also the start of GE preview reviews! Today’s card is Darkrai, a card that will be use more for its Lv. X. The normal Darkrai isn’t too bad, 80 HP, 10 and your opponent must switch for (C), and a possible (Though not likely) 80 for (D)(D)(C) or at least 40 and sleep. Weakness to fighting is not good, it can be OHKOed by Gallade W/O it needing to flip over prizes. 1 Retreat cost is kind of normal, not to much, and not 0…
Pros –
The Lv. X rocks! (I’ll talk about him when we review him) (If we do…)
80 HP
Cons –
Suckish attacks
Bad weakness
Unlimited – Want dark? Go with Sneasle. 1/5
Modified – Points are boosted by nice Lv. X. 3.75/5
Limited – 10 and switch for (C) and 80 HP is all you’ll get out of this guy. 3.25/5
I can’t wait until February 3rd! (GE Prerelease!)
“If love is the answer can you rephrase the question?”

Alex Bramham

UK Nationals Finalist 2007
Darkrai L40

I see much more potential in the L38 Darkrai. Darkness roar is low level disruption. If it acted like gust of wind, great but it doesn't. I think the Darkrai line has potential but Darkrai L38 just catches my eye. The ability to get any energy (think scramble hey) every turn without needing to attach has great combo potential.

Modified: 1/5 - use the other one
Unlimited: 1/5 - resistance to psychic don't help 'cause gastly don't do no damage ;)
Arbok14 (01/28/08)

Welcome to a new week, and today we start reviewing some of the new cards from Great Encounters!! I hope you enjoy the sneak peek, and today we introduce Darkrai!

Name: Darkrai Lv.40
Set: Great Encounters
Rarity: Rare Holo

Analysis: This guy isn't bad. 80 HP is pretty good for a basic, which is necessary here because Darkrai does not evolve. It does have a Lv. X, but since I have not seen it, I will not go deeper into the subject. But basically, the HP can improve with the Lv. X, which is good. The +20 fighting weakness is really bad, giving Gallade an easy prize without even flipping one. The +20 psychic resistance helps it, but any resistance is good in my opinion. Darkness Roar is OK, not devastating, but it can buy you time if you are having trouble with your opponent's active (go away, Absol!!). Sleep Hole is definitely intriguing, because it can make it a decent teammate for Venusaur. Just put your opponent to sleep with Venusaur's power an then smack him for 80 (most likely more if you have special darkness). In my opinion, I don't think this will see a lot of play on its own, but wait until we see the Lv. X, and then we can judge it better.

Unlimited: Blech. It's not a hard hitter, and this is a format for OHKOs.(1/5)

Modified: Not too good here either, but it could be decent with Venusaurs. I give it a decent rating in anticipation of an explosive Lv. X. (3/5)

Limited: Big, brawny basic Pokemon, which can provide an uncontrolled (opponent picks) gust of wind and an attack with the Sleep condition. Take it. (4/5)

Unlimted: To weak and needs too many Energy.
Rating : 1/5
Modified: It's a really dope Pokemon too bad it isn't that good. With Gallade being popular
it's just to weak to play it. Gallade can OHKO this without flipping a prize card over.
Rating : 1/5
Limited: Sleep and disrupting the Bench works in Limited and now you can use Basic Darkness so why not.
Rating : 2.5/5

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