Pojo.com's Pokemon TCG Team Rocket Spoiler

By: Wizards of the Coast
June 5, 2003

c.2003 The PoJo -- http://www.pojo.com


Notes:

To search for a specific card, just hit "Control/Ctrl" and "F" and write in the card's name, attack, power, stage, or any other details on the card.

 

Height, weight, and species have NOT been included. Pokemon descriptions from the bottom of the card have NOT been included. You will find levels and Pokedex numbers underneath each Pokémon card. If you are looking for a specific card's rarity, please check our Price Guides and Set List page.

 

Energy Requirements and Costs have coded references (rather than the symbols printed on the card). Energy will be referenced as:  F (Fighting), R (Fire), G (Grass), P (Psychic), W (Water), L (Lighting), D (Darkness), M (Metal), C (Colorless).

 

If an attack does damage, the damage will be at the end of any Attack Name and Attack Text. For instance: {Energy Cost} Attack Name Attack Text. Damage


 

Abra

Pokemon card

LV. 14 #63

P

40 HP

Basic Pokemon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}

{P} Vanish Shuffle Abra into your deck. (Discard all cards attached to Abra.)

{P} Psyshock Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10

 

 

 

Charmander

Pokemon card

LV. 9 #4

R

40 HP

Basic Pokemon

Weakness: {W}

Resistance: n/a

Retreat cost: {C}

Pokémon Power: Gather Fire Once during your turn (before your attack), you may take 1 {R} Energy card attached to 1 of your other Pokémon and attach it to Charmander. This power can’t be used if Charmander is Asleep, Confused, or Paralyzed.

{R} Fire Tail 20

 

 

 

Dark Alakazam

Pokemon card

LV. 30 #65

P

60 HP

Stage 2 Pokemon

Evolves from Dark Kadabra

Put Dark Alakazam on the Stage 1 card

Weakness: {P}

Resistance: n/a

Retreat cost: {C}{C}{C}

{P}{P}{C} Teleport Blast You may switch Dark Alakazam with 1 of your Benched Pokémon. (Do the damage before switching the Pokémon.) 30

{P}{P}{P} Mind Shock Don’t apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.) 40

 

 

 

Dark Alakazam

Pokemon card

LV. 30 #65

P

60 HP

Stage 2 Pokemon

Evolves from Dark Kadabra

Put Dark Alakazam on the Stage 1 card

Weakness: {P}

Resistance: n/a

Retreat cost: {C}{C}{C}

{P}{P}{C} Teleport Blast You may switch Dark Alakazam with 1 of your Benched Pokémon. (Do the damage before switching the Pokémon.) 30

{P}{P}{P} Mind Shock Don’t apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.) 40

 

 

 

Dark Arbok

Pokemon card

LV. 25 #24

G

60 HP

Stage 1 Pokemon

Evolves from Ekans

Put Dark Arbok on the Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}{C}

Stare Choose 1 of your opponent’s Pokémon. This attack does 10 damage to that Pokémon. Don’t apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.) If that Pokémon has a Pokémon Power, that power stops working until the end of your opponent’s next turn.

{G}{G}{G}

Poison Mist The Defending Pokémon is now Poisoned. This attack does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

10

 

 

 

Dark Blastoise

Pokemon card

LV. 28 #9

W

70 HP

Stage 2 Pokemon

Evolves from Dark Wartortle

Put Dark Blastoise on the Stage 1 card

Weakness: {L}

Resistance: n/a

Retreat cost: {C}{C}

{W}{W} Hydrocannon Does 30 damage plus 20 more damage for each {W} Energy attached to Dark Blastoise but not used to pay for this attack. You can’t add more than 40 damage in this way. 30+

{W}{C}{C} Rocket Tackle Dark Blastoise does 10 damage to itself. Flip a coin. If heads, prevent all damage done to Dark Blastoise during your opponent’s next turn. (Any other effects of attacks still happen.) 40

 

 

 

