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					Pojo's Pokemon Card of the Day 
					 
                        
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							Scramble Energy - Deoxys 
							  
							Date Reviewed: 
                            03.11.05 
							
							Ratings
                            & Reviews SummaryUnlimited: 3.25
 Modified: 3.5
 Limited: 4
 
							Ratings are based
                            on a 1 to 5 scale. 1 being the worst.  3 ... average.  5 is the highest rating.
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              | pokeguru | Scramble Energy 95/107 Uncommon
 Ex Deoxys
 
 Basically, this energy provides colourless energy, unless 
					you have less prize cards than your opponent. If that 
					happens, it becomes 3 of any energy of your choosing and 
					this stays until you have the same number of prizes as your 
					opponent. However, you may only attach it to Evolved Pokemon 
					and they can't be Pokemon ex. If it devolves or evolves into 
					an EX, it's discarded.
 
 Strengths
 
 Ah, Scramble Energy...how many times have you helped 
					me...When an opponent is beating you, there is not that much 
					better than drawing Scramble energy. This card provides 3 of 
					any Energy as long as your opponent has less prize cards 
					than you. This card works well with the Manectric from 
					Deoxys as with this, it can do 70 damage in just one turn of 
					play, and that's just one example. Think, if you're stuck 
					and you are almost guaranteed to be beat, use Scramble and 
					you can charge up the most powerful attacks in seconds. In 
					ways, I could compare it to the Rocket Returns pokemon star, 
					which help when your opponent has only one Prize card left. 
					but there is less risk with this one.
 
 Weaknesses
 
 2 words. Pokemon ex. This card does NOT work with exs at 
					all. You cannot charge up your powerful Deoxys ex or 
					Salamence ex with this one. This card will not allow it. 
					Also, you can only use it with evolved pokemon. Not very 
					helpful if using powerful Basics like Absol or Deoxys. 
					Finally, it relys on your opponent having less prize cards 
					left than you. You can only use the 3 energy bit if you have 
					more prizes left than your opponent (NOT the same amount or 
					less prizes).
 When that happens, all you have is a colourless energy.
 
 Final Rating:
 Unlimited: 8/10: Good when you're stuck, plus there are no 
					EXs to attach it to!
 Modified: 7/10: Again, very good, but relys on Evolved 
					non-ex Pokemon.
 Limited: 9/10: In limited, you need all the Energy help you 
					can get.
 You probably won't draw an EX anyway, so if you get it, play 
					it.
 
 later. pokeguru. pokeguru@gmail.com
 
 |  
              |  Ash
 | I really love this card. It can be a new generation of all 
					decks – just like Rare Candy. :P Joking =/ I’ve been waiting 
					for so long since the Jap set Breaking Blue Sky was 
					released…now let’s see. 
 Scramble Energy – Special Energy Card
 
 Scramble Energy can be attached only to an Evolved Pokémon 
					(excluding Pokémon-ex). Scramble Energy provides [C] Energy. 
					While in play, if you have more Prize cards left than your 
					opponent, Scramble Energy provides every type of Energy but 
					provides only 3 in any combination at a time. If the Pokémon 
					Scramble Energy is attached to isn't an Evolved Pokémon (or 
					evolves into Pokémon-ex), discard Scramble Energy.
 
 Abilities: It’s extremely useful. We can give another name 
					for it: Triple Rainbow Energy. Compare it with Rainbow 
					Energy and Double Rainbow Energy: Rainbow Energy need you to 
					put 1 damage counter on the Pokemon, Double Rainbow makes 
					the attack damage reduces by 10. And Scramble? Unlike those 
					two…if your prize cards are same or less than your opponent, 
					it only provides C energy. That’s the time for us to shout 
					‘kill me, let’s see what’ll happen!!’. It’s great if you’re 
					facing Magma decks, since Groudon always comes fast and kill 
					Dunsparces…(I experienced it with Magma…=( )
 
 Combos: You ask me – combos? ALL evolved non-EX Pokemons. 
					That’s TRUE, It’s even better than Boost Energy in some 
					situations. I love to use it with Exeggutor (FRLG). First we 
					use Psychic Exchange to search for everything that we need, 
					and let your opponent kill it – then pump out another 
					Exeggutor. Anyway the strategy to play this card is to let 
					your opponent to kill useless Pokemons!!
 
