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Yu Yu Hakusho
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Vs. System

Pojo's Pokemon Card of the Day


Solid Rage

EX Unseen Forces


Date Reviewed: 09.23.05

Ratings & Reviews Summary
Unlimited: 1.5
Modified: 3.85
Limited: 4

Ratings are based on a 1 to 5 scale.
1 being the worst.  3 ... average.  5 is the highest rating.


If you find the review is too long, skip straight to the Ratings and Summary! 


Name   : Solid Rage

Set       : EX Unseen Forces

Card#   : 92/115

Rarity   : Uncommon

Type    : Trainer

Sub-type: Pokémon Tool

Effect Text: Attach Solid Rage to 1 of your Evolved Pokémon (excluding Pokémon-ex) that doesn’t already have a Pokémon Tool attached to it.  If the Pokémon Solid Rage is attached to is a Basic Pokémon or a Pokémon-ex, discard Solid Rage.


Attributes: Solid Rage is a Trainer, and the last card to be reviewed this week.  It is a Pokémon Tool from EX Unseen Forces, of course, as that was this week’s theme.  Trainer denial is moderately popular in Modified and extremely common in Unlimited, but all Trainers are hit that hard, so it’s not going to drop the score: just remember to use common sense.  What does help is that Pokémon Tools activate after they are already in play, and that means that if you can drop them into play before the assorted Trainer prohibiting cards hit the field, they’ll work fine.  Sadly, this too comes with a downside: since they remain in play, there are specific cards that can target them – like Ancient Technical Machine (Ice) – that aren’t currently seeing a lot of play.


Solid Rage is restricted to use by Evolved Pokémon that aren’t Pokémon-ex.  This is obviously a negative thing in that your options are lessened, but hopefully it will compensate by being more powerful.


Proving that Nintendo is learning how many rule lawyers play this game, once again the card states that if the Pokémon it is attached to stops being a non-Pokémon-ex or and Evolution, it gets discarded.  Yes, still a lot of cutting and pasting, but it’s the only way I can get these done in time: it’s a very busy week and I still have an exam to go.



Abilities: Simply put, this is a double Strength Charm that doesn’t go away but has no effect if you are winning.  That is, if you have more Prize cards left than your opponent, the equipped Pokémon will do 20 more damage with their attacks against the opposing Active Pokémon.  This seems a nice, solid ability. 


Uses and

Combinations: Solid Rage won’t make it easy to turn around a losing game, but if you have a deck designed around just staying a little bit behind the opponent with a final, turn around, it looks good.  Think of things like perhaps Electrode ex (used to power a legal target for Solid Rage).  It can also be useful as a bit of surprise TecH.  Just build on what we already have.  Let the opponent KO your “opening” Pokémon that should be meant to help you set up.  Slap a Scramble Energy and Solid Rage on a legal target, perhaps use a Pow! Hand Extension if you can/need to, and watch the opponent’s one prize lead become a likely deficit.  Like Scramble Energy, it makes decent insurance.




Unlimited: 1.5/5-Most attackers are Basics in this format, and we have Plus Powers anyway.


Modified: 3.5/5-If you can make room, a single copy might be nice for some decks.  If you already were running two or three Strength Charm, just swap this in for one.  Some decks can really capitalize upon it, and in those decks it is pretty sweet.


Limited            : 4/5-Like Energy Root, it can almost be a “half stage” of Evolution: hitting for 20 points more of damage.  Unlike Energy Root, this one is only when you’re behind, so it definitely is just vital insurance and not a long term plan.



Like Scramble Energy and Pow! Hand Extension, Solid Rage is an “insurance” card.  Rarely will a deck rely on maxing it out, or even running it in more than a “TecH capacity.  But having it in your deck is incredibly useful, and unlike Scramble Energy, Solid Rage doesn’t look easy to abuse: extra damage is extra damage, but it’s not as potent as going from having no Energy to three of any type available. ;)


~R Pac~ Solid Rage

Hey all,

I'm R-Pac and this will be my first COTD review :) So, just so all y'all know - im only an unlimited player, so that's all my review will cover.