Dark Blastoise

Pokemon card

LV. 28 #9

W

70 HP

Stage 2 Pokemon

Evolves from Dark Wartortle

Put Dark Blastoise on the Stage 1 card

Weakness: {L}

Resistance: n/a

Retreat cost: {C}{C}

{W}{W} Hydrocannon Does 30 damage plus 20 more damage for each {W} Energy attached to Dark Blastoise but not used to pay for this attack. You can’t add more than 40 damage in this way. 30+

{W}{C}{C} Rocket Tackle Dark Blastoise does 10 damage to itself. Flip a coin. If heads, prevent all damage done to Dark Blastoise during your opponent’s next turn. (Any other effects of attacks still happen.) 40

 

 

 

Dark Charizard

Pokemon card

LV. 38 #6

R

80 HP

Stage 2 Pokemon

Evolves from Dark Charmeleon

Put Dark Charizard on the Stage 1 card

Weakness: {W}

Resistance: {F} -30

Retreat cost: {C}{C}{C}

{C} Nail Flick 10

{R}{R} Continuous Fireball Flip a number of coins equal to the number of {R} Energy cards attached to Dark Charizard. This attack does 50 damage times the number of heads. Discard a number of {R} Energy cards attached to Dark Charizard equal to the number of heads. 50x

 

 

 

Dark Charmeleon

Pokemon card

LV. 23 #5

R

50 HP

Stage 1 Pokemon

Evolves from Charmander

Put Dark Charmeleon on the Basic Pokémon

Weakness: {W}

Resistance: n/a

Retreat cost: {C}{C}

{C}{C} Tail Slap 20

{R}{R}{R} Fireball Use this attack only if there are any {R} Energy cards attached to Dark Charmeleon. Flip a coin. If heads, discard 1 of those Energy cards. If tails, this attack does nothing (not even damage). 70

 

 

 

Dark Dragonair

Pokemon card

LV. 28 #148

C

60 HP

Stage 1 Pokemon

Evolves from Dratini

Put Dark Dragonair on the Basic Pokémon

Weakness: n/a

Resistance: {P} -30

Retreat cost: {C}{C}

Pokémon Power: Evolutionary Light Once during your turn (before your attack), you may search your deck for an Evolution card. Show it to your opponent and put it into your hand. Shuffle your deck afterward. This power can’t be used if Dark Dragonair is Asleep, Confused, or Paralyzed.

{C}{C}{C} Tail Strike Flip a coin. If heads, this attack does 20 damage plus 20 more damage; if tails, this attack does 20 damage. 20+

 

 

 

Dark Dragonite

Pokemon card

LV. 33 #149

C

70 HP

Stage 2 Pokemon

Evolves from Dark Dragonair

Put Dark Dragonite on the Stage 1 card

Weakness: n/a

Resistance: {F} -30

Retreat cost: {C}{C}

Pokémon Power: Summon Minions When you play Dark Dragonite from your hand, search your deck for up to 2 Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.

{C}{C}{C}{C} Giant Tail Flip a coin. If tails, this attack does nothing. 70

 

 

 

Dark Dugtrio

Pokemon card

LV. 18 #51

F

50 HP

Stage 1 Pokemon

Evolves from Diglett

Put Dark Dugtrio on the Basic Pokémon

Weakness: {G}

Resistance: {L} -30

Retreat cost: {C}{C}

Pokémon Power: Sinkhole Whenever your opponent’s Active Pokémon retreats, your opponent flips a coin. If tails, this power does 20 damage to that Pokémon. (Don’t apply Weakness and Resistance.) This power stops working while Dark Dugtrio is Asleep, Confused, or Paralyzed.

