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Pojo's Pokemon Card of the Day


Jolteon δ

EX Delta Species


Date Reviewed: 02.01.06

Ratings & Reviews Summary
Unlimited: 1.3
Modified: 2.6
Limited: 3.1

Ratings are based on a 1 to 5 scale.
1 being the worst.  3 ... average.  5 is the highest rating.

2005 World

Jolteon is just an average Eeveelution from Delta Species. For C it does 10 damages and can get a Holon Energy, which isn't that good. With Return Spark you'll either do 50 damage, or 50 and 20 to a Benched one but lose an energy attachment each turn. 70 HP ain't good either.

Unlimited - There are much better choices. Jolteon has too low HP and doesn't do enough damage to be any good. 1/5

Modified - Still not worth using in anymore than a fun deck. 50 damage just doesn't cut it. 2/5

Limited - You'll have to be pretty lucky to get Eevee, Jolteon, and some sort of Metal Energy to do Return Spark. But if you do I would take it. Low retreat and resists all the dual metal types out there. 3/5


Skip straight to the scores and summary for a concise overview.


Please note that while I denote δ Delta Species Pokémon by adding a δ to the end of their name, but that said symbol is not actually part of their name for gaming purposes.  For example, a “Pokémon δ” can Evolve from or into a non-Pokémon δ, so long as no other rules are being broken.  That is, I can Evolve Dratini δ into a Dark Dragonair, plain Dragonair, of the “Dragonair δ”.  I cannot, however, Evolve a Dark Dragonair into a Dragonite δ or a Dragonair δ into a Dark Dragonite.


Name: Jolteon δ

Set: EX Delta Species

Card#: 7/113

Types: Lightning, Metal

Stage: 1 (Evolves from Eevee)

HP: 70

Weakness: Fighting

Resistance: Metal

Retreat: C

Attack#1: (C) Delta Search [10]

Search your deck for a Basic Holon Energy card and attach it to Jolteon.  Shuffle your deck afterwards.

Attack#2: (LMC) Return Spark [50]

You may return an Energy card attached to Jolteon to your hand.  If you do, this attack does 20 damage to 1 of your opponent’s Benched Pokémon.  (Don’t Apply Weakness and Resistance for Benched Pokémon.)

Name: Eevee δ

Set: EX Delta Species

Card#: 68/113

Type: Metal

Stage: Basic

HP: 50

Weakness: Fighting

Resistance: None

Retreat: C

Attack: (C) Metal Scoop [10]

Search your discard pile for a (M) Energy card and attach it to Eevee.

Name: Eevee

Set: EX Delta Species

Card#: /113

Type: Colorless

Stage: Basic

HP: 50

Weakness: Fighting

Resistance: None

Retreat: C

Attack#1: (C) Call for Family

Search your deck for a Basic Pokémon and put it onto your Bench.  Shuffle your deck afterward.

Attack#2: (CC) Rear Kick [20]


Attributes: Jolteon δ is a Stage 1 δ Delta Species Pokémon.  It Evolves from Eevee.  This set contains two different Eevee: one normal Colorless version and one δ Delta Species version.  Both have 50 HP, a Fighting Weakness, and a Retreat Cost of one.  Of the actually Eevee δ,  Metal Scoop suffers since it is an attack, and the most likely time to use it is early game before any Metal Energy are in the discard pile, and it only affects actual Metal Energy cards.  The “plain” Eevee has two “okay” attacks.  I recommend neither, due to the superiority of EX Unseen Forces Eevee with “Energy Evolution” for Modified.  Said Poké-Power allows you to search for an Evolution matching an Energy card you attach from your hand to said Eevee.  Using Metal Energy (or any card that provides it), you may search for any Eeveelution that is part Metal (which is all five Eeveelutions that aren’t Pokémon-ex in this set).  Just be careful since this Eevee has only 40 HP.  For Unlimited use, the Blackstar Promo with Chain Reaction or Neo Discovery version with a coin flip determined Energy Evolution may be better: note that the Chain Reaction Eevee is to be run alongside either of the Energy Evolution Eevee.  The question is whether or not to risk the slightly lower HP for the better reliability of the newest version (I feel it is: Tyrogue and most Pokémon threats can OHKO both of them anyway).