Well, since this is my first COTD review, here's a lil bout me. I'm attending college for psychology and sociology and will hopefully graduate in two years. I love God and I love my girl Kayla (she's the other one in the picture if it got put up). I've played Poke off and on for about 5 years or so now i guess, which takes us to the review...

Today's card is Solid Rage from EX Unseen Forces... and thus, this will be a short review :-\

Basically, you can't use Solid Rage unless you attach it to an evolved Poke that isn't an EX and it even has a little blocker in there to ensure that it gets discarded if the Poke becomes an EX or basic. So how much does this affect the unlimited environment? Zilch. Sorry, but this card will probably see as much play as a Shining Charizard in this arena. Think about the plethora of evolved Pokes used in unlimited. Got all 3 in mind yet? Blastoise, Vileplume EX, and Slowking. So, we can disregard Vileplume EX cause the card can't be attached to him, so we have Blastoise and Slowking left - both of which are meant to be benched Poke Powers. So, nope - no play here.

It is a pretty cool card though. Getting the effect of a double plus power as long as you have more prizes than your opponent... just wont see play here :-\

Unlimited Rating 1/5
rokman Solid Rage
EX: Unseen Forces 92/115 Uncommon
Trainer (Pokémon Tool)
Attach Solid Rage to 1 of your Evolved Pokémon (excluding Pokémon-ex) that doesn't already have a Pokémon Tool attached to it. If the Pokémon Solid Rage is attached to is a Basic Pokémon or Pokémon-ex, discard Solid Rage.

If you have more Prize cards left than your opponent, the Pokémon that Solid

Rage is attached to does 20 more damage to the Active Pokémon (before applying Weakness and Resistance).

Solid Rage is a new tool card introduced in EX: Unseen Forces. Solid Rage
can only be attached to an evolved Pokémon that is not a Pokémon-ex. I don’t

believe this card is going to really make a splash in todays metagame. The
only real effective deck this can be used in is an Electrode ex variant of
any kind because after the Extra Energy Bomb, you are down in prizes making
Solid rage effective. I wouldn’t consider Solid Rage in most decks. Solid
Rage is basically a mediocre Strength Charm.

Effective Combination(s):
EX: Unseen Forces Porygon2 is a great card with Solid Rage. Mostly because
with the help of Scramble Energy, and if you’re behind in prizes, Porygon2
can dish out 80 damage and confusion.

3-D Reset - As often as you like during your turn (before your attack),
return a Pokemon Tool card attached to 1 of your Pokemon to your hand. This
power can't be used if Porygon2 is affected by a Special Condition.
[1] Data Retrieval - If you have less than 8 cards in your hand, draw cards
until you have 8 cards in your hand.
[3] Scramble Trip (40+) If Porygon2 has a Scramble Energy card attached to
it, this attack does 40 damage plus 20 more damage and the Defending Pokemon is now Confused.

Not only is Scramble Trip the only great thing, but 3-D Reset also help
Porygon2’s greatness with Solid rage. Since Solid Rage is attached to
Pokémon until it is Knocked Out or returned to your Hand you can pick up a
Solid Rage on one of your weakened Benched Porygon2’s and place it on the
active Porygom2 with a Scramble Energy attached.

Unlimited: 1/5
Like I will usually say, Gold Berry and Focus Band will always be the top
dogs. Solid Rage won’t be of any help in this area of game play.

Modified: 2/5
Solid Rage is only effective in a small handful of decks. Even in the decks
it’s useful in, it won’t really help. Maybe for newer players they should
try it out and see what they think. In the 10 and under category, Solid Rage

is most likely popular for the younger players and that’s ok, because
they’re young.

Limited: 3.5/5
Solid Rage is quite useful in EX: Unseen Forces drafts. Most notably in
Gligar and Hitmonchan decks, it is a very useful card late-game when you
need the few more damage to take out the opposition.