{F}{F} Knock Down Your opponent flips a coin. If tails, this attack does 20 damage plus 20 more damage; if heads, this attack does 20 damage. 20+

 

 

 

Dark Electrode

Pokemon card

LV. 24 #101

L

60 HP

Stage 1 Pokemon

Evolves from Voltorb

Put Dark Electrode on the Basic Pokémon

Weakness: {F}

Resistance: n/a

Retreat cost: {C}

{C} Rolling Tackle 10

{L}{L} Energy Bomb Take all Energy cards attached to Dark Electrode and attach them to your Benched Pokémon (in any way you choose). If you have no Benched Pokémon, discard all Energy cards attached to Dark Electrode. 30

 

 

 

Dark Flareon

Pokemon card

LV. 23 #136

R

50 HP

Stage 1 Pokemon

Evolves from Eevee

Put Dark Flareon on the Basic Pokémon

Weakness: {W}

Resistance: n/a

Retreat cost: {C}

{C} Rage Does 10 damage plus 10 more damage for each damage counter on Dark Flareon. 10+

{R}{R} Playing with Fire Use this attack only if there are any {R} Energy cards attached to Dark Flareon. Flip a coin. If heads, discard 1 of those Energy cards and this attack does 30 damage plus 20 more damage; if tails, this attack does 30 damage. 30+

 

 

 

Dark Gloom

Pokemon card

LV. 21 #44

G

50 HP

Stage 1 Pokemon

Evolves from Oddish

Put Dark Gloom on the Basic Pokémon

Weakness: {R}

Resistance: n/a

Retreat cost: {C}{C}

Pokémon Power: Pollen Stench Once during your turn (before your attack), you may flip a coin. If heads, the Defending Pokémon is now Confused; if tails, your Active Pokémon is now Confused. This power can’t be used if Dark Gloom is Asleep, Confused, or Paralyzed.

{G}{G} Poisonpowder The Defending Pokémon is now Poisoned. 10

 

 

 

Dark Golbat

Pokemon card

LV. 25 #42

G

50 HP

Stage 1 Pokemon

Evolves from Zubat

Put Dark Golbat on the Basic Pokémon

Weakness: {P}

Resistance: {F} -30

Retreat cost: n/a

Pokémon Power: Sneak Attack When you play Dark Golbat from your hand, you may choose 1 of your opponent’s Pokémon. If you do, Dark Golbat does 10 damage to that Pokémon. (Don’t apply Weakness and Resistance.)

{G}{G} Flitter Choose 1 of your opponent’s Pokémon. This attack does 20 damage to that Pokémon. Don’t apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)

 

 

 

Dark Golduck

Pokemon card

LV. 23 #55

W

60 HP

Stage 1 Pokemon

Evolves from Psyduck

Put Dark Golduck on the Basic Pokémon

Weakness: {L}

Resistance: n/a

Retreat cost: {C}{C}

{P} Third Eye Discard 1 Energy card attached to Dark Golduck in order to draw up to 3 cards.

{P}{P}{C} Super Psy 50

 

 

 

Dark Gyarados

Pokemon card

LV. 31 #130

W

70 HP

Stage 1 Pokemon

Evolves from Magikarp

Put Dark Gyarados on the Basic Pokémon

Weakness: {G}

Resistance: {F} -30

Retreat cost: {C}{C}

Pokémon Power: Final Beam When Dark Gyarados is Knocked Out by an attack, flip a coin. If heads, this power does 20 damage for each {W} Energy attached to Dark Gyarados to the Pokémon that Knocked Out Dark Gyarados. Apply Weakness and Resistance. This power doesn’t work if Dark Gyarados is Asleep, Confused, or Paralyzed.

{W}{W}{W} Ice Beam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 30

 

 

 

Dark Hypno

Pokemon card

LV. 26 #97

P

60 HP

Stage 1 Pokemon

Evolves from Drowzee

Put Dark Hypno on the Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}{C}

{P} Psypunch 20

{P}{P}{C} Bench Manipulation Your opponent flips a number of coins equal to the number of Pokémon on his or her Bench. This attack does 20 damage times the number of tails. Don’t apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.) 20x

 

 

 

Dark Jolteon

Pokemon card

LV. 23 #135

L

50 HP

Stage 1 Pokemon

Evolves from Eevee

Put Dark Jolteon on the Basic Pokémon

Weakness: {F}

Resistance: n/a

Retreat cost: {C}

{L} Lightning Flash If the Defending Pokémon tries to attack during your opponent’s next turn, your opponent flips a coin. If tails, that attack does nothing. 20

{L}{L}{C} Thunder Attack Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, Dark Jolteon does 10 damage to itself. 30

 

 

 

Dark Kadabra

Pokemon card

LV. 24 #64

P

50 HP

Stage 1 Pokemon

Evolves from Abra

Put Dark Kadabra on the Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}{C}

Pokémon Power: Matter Exchange Once during your turn (before your attack), you may discard a card from your hand in order to draw a card. This power can’t be used if Dark Kadabra is Asleep, Confused, or Paralyzed.