Yes, that’s right, almost an exact cut and paste from yesterday.  Guess what?  Things still haven’t changed for the lower Stage. ;)


Returning to Jolteon δ itself, it is a Dual-Type Pokémon: both Lightning and Metal.  Yes, I refer to it as a “Lightning-Type”.  I will also randomly refer to it as an “Electric-Type” as well.  Moving on, Lightning Weakness in Modified is the beginning of the “high” end; that is, the third most common Weakness (with most of it being Water-Types).  Lightning Resistance has nearly gone extinct in Modified: there’s only one Pokémon with it right now, Steelix ex!  That is rather comforting.  The Metal aspect increases the amount of vulnerable Pokémon by 17, but adds 25 Resistant Pokémon. That is rather annoying.  Thankfully, we get the wonderful bonus of Metal Energy’s defensive boost.  Steelix ex is Resistant to Grass as well, and since that’s the only Lightning Resistant Pokémon… yeah, nothing is double Resistant against this hybrid.  Likewise… nothing Metal Weak have a double Weakness.  At least, for Modified.


Jolteon δ has a mere 70 HP.  While not the lowest for a Stage 1, even in Modified, those that are lower tend to have fantastic or unique Abilities… or else are a major hindrance for the card, often making it “bad”.  Looking at the actual figures, 70 HP is the most common for a Stage 1 Pokémon that isn’t a Pokémon-ex and doesn’t Evolve.  That still doesn’t make it good, though.  A max HP score this low means that most serious attackers will be able to OHKO you unless you are at full health, and many even if you are.  Additionally, the effect of Metal Energy becomes more critical for defending against the weaker, early game attacks as they can more easily overwhelm you while at the same time you get less of a benefit late game since the Metal Energy will likely be superfluous.  That is, you are dependant upon Metal Energy to survive early in the game, and late game it won’t offer any real safety.


With such a low HP, the Water Weakness of Jolteon δ… really, any weakness becomes a serious concern Fighting Pokémon tend to specialize in hitting hard and fast, so it the combination of Weakness and low HP mean you might be OHKO’d… by a Basic Fighting Pokémon.  Not a big bruiser one, but like a Machop or Mahukita.


The low HP also increases the need for a Resistance.  Why is it different from, say, Metal Energy?  Since Resistance is built in and a guaranteed 30 point reduction in damage (at least as guaranteed as it can be in Pokémon), even though it’s only against one type, it will almost completely shut out early game damage and significantly reduce late game damage (though a OHKO would still be likely).  What is incredible is that we have a Resistance on this card!  Jolteon δ actually has Metal Resistance.  This is nice: thanks to EX Delta Species, even if such decks aren’t so great, Metal decks are getting very popular.  This should help buy some precious turns against a Metal attacker.  Of course, one of the popular new decks at the City Championships was built around Scizor ex, so it even is nice against one popular deck.  This forces Scizor ex to use Crosscut… which your Resistance keeps from being a OHKO.  It’s not much, but it’s something.


Finally, we come to a Retreat Cost of one.  This is the second best retreat cost in the game; even if a “naked” Jolteon δ is forced active, you should be able to bench it with ease.  Of course, given the HP score and Pokémon, a free retreat cost really was needed.


Abilities: Jolteon δ has two attacks.  The first, is an okay set up move, but is rather limited by only being able to grab Holon Energy cards (that would be the three actual Energy cards from EX Delta Species).  Since their effects require Basic Energy to work, it makes it hard for good combo usage.  It’d be nice if it said a Basic Energy or a Holon Energy card.  As is, it will still allow you to use Energy Evolution to Evolve into Jolteon δ first turn and, so long as you can match the specific type requirements, use the second attack as early as second turn.  Of course you could use Double Rainbow Energy for speed, but that would drop your damage.


The second attack is relatively solid: after factoring in requiring two distinct Energy types and being a Stage 1 Pokémon, 50 for (LMC) might seem low.  There is an added effect; you may return an Energy card to your hand to hit one of the opponent’s Benched Pokémon for 20 damage. Now, returning the Energy card to hand is a limitation, but not a horrible one.  In fact, if you are about to be KO’d, it’s quite wonderful.  20 points of damage to hit a Benched Pokémon with is very nice.  Overall, it becomes a fair attack when you use the secondary effect.


