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Pojo's Pokemon Card of the Day


Infernape Lv. 40

Diamond & Pearl
Secret Wonders


Date Reviewed: 01.14.08

Ratings & Reviews Summary
Unlimited: 1.50
Modified: 4.20
Limited: 3.20

Ratings are based on a 1 to 5 scale.
1 being the worst.  3 ... average.  5 is the highest rating.

Back to the main COTD Page

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Unlimited - Well it can OHKO Vileplume ex, that's if you even get it into play. 1/5

Modified - Not as good as it used to be. Gallade, Magmortar and Absol decks beat it pretty bad. But doing 80 damage for 2 energy is great. 3/5

Limited - Hard to get a stage 2 out in this format, but if you do you can do big damage quickly. 3/5

Infernape Lv. 40 DP
GOOD MORNING VIETN… Um… EARTH!!! If you got that joke then good job. Today’s COTD is the start of the… TOP 10 POKEMON CARDS OF 2007!!! And today’s card coming in 10th place is the one and only “King of flaming fungus” Infernape! I’d tried to get an interview with the guy but alas, he didn’t say much… Anyway, 100 HP is nice, little sub-par compared to today’s larger 130 HP beasts but not as bad as 90 (Obviously.) The first attack is almost useless other than being cheap, 50% chance just to do 30 is good for 1 (C) energy. Next, is the “Mad incinerator’s” most lethal and deadly attack while un-leveled up, Flare blitz. No offence but the attack's name sounds kind of like a football plan… You know, *Football dude walks into the huddle* Alright, now we're going to do Flare Blitz! Lol, anyway, 90 for 2 (fire) rocks! The discard is little to worry about since the “Awesome Inferno” has no retreat cost! Yea, none... Not even Ninetales the foxy fox has 0 retreat cost… So why give 0 retreat cost to a dang monkey? He’s not even very fast in the Video Games…
Pros –
Free retreat cost (Stupid monkey…)
90 damage for 2 (fire)
Cheap attacks
Cons –
Coin flips are evil
100 HP isn’t great for a stage 2…
Unlimited - Stage 2’s here? Nope. 1/5
Modified – With speed and power who need defense? 4.5/5
Limited – even if you can only use the first attack it is still good. 4.5/5
Next time! Day of the living dea… Pokemon,
“In the beginning there was nothing. God said, 'Let there be light!' And there was light. There was still nothing, but you could see it a whole lot better.”

Michael from Denmark

2 worlds and 4 national finals.

Infarnape DP


This card have both good and bad points. Its very fast and hard hitting but being a stage 2 with only 100HP leaves it fragile.

Damaging 90 makes Plus powers and strength charm a necessity. To many pokes have 100 or 110 to be ignored

Infarnape may not be the best deck but its still a strong choice


Modified 4

Classic 2

Limited 2

Alex Bramham

UK Nationals Finalist 2007

There's a lot of ways to do 90 damage now and many have prevolutions and attack costs much preferable to Infernape. The problem with doing 90 is that it isn't a particularly helpful amount, even less so if double rainbow is used to get around the discard and reduce damage to 80. A combination of Monerno's fire dance and Infernape's flare blitz falls short of KOing any of the many popular 130HP pokemon. Infernape isn't prospering in tournaments right now for a reason. Magmortar is a lower stage with better general stats so use that.

Modified: 2.4/5
Arbok14 Name: Infernape
Set: Diamond and Pearl (Base Set)
Rarity: Rare Holo

Overview: Infernape is a stage 2 Pokemon, which evolves from its stage 1 Monferno, which evolves from its basic, Chimchar. Infernape has 100 HP, +30 Weakness to water, no Resistance, and a Retreat cost of 0. Its first attack, 'Meteor Punch,' has an energy cost of (C) and has you flip a coin until you get tails, doing 30 damage times the number of heads. Its second attack, 'Flare Blitz,' costs (RR), does 90 damage, and has you discard all (R) enerrgy attached to Infernape.

Analysis: 100 HP is not very good for a stage 2 nowadays, but its quickness helps that not be as much of a factor. Both attacks are good, but Flare Blitz makes it shine. If you can get Infernape turn 2, you will be in good shape. Even with only a Double Rainbow Energy, he can do 80 damage. And its Level X made it even more lethal, tag-teaming with the Delcatty's to become a 150-damage-a-turn engine. Believe me, I experienced it and it was painful... Unfortunately for Inferape, however, Empoleon became popular as a result of its huge popularity, in an effort to counter Infernape's domination. So with that, along with the cards from newer sets, Infernape vanished almost as fast as it rised to glory.


Unlimited: Not against Rain Dance, you won't... (1/5)

Modified: Good then, and in my opinion, still good now. Watch out for Hurricane... (4/5)

Limited: Stage 2, plus a discarding move = ... (2/5)

Unlimited: Weak to the most popular Deck in that Format namely Suicune Ex/Blastoise.
Rating : 1/5
Modified: Used to be good when Dp and Mysterious Treasures where just out.
But nowadays with Gallade and Magmortar it's not as good anymore.
Rating : 2/5
Limited: Nice 2 for 90 and free Retreat!
Rating : 4/5

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