{P}{P} Mind Shock Don’t apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.) 30

 

 

 

Dark Machamp

Pokemon card

LV. 30 #68

F

70 HP

Stage 2 Pokemon

Evolves from Dark Machoke

Put Dark Machamp on the Stage 1 card

Weakness: {P}

Resistance: n/a

Retreat cost: {C}{C}{C}

{F}{F} Mega Punch 30

{F}{F}{F}{C} Fling Your opponent shuffles his or her Active Pokémon and all cards attached to it into his or her deck. This attack can’t be used if your opponent has no Benched Pokémon.

 

 

 

Dark Machoke

Pokemon card

LV. 28 #67

F

60 HP

Stage 1 Pokemon

Evolves from Machop

Put Dark Machoke on the Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}{C}

{F}{F}{C} Drag Off Before doing damage, choose 1 of your opponent’s Benched Pokémon and switch it with the Defending Pokémon. Do the damage to the new Defending Pokémon. This attack can’t be used if your opponent has no Benched Pokémon. 20

{F}{F}{C} Knock Back If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. (Do the damage before switching the Pokémon.) 30

 

 

 

Dark Magneton

Pokemon card

LV. 26 #82

L

60 HP

Stage 1 Pokemon

Evolves from Magnemite

Put Dark Magneton on the Basic Pokémon

Weakness: {F}

Resistance: n/a

Retreat cost: {C}{C}

{C}{C} Sonicboom Don’t apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.) 20

{L}{L} Magnetic Lines If the Defending Pokémon has any basic Energy cards attached to it, choose 1 of them. If your opponent has any Benched Pokémon, choose 1 of them and attach that Energy card to it. 30

 

 

 

Dark Muk

Pokemon card

LV. 25 #89

G

60 HP

Stage 1 Pokemon

Evolves from Grimer

Put Dark Muk on the Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}{C}

Pokémon Power: Sticky Goo As long as Dark Muk is your Active Pokémon, your opponent pays {C}{C} more to retreat his or her Active Pokémon. This power stops working while Dark Muk is Asleep, Confused, or Paralyzed.

{G}{G} Sludge Punch The Defending Pokémon is now Poisoned. 20

 

 

 

Dark Persian

Pokemon card

LV. 28 #53

C

60 HP

Stage 1 Pokemon

Evolves from Meowth

Put Dark Persian on the Basic Pokémon

Weakness: {F}

Resistance: {P} -30

Retreat cost: n/a

{C} Tempt Flip a coin. If heads, choose 1 of your opponent’s Benched Pokémon and switch it with the Defending Pokémon. This attack can’t be used if your opponent has no Benched Pokémon.

{C}{C} Poison Claws Flip a coin. If heads, the Defending Pokémon is now Poisoned.  10

 

 

 

Dark Primeape

Pokemon card

LV. 23 #57

F

60 HP

Stage 1 Pokemon

Evolves from Mankey

Put Dark Primeape on the Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}

Pokémon Power: Frenzy If Dark Primeape does any damage while it’s Confused (even to itself), it does 30 more damage.