Of course, there is some synergy between the two attacks: you can fetch out Holon Energy cards and then bounce them to hand the next turn.  Not huge, but its there.


Uses and

Combinations: This card is supposed to be your “Lightning beatstick” in an Eeveelution δ deck.  The damage may not be high, but since it can hit the bench, it tends to even out: the first attack takes out a weaker starter, and then nails their most likely candidate for a new Active.  Now you either messed up their plans, or you have an easier KO of the next one, almost like you’re hitting for 70.  As is expected, type matching will be important.


Holon Energy will likely be vital here: Holon GL, when a Basic Lightning Energy is also attached to the Pokémon, reduces the damage taken from Pokémon-ex.  Remember how I said your Resistance frustrates Scizor ex already?  Well, against that deck, at least, Metal Energy can be very helpful.  Now, if you get a few Metal Energy cards with a few Holon GL and at least one basic Lighting Energy Scizor ex will need its Poké-Body to kick in for it to bypass all that defense, and even then it’s a low return.  So if your opponent has Scizor ex also loaded with Metal Energy cards, you can hit it without triggering its Poké-Body… while slowly killing off the opponent’s Bench.  With all that Energy, EX Deoxys Metagross’ Link Blast will be very hard to synch up, and if you have four Metal Energy on Jolteon δ, then they can’t hurt you at all.  If they run an EX Hidden Legends Metagross, that Metal Resistance, combined with the effects of Metal Energy, will dull its attack as well.  Finally, bringing up a Pidgeot wouldn’t happen… at least by the opponent’s choice.  If you can Reversal it out, then you can score a nice OHKO.


Of course, that is just one deck.


Ratings (assuming an Eeveelution δ Deck)


Unlimited: 1/5-Don’t run this deck here, okay?


Modified: 3.5/5-Possibly the best card in the deck right now.


Limited: 4/5-Fishing out and attaching Energy is much more useful here, and Bench damage is almost as sick as Special Conditions.  The Resistance will be so useful here, though the Weakness is reasonably common.  Just remember, I am assuming you get at least one of the many cards that can supply Metal Energy.



Jolteon δ is a must for an Eeveelution δ deck, but the deck as a whole seems like more a fun thing than a serious competition piece.  If you build it right, it might be fun to annoy SMP players.


Jolteon Delta: 3.5/5 I like this Delta Eevee-loution as well. They work well with Vaporeon Delta and Flareon Delta. I like the Bench damage and manipulating damage that favors you. For instance, you put 20 damage on your opponent's Pupitar d, and when your opponent gets to Tyranitar d, you have an easier time to KO Tyranitar d. Anyway you look at it, I found this as vital if not more vital than Vaporeon Delta, thus my rating 3.5/5.

R Pac~
Today's card is Jolteon from Delta Species

This will be number 3 of 5 cards to be reviewed in the Eeveelution week. Basically, this is the same as Flareon except for he's a lightning Poke. The only difference is in the main attack where this one allows you to do 20 damage to a bench Poke instead of burning them. Personally, I think I like Jolteon's attack more than Flareon's because I like sniping benches. However, this card doesn't have the same support that a fire deck can provide. True, there are some good electric powers and cards like Zapdos EX, but fire decks tend to do better in unlimited compared to lightning ones.

Unlimited Rating 2/5



Jolteon (delta species)

Day three of the Eeveelution week

Unlimited: Wouldn’t see play here butt sinds it’s a lightning it has a little use here.

What I mean is against those Suicune ex/Blastoise (not fast enough but he gotta give it some credit). And the attack are almost the same as it’s fire and water counterparts.

Rating : 1.5/5

Modified: Lets look at it shall we. 70 Hp to low I’m afraid, having resistance for metal helps a bit here ( sinds so many pokemon are dual type metal). And Fighting weakness kinda sucks here. Delta search could get you an GL to lower your opponents ex pokemon with 10 : P LOL : P. Now seriously play Jolteon ex it’s just a lot beter ; ).

Rating : 1.5/5

Limited: Well it’s metal resistance could be fun, because many dual type pokemon.

Three for 50 and a 20 hit on the bench if you have the metal could actually work.

Rating : 2/5

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