Solid Rage is more effective in Drafts. It isn’t really anything to worry
about in making a deck.

I hope you enjoyed my Card of the Day!

<>< rokman
Solid Rage

Hello fellow trainers and welcome to my first COTD, Solid Rage from EX Unseen Forces. For starters let's see what Solid Rage does:

Attach Solid Rage to 1 one of your Evolved Pokemon (excluding Pokemon-ex) that doesn't already have a Pokemon Tool attached to it. If the Pokemon Solid Rage is attached to is a Basic Pokemon or Pokemon-ex, discard Solid Rage.

If you have more Prize cards left than your opponent, the Pokemon that Solid Rage is attached to does 20 more damage to the Active Pokemon (before applying Weakness and Resistance).

First off, it says active, but it should say defending.

Second, obviously you're not gonna use this card if you're used to dominating the game. However for those of you who constantly see yourself falling behind in the prize count this card is pretty good. It gives any non-ex evolution 20 plus damage to all its attacks. I know plenty of times where that extra 20 damage could've been a real game breaker and now I'll finally get to put it on. The only big problem I can see is that once you get ahead of the prize count you've got a useless tool attached to one of your pokemon and you can't exchange it with another tool. This causes problems for people who like to use Balloon Berry or other similar tools.

Rating: I'm gonna give Solid Rage a solid 7. No matter what style you play 20+ damage can only help. However, once it's on there it's really hard to get off and can cause some bumps in your strategy.

Till next time.
Tom First of all, I would like to thank the Pojo Staff for letting me do the COTD...I'm very honored, and I will do my best to be as informative and helpful as I can be.

Now then, today’s card is Solid Rage, a Pokemon Tool akin to Strength Charm, that it increases the attached Pokemon’s attack by 20 (Which is 10 more than Strength Charm). However you have to have more prizes than your opponent to be able to benefit from Solid Rage. As It stands, it is a fairly decent late game card that can help you out when you are loosing and need to make one of your attacks stronger to knock out that last Pokemon.

Of course when you have less prizes then Solid Rage becomes dead weight. At that point it looses its appeal, and simply becomes discard fodder for TV Reporter or Rocket’s Mission, or simply sits on the Pokemon doing nothing. Still, it’s a nice late game card when you need that extra bit of power to help you knock out your opponent’s Pokemon.

Not all decks should run Solid Rage, but there can be a few that can benefit from having it in their deck. I can certainly think of it being used in a Tool deck with the new Slowking from Unseen Forces and Primape, using its Toss attack. It gives you the option to either Toss away Solid Rage, or use it for an additional 20 to its attack.

So if you are looking for a decent way to help give your Pokemon that extra punch it needs late game, then Solid Rage is your best bet. Just keep in mind that when you have less prizes, its simply taking up space.

Unlimited: 2/5 Better options here.
Modified: 3.5/5 Good late game Tool.
Limited: 4/5 A way to increase my attack? Yes please.
Solid Rage

This card gives you yet another excuse to take advantage of intentionally letting your Pokémon get KOed (e.g. Base Set Electrode and Electrode EX), as

it works when you have more prizes left than your opponent.

If your deck is focused on attacking, play it. It helps you even up the score when you’re behind. If you’re running an FTK deck, it’s pretty much worthless; you’re better of with Strength Charm or Pluspower. Keep in mind Solid Rage only works on evolved Pokémon.

Unlimited: Pokémon EX don’t see too much play in this format. So the restriction on EX won’t hurt you if you’re not playing EXs. If you’re hoping

to beat down your opponent with a big basic like Hitmonchan, this won’t help. 2/5

Modified: 4.5/5

Limited: It’s already a really good card. So you should definitely use it if

you draft it. If you can get an evolved Hitmonlee, its attacks could be doing an extra 40 damage. It’s not perfect, but pretty close… 4.7/5

Questions/comments/corrections? E-mail: ninetales1234@hotmail.com

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