{F}{F} Frenzied Attack Dark Primeape is now Confused (after doing damage). 40

 

 

 

Dark Raichu

Pokemon card

LV. 31 #26

L

70 HP

Stage 1 Pokemon

Evolves from Pikachu

Put Dark Raichu on the Basic Pokémon

Weakness: {F}

Resistance: n/a

Retreat cost: {C}

{L}{L}{L} Surprise Thunder Flip a coin. If heads, flip another coin. If the second coin is heads, this attack does 20 damage to each of your opponent’s Benched Pokémon. If the second coin is tails, this attack does 10 damage to each of your opponent’s Benched Pokémon.  (Don’t apply Weakness and Resistance for Benched Pokémon.) 30

 

 

 

Dark Rapidash

Pokemon card

LV. 24 #78

R

60 HP

Stage 1 Pokemon

Evolves from Ponyta

Put Dark Rapidash on the Basic Pokémon

Weakness: {W}

Resistance: n/a

Retreat cost: n/a

{C}{C} Rear Kick 20

{R}{R} Flame Pillar You may discard 1 {R} Energy card attached to Dark Rapidash when you use this attack. If you do and if your opponent has any Benched Pokémon, choose 1 of them and this attack does 10 damage to it. (Don’t apply Weakness and Resistance for Benched Pokémon.) 30

 

 

 

Dark Raticate

Pokemon card

LV. 25 #20

C

50 HP

Stage 1 Pokemon

Evolves from Rattata

Put Dark Raticate on the Basic Pokémon

Weakness: {F}

Resistance: {P} -30

Retreat cost: {C}

{C}{C} Gnaw 20

{C}{C}{C} Hyper Fang Flip a coin. If tails, this attack does nothing. 50

 

 

 

Dark Slowbro

Pokemon card

LV. 27 #80

P

60 HP

Stage 1 Pokemon

Evolves from Slowpoke

Put Dark Slowbro on the Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}{C}

Pokémon Power: Reel In When you play Dark Slowbro from your hand, choose up to 3 Basic Pokémon and/or Evolution cards from your discard pile and put them into your hand.

{P}{P} Fickle Attack Flip a coin. If tails, this attack does nothing. 40

 

 

 

Dark Vaporeon

Pokemon card

LV. 28 #134

W

60 HP

Stage 1 Pokemon

Evolves from Eevee

Put Dark Vaporeon on the Basic Pokémon

Weakness: {L}

Resistance: n/a

Retreat cost: {C}

{C}{C}{C} Bite 30

{W}{W}{C} Whirlpool If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it. 20

 

 

 

Dark Vileplume

Pokemon card

LV. 29 #45

G

60 HP

Stage 2 Pokemon

Evolves from Dark Gloom

Put Dark Vileplume on the Stage 1 card

Weakness: {R}

Resistance: n/a

Retreat cost: {C}{C}

Pokémon Power: Hay Fever No Trainer cards can be played. This power stops working while Dark Vileplume is Asleep, Confused, or Paralyzed.

{G}{G}{G} Petal Whirlwind Flip 3 coins. This attack does 30 damage times the number of heads. If you get 2 or more heads, Dark Vileplume is now Confused (after doing damage). 30x

 

 

 

Dark Wartortle

Pokemon card

LV. 21 #8

W

60 HP

n/a

Evolves from Squirtle

Put Dark Wartortle on the Basic Pokémon

Weakness: {L}

Resistance: n/a

Retreat cost: {C}

{W} Doubleslap Flip 2 coins. This attack does 10 damage times the number of heads. 10x

{W}{C} Mirror Shell If an attack does damage to Dark Wartortle during your opponent’s next turn (even if Dark Wartortle is Knocked Out), Dark Wartortle attacks the Defending Pokémon for an equal amount of damage.

 

 

 

Dark Weezing

Pokemon card

LV. 24 #110

G

60 HP

Stage 1 Pokemon

Evolves from Koffing

Put Dark Weezing on the Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}

{G}{C} Mass Explosion Does 20 damage times the total number of Koffings, Weezings, and Dark Weezings in play. (Apply Weakness and Resistance.) Then, this attack does 20 damage to each Koffing, Weezing, and Dark Weezing (even your own). Don’t apply Weakness and Resistance. 20x

{G}{G}{G} Stun Gas Flip a coin. If heads, the Defending Pokémon is now Poisoned; if tails, the Defending Pokémon is now Paralyzed. 20

 

 

 

