Emerge Charge is a nice Poke-Power with getting back React
Energy cards, since you can get 2 back, then do Reactive
Blast for 100 damage, maybe even up to 170. Dragon Claw
could be a good combo with Boost Energy.
Unlimited - Actually I think it could be good here with
Hyper Devolution Spray. Say you use a Rare Candy to evolve
Trapinch to Flygon ex, get back 2 React Energy, and do 100
damage. Next turn use Hyper Devolution Spray, use Rare
Candy/Flygon ex again, and do it all over. Emerge Charge
makes it immune to ER/SER. But like always Slowking and
Vileplume stopping trainers gives this an average rating.
Modified - Could be a good combo with Delcatty. Get back the
Reacts with Flygon ex them move em around with Delcatty. As
for what you would move them to, I don't know. Arcanine ex?
Resistance to Lightning and Fighting can help against decks
like Metanite and T2 Medicham ex. 3/5
Limited - If you get Trapinch and Vibrava go for it. Very
high HP and good poke-power will make sure this survives a
long time. 4/5