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Yu Yu Hakusho
Harry Potter
Vs. System

Pojo's Pokemon Card of the Day



Crystal Guardians


Date Reviewed: 08.22.06

Ratings & Reviews Summary
Unlimited: -
Modified: 1
Limited: -

Ratings are based on a 1 to 5 scale.
1 being the worst.  3 ... average.  5 is the highest rating.

My reviews are ratings are for Modified only.


Modified (DX-on): 1/5 - Great for collection, but terrible for gameplay. The attack cost too much to do too litttle damage. The Poke-Power is just bait for Stadiums like Cursed Stone.

Survivor Today we review Celebi* from Crystal Guardians.

Let's see. Celebi* has no evolutions and it only has 60 HP. That's really
not a good HP for a * Pokemon. Celebi* pokepower is okay, but not something
that you will go crazy over. The attack Leaf Shade is horrible. I rather use

Craobat's Targer Attack isntead of Leaf Shade.

Modified: This card has no use in here. There was way better options than
this card. Only collectors will want this card. 1/5

Unlimited: Again no uses for this card in this format. 1/5

Contact me at yaseryousif@hotmail.com if you have any comments on my


Name: Celebi*

Set: EX Crystal Guardians

Card#: 100/100

Rarity: Pokémon*

Type: Grass

Stage: Basic

HP: 60

Weakness: Fire

Resistance: None

Retreat: C

Pokémon* Rule: You can’t have more than 1 Pokémon* in your deck.

Poké-Power: Time Travel

If Celebi* would be Knocked Out by damage from an opponent’s attack, you may flip a coin.  If heads, Celebi* is not Knocked Out, discard all cards attached to Celebi* and put Celebi* on the bottom of your deck.

Attack#2: (G) Leaf Shade

Count the amount of Energy attached to Celebi*.  Put that many damage counters on 1 of your opponent’s Pokémon.


Attributes: Celebi* is a Grass Pokémon, which is fine: peeking ahead we see that it doesn’t do damage, so Weakness/Resistance is mostly irrelevant.  It has 60 HP.  This is a bit low for a basic that can’t Evolve, and since this is a Pokémon* and thus can be the only Pokémon* in your deck, it really seems low.  As such, Celebi* had better wow us with something else.  Fire Weakness is risky since Fire decks have always seemed like a fan favorite, even when the format is under the thumb of a Water deck.  No Weakness is depressing as always and Celebi* has a nice, affordable single Energy retreat cost.  Almost a sound base as long as the Abilities are good.


Abilities: Time Travel is a toned down built-in Focus Band.  Simply put, you have a 50% chance of avoiding being KO’d by the damage from an opponent’s attack.  There is a balancing factor built into this, though.  First, it is nearly impossible to build a deck around it since it is limited to a single copy.  Second, when Celebi* survives it then ditches anything attached to it and boogies on down to the very bottom of your deck.


Leaf Shade is an okay attack.  It’s not very Energy efficient, but it is a solid effect: more Energy for more damage counter placement.  Since the Poké-Power is so potent, it needs to be a bit of a low return.  It can hit any Pokémon in play, which really makes it ultimately a fair return at one Energy but a bit questionable at higher levels.


Uses and

Combinations: One, most decks could consider it as a ‘default’ Pokémon* if they wished.  Just make sure you have a Multi Energy or something so you can attack, and let it harass the opponent early game.  If they have a slow start, you can probably get a Prize’s worth of damage out (if not actually take a Prize) and then get heads so they don’t get the Prize back.  It isn’t brilliant, but it could work.


Otherwise, the next best use is any deck that can a) retrieve it from the deck easily and b) load it up with Energy easily.  It may not be much damage, but with the Poké-Power you should keep your Prize loss down and if you can dump large quantities of Energy onto it you can take a good deal of Prizes, or at least relative to the investment.




Unlimited: 3/5 – Searching your deck is easy in this format.  You can dump a Double Colorless Energy after actually paying for the initial attack cost with a Rainbow Energy, send it up front and… snipe a Benched Baby Pokémon.  The opponent swats it, and you bring up your real attacker.  If time permits, set it up again.


Modified: 3.5/5 – I can see some decks that attach Energy from the discard, like Dragonite δ add a copy for recyclable sniping in their deck.


Limited: 4/5 – Celebi* should be run as long as you have even a few Grass Energy in the deck and don’t mind risking a valuable card.  It doesn’t hit hard but has a 50% chance of not being KO’d and instead returning to the bottom of your deck.  The ability to hit their bench can also be useful.



Celebi* appears to be yet another respectable Pokémon*.  Even though I dislike having two Pokémon* in a set (I’d rather it was just one) I do enjoy them actually being usable.  You could work this card into a variety of decks if you wanted, and once again I must say to TPC “Good work.”


Computer Guy Celebi Star from Crystal Guardians.

A horrible deck card. Has no use in any deck. Only good for collectors.


Unlimited: 1/5
Modified: 1/5
Limited: 1/5

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