Dark Weezing

Pokemon card

LV. 24 #110

G

60 HP

Stage 1 Pokemon

Evolves from Koffing

Put Dark Weezing on the Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}

{G}{C} Mass Explosion Does 20 damage times the total number of Koffings, Weezings, and Dark Weezings in play. (Apply Weakness and Resistance.) Then, this attack does 20 damage to each Koffing, Weezing, and Dark Weezing (even your own). Don’t apply Weakness and Resistance. 20x

{G}{G}{G} Stun Gas Flip a coin. If heads, the Defending Pokémon is now Poisoned; if tails, the Defending Pokémon is now Paralyzed. 20

 

 

 

Diglett

Pokemon card

LV. 15 #50

F

40 HP

Basic Pokemon

Weakness: {G}

Resistance: {L} -30

Retreat cost: n/a

{F} Dig Under Choose 1 of your opponent’s Pokémon. This attack does 10 damage to that Pokémon. Don’t apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)

{F}{C} Scratch 20

 

 

 

Dratini

Pokemon card

LV. 12 #147

C

40 HP

Basic Pokémon

Weakness: n/a

Resistance: {P} -30

Retreat cost: {C}

{C}{C} Wrap Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10

 

 

 

Drowzee

Pokemon card

LV. 10 #96

P

50 HP

Basic Pokemon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}

Pokémon Power: Long-Distance Hypnosis Once during your turn (before your attack), you may flip a coin. If heads, the Defending Pokémon is now Asleep; if tails, your Active Pokémon is now Asleep. The power can’t be used if Drowzee is Asleep, Confused, or Paralyzed.

{P}{C} Nightmare The Defending Pokémon is now Asleep. 10

 

 

 

Eevee

Pokemon card

LV. 9 #133

C

40 HP

Basic Pokemon

Weakness: {F}

Resistance: {P} -30

Retreat cost: {C}

{C} Tackle 10

{C}{C} Sand-attack If the Defending Pokémon tries to attack during your opponent’s next turn, your opponent flips a coin. If tails, that attack does nothing. 10

 

 

 

Ekans

Pokemon card

LV. 15 #23

G

50 HP

Basic Pokemon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}

{C} Bite 10

{G}{G} Poison Sting Flip a coin. If heads, the Defending Pokémon is now Poisoned. 20

 

 

 

Grimer

Pokemon card

LV. 10 #88

G

40 HP

Basic Pokemon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}

{G} Poison Gas The Defending Pokémon is now Asleep.

{G}{G} Sticky Hands Flip a coin. If heads, this attack does 10 damage plus 20 more damage and the Defending Pokémon is now Paralyzed; if tails, this attack does 10 damage. 10+

 

 

 

Koffing

Pokemon card

LV. 12 #109

G

40 HP

Basic Pokemon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}

{C} Tackle 10

{G}{C} Poison Gas Flip a coin. If heads, the Defending Pokémon is now Poisoned. 20

 

 

 

Machop

Pokemon card

LV. 24 #66

F

50 HP

Basic Pokemon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}

{C}{C} Punch 20

{F}{C}{C} Kick 30

 

 

 

Magikarp

Pokemon card

LV. 6 #129

W

30 HP

Basic Pokemon

Weakness: {L}

Resistance: n/a

Retreat cost: {C}

{C} Flop 10

{W}{W}{W} Rapid Evolution Search your deck for an Evolution card named Gyarados or Dark Gyarados and put it on Magikarp. (This counts as evolving Magikarp.) Shuffle your deck afterward.

 

 

 

Magnemite

Pokemon card

LV. 12 #81

L

40 HP

Basic Pokemon

Weakness: {F}

Resistance: n/a

Retreat cost: {C}

{C}{C} Tackle 20

{L}{C} Magnetism Does 10 damage plus 10 more damage for each Magnemite, Magneton, and Dark Magneton on your Bench. 10+

 

 

 

Mankey

Pokemon card

LV. 14 #56

F

40 HP

Basic Pokemon

Weakness: {P}

Resistance: n/a

Retreat cost: n/a

{C} Mischief Shuffle your opponent’s deck.