 Ratings:
 
 Unlimited: 3/5 – I think Double Colorless Energy maybe 
					better than that since old Pokemons usually need colorless 
					attack costs.
 
 Modified: 4/5 – As I’ve said, a new generation for all 
					Pokemons. It should be in every decks!!
 
 Limited: 4/5 – Great! The most important thing in limited 
					event is quick. It’s still great even it’s providing C!
 
 Overall: 3.75/5 – An excellent card.
 
 |  
              |  Otaku
 | 
						
							
							
							If you think this review is too long 
							to read, just skip straight to the Ratings and 
							Summary sections!  
							
							  
						
						Name: 
						Scramble Energy 
						
						Set: 
						EX Deoxys 
						
						Card#: 
						95/107 
						
						Type: 
						Energy 
						
						Symbol: 
						
						(C) 
						
						Subtype: 
						
						Special Energy 
							
							
							Text: 
							Scramble Energy can be attached only to an Evolved 
							Pokémon (excluding Pokémon-ex).  Scramble Energy 
							provides (C) Energy.  While in play, if you have 
							more Prize cards left than your opponent, Scramble 
							Energy provides every type of Energy but provides 
							only 3 Energy in any combination at a time.  If the 
							Pokémon Scramble Energy is attached to
							isn’t an Evolved Pokémon 
							(or evolves into a Pokémon-ex), discard Scramble 
							Energy. 
						  
						
						Attributes: 
						This is your pretty typical Special Energy.  You can 
						have four in a deck and provides a base of just (C) 
						Energy, though as we will see, its effect modifies this 
						at times… 
						
						
						  
						
						Abilities: 
						This can’t be attached to Pokémon-ex or Basic Pokémon.  
						Pretty standard fair so far, but the effect is a little 
						something old, a little something new.  If you are ahead 
						in Prizes (you have earned more of your Prize cards), 
						then it is just a Colorless Energy.  If you are behind, 
						that is at least “technically” 
						losing, it becomes a triple Rainbow Energy with 
						no draw backs other than what is mentioned before this 
						line!  Very 
						powerful… perhaps too powerful. 
						
						
						  
						
						Uses/Combinations: 
						This is basically Pokémon insurance.  If you get behind, 
						this can help you even things up.  More importantly, the 
						farther behind you are, the better this gets.  Two 
						prizes behind?  That’s two attacks with a huge discount 
						for Energy.  Almost any deck where an Evolved, 
						non-Pokémon-ex Pokémon is the attacker, a single copy of 
						this card should be included.  It is insurance.  
						If you bugger up, it can bail you out.  This is the 
						problem.  Playing a confusing game against Ash (the CotD 
						staffer) the other day where I made a really stupid 
						error that confused us for a bit, I had legitimately 
						pulled ahead in prizes (in his “defense”, I was running 
						an obscure deck he had never seen before).  Long story 
						short, I pulled ahead, but Scramble Energy 
						allowed his deck to come from behind.  He did use more 
						than one, but his deck had a reason for it.  In the end 
						it worked really well for him. 
						
						
						  
						
						Ratings 
						  
						
						Unlimited: 
						3/5-Include it if you have a non-Pokémon-ex Evolution as 
						a main attacker.  Otherwise, don’t. 
						
						  
						
						
						Modified: 
						3.75/5- Include it if you have a non-Pokémon-ex 
						Evolution as a main attacker.  
						Otherwise, don’t. 
						
						  
						
						Limited: 
						4.5/5-Include it if you have a non-Pokémon-ex Evolution 
						as a likely attacker.  Otherwise, don’t. 
						  
						
						Summary 
						
						This card isn’t all that potent, it’s just how it 
						uses its power: it makes it easier to come from behind.  
						In my opinion, it makes it too much easier.  If you are 
						behind by two Prizes, you probably will be able to 
						attack until death using just that Scramble Energy 
						for fuel.  If one player has a big lead, it shouldn’t be 
						entirely luck based in most serious games, and as such 
						they have made a way for a lucky draw to pave the way 
						for a turnover.  Sounds a lot like “classic” Yu-Gi-Oh…
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