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Yu Yu Hakusho
Harry Potter
Vs. System

Pojo's Pokemon Card of the Day


Deoxys 17 - Deoxys


Date Reviewed: 03.02.05

Ratings & Reviews Summary
Unlimited: 1.2
Modified: 2.85
Limited: 3.6

Ratings are based on a 1 to 5 scale.
1 being the worst.  3 ... average.  5 is the highest rating.

Johnny Blaze
Deoxys 17 – This is the Deoxys with Energy Crush attack. Energy Crush is very similar to past Energy Crush type attacks we have seen. I’m not going into detail for the next reviews as asides from thier attacks, the Deoxys are exactly the same. All have 70 HP and all have Form Change.

Unlimited: 1/5 – Don’t see a big impact here even with Form Change capabilities.

Modified: 2.5/5 – Could be an interesting deck idea. Definitely needs Magnetic Storm to get by Psychic resistance. Keep on switching out until you get the Deoxys that you need. Needs some backup such as Gardy/Gex to withstand the onslaught of Bigger Pokes.

Limited: 4/5 – I’m kinda biased to any Deoxys here as I was able to get a 3rd place finish by drafting all forms of 16, 17, + 18 at the pre-release that I attended. The ability to search your deck and see whats in your prizes and also get a Deoxys that you need is just so great. The only negative I can say about these Deoxys is that Amnesia totally shuts them down so make sure to have other attackers in your deck.


Unfortunately, my work load is a little heavier than I thought this week, so please forgive me for cut and pasting sections where the Deoxys overlap completely (like how their Poké-Power performs).  Today we’ll be looking at what is referred to often as Deoxys (Attack).  The “attack” part refers to the forms Deoxys can take and their special properties from the Video games… or at least the movie (I am soooooooo behind on Pokémon video games).


Name: Deoxys

Set: EX Deoxys

Card#: 17/107

Stage: Basic

Type: Psychic

HP: 70

Weakness: Psychic

Resistance: None

Retreat: (C)

Poké-Power: Form Change

Once during your turn (before your attack), you may search your deck for another Deoxys and switch it with Deoxys.  (Any cards attached to Deoxys, damage counters, Special Conditions, and effects on it are now on the new Pokémon.)  If you do, put Deoxys on top of your deck.  Shuffle your deck afterward.  You can’t use more than 1 Form Change Poké-Power each turn.

Attack: (PCC) Energy Crush [10+]

Does 10 damage plus 10 more damage for each Energy attached to all of your opponent’s Pokémon.


Attributes: Deoxys is a Basic Pokémon, which is great: easy to search out (Sandstorm Dunsparce, Great Ball, etc.) and to get into play (just need an opening on your bench).  It is a Psychic Pokémon, which is good: Psychic Weakness is seen in reasonable amounts (Sandstorm Wobbuffet, Gardevoir, Gardevoir ex, and Blaziken ex spring to mind).  Resistance isn’t as common as it used to be, but it does exist.  70 HP is solid for a Basic Pokémon that doesn’t Evolve and has no Pre-Evolutions.  It’s enough to take a few blows from all but big Stage 1s and 2s (excluding Weakness).  It does have a Weakness: Psychic.  Three out of the four commonly played Psychic Weak Pokémon I listed are also Psychic, so as you can tell that’s not a great Weakness to have.   Deoxys has no Resistance, which is naturally the worst.  Finally, we have a good retreat cost of just one Energy, which is fairly easy to pay in most circumstances.


Abilities: Form Change is very nice.  It allows all versions of Deoxys to naturally combo, instead of them competing for deck space.  It also allows you to essentially have a vast array of attacks: to my knowledge, the only Deoxys currently available are from EX Deoxys, and each has a single attack.  So if you run at least one of each (not too terribly difficult), you have three attacks to choose from unless Form Change is disabled.  Very nice.


Unlike the first Deoxys we covered, this one actually has a useful attack.  Unfortunately, it’s rather pricey so you’ll either have to find a way to attach extra Energy or just wait it out.  Energy Crush should prove useful against the majority of decks.  While many decks will have Pokémon that can attack for little Energy, most don’t have just that Pokémon powered up.  As long as there is a total of four Energy spread out amongst the opposing Pokémon, you’re more or less breaking even.  There are some decks where this will be a problem though.  Fortunately you can switch out to another Deoxys with the Poké-Power, so over all, I say this is a good attack.


Uses and

Combinations: I recommend at least on of this version if you are running Deoxys in a deck.  Simply put, it has the most aggressive attack and looks to be a bit easier to use than Monday’s.  Given that a lot of decks excel at getting a lot of Energy into play, this Deoxys should be able to bring out a pretty heavy hit.  Not enough to run on its own, but with a little support, it could be the star of a deck, or at least a solid back up hitter/opener (if used with Friday’s CotD).




Unlimited: 1/5-The Deoxys cards just aren’t that great here, and there isn’t as much Energy in play here for most decks.


Modified: 3/5-Solid enough to bring out a big hit mid to late game, though it may not survive.  It’s fortunate that Friday’s Deoxys isn’t half bad early game to keep it useful.


Limited: 3/5-If you pull more than one Deoxys, it’s worth a 3.5/5.  Pulling multiple copies of this rare was a comparatively common occurrence in this set.  Expect to see it in once in roughly every ten decks with a second or third Deoxys.  On its own, it can just be decent for splashing a little Psychic Energy in (due to the mostly Colorless cost), and for a big whack late game.



The “middle” ground of the Deoxys, this one wouldn’t be that good without Friday’s.  Fortunately, Friday’s Deoxys does exist to set up for this one earlier in the game, allowing it to become a reasonably solid hitter, albeit likely for just one shot.

Jaeger Deoxys 17/107

Hit Points: 70HP is pretty low when it’s supposed to be your main attacker

Weakness: Not a whole lot to say here most Psychic Pokemon are weak to Psychic.

Retreat Cost: One is pretty cheap for a retreat cost and is easily payable.

Attack 1(Energy Crush): The main downside I can see to this is when your opponent has enough energy in play that this attack is doing a lot of damage they can probably one it KO this next turn because of its low hit points.

PokePower: Whats there to say this is probably one of a few reasons why Deoxys(the cards not the set) might actually see play.

Summary: It’s hard to review Deoxys cards(the cards not the set) because it’s like you got to review more then one card the main downsides to these cards I can see is that you can't switch from a EX version to a non EX version which I think really hurts these cards. In my opinion Deoxys(the cards not the set) they are good but they fall short in to many places to make them really great cards.

Unlimited: 2/5
Modified: 3/5
Limited: 3.5/5

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