{F}{C} Anger Flip a coin. If heads, this attack does 20 damage plus 20 more damage; if tails, this attack does 20 damage. 20+

 

 

 

Meowth

Pokemon card

LV. 10 #52

C

40 HP

Basic Pokemon

Weakness: {F}

Resistance: {P} -30

Retreat cost: {C}

{C}{C} Coin Hurl Choose 1 of your opponent’s Pokémon and flip a coin. If heads, this attack does 20 damage to that Pokémon. Don’t apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)

 

 

 

Oddish

Pokemon card

LV. 21 #43

G

50 HP

Basic Pokemon

Weakness: {R}

Resistance: n/a

Retreat cost: {C}

{G} Sleep Powder The Defending Pokémon is now Asleep.

{G} Poisonpowder The Defending Pokémon is now Poisoned.

 

 

 

Ponyta

Pokemon card

LV. 15 #77

R

50 HP

Basic Pokemon

Weakness: {W}

Resistance: n/a

Retreat cost: {C}

{R}{C} Ember Discard 1 {R} Energy card attached to Ponyta in order to use this attack. 30

 

 

 

Porygon

Pokemon card

LV. 20 #137

C

40 HP

Basic Pokemon

Weakness: {F}

Resistance: {P} -30

Retreat cost: n/a

{C} Conversion 1 If the Defending Pokémon has a Weakness, you may change it to a type of your choice other than Colorless.

{C}{C}{C} Psybeam Flip a coin. If heads, the Defending Pokémon is now Confused. 20

 

 

 

Psyduck

Pokemon card

LV. 16 #54

W

50 HP

Basic Pokemon

Weakness: {L}

Resistance: n/a

Retreat cost: {C}

{P} Dizziness Draw a card.

{W}{C} Water Gun Does 20 damage plus 10 more damage for each {W} Energy attached to Psyduck but not used to pay for this attack. You can’t add more than 20 damage in this way. 20+

 

 

 

Rattata

Pokemon card

LV. 12 #19

C

40 HP

Basic Pokemon

Weakness: {F}

Resistance: {P} -30

Retreat cost: n/a

Pokémon Power: Trickery Once during your turn (before your attack), you may switch 1 of your Prizes with the top card of your deck. This power can’t be used if Rattata is Asleep, Confused, or Paralyzed.

{C} Quick Attack Flip a coin. If heads, this attack does 10 damage plus 10 more damage; if tails, this attack does 10 damage. 10+

 

 

 

Slowpoke

Pokemon card

LV. 16 #79

P

50 HP

Basic Pokemon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}

{C} Afternoon Nap Search your deck for a {P} Energy card and attach it to Slowpoke. Shuffle your deck afterward.

{P} Headbutt 10

 

 

 

Squirtle

Pokemon card

LV. 16 #7

W

50 HP

Basic Pokemon

Weakness: {L}

Resistance: n/a

Retreat cost: {C}

{C}{C} Shell Attack 20

 

 

 

Voltorb

Pokemon card

LV. 13 #100

L

40 HP

Basic Pokemon

Weakness:  {F}

Resistance: n/a

Retreat cost: {C}

{L} Speed Ball 20

 

 

 

Zubat

Pokemon card

LV. 9 #41

G

40 HP

Basic Pokemon

Weakness: {P}

Resistance: {F} -30

Retreat cost: n/a

{C} Ram 10

{G}{C} Bite 20

 

Challenge!

Trainer card

Ask your opponent if he or she accepts your challenge. If your opponent declines (or if both Benches are full), draw 2 cards. If your opponent accepts, each of you searches your decks for any number of Basic Pok

 

 

 

Digger

Trainer card

(Rocket’s Secret Machine)

Flip a coin. If tails, do 10 damage to your Active Pokémon. If heads, your opponent flips a coin. If tails, your opponent does 10 damage to his or her Active Pokémon. If heads, you flip a coin. Keep doing this until a player gets tails.

 

 

 

Goop Gas Attack

Trainer card

All Pokémon Powers stop working until the end of your opponent’s next turn.

 

 

 

Here Comes Team Rocket!

Trainer card

Each player plays with his or her Prize cards face up for the rest of the game.

 

 

 

Imposter Oak’s Revenge

Trainer card

Discard a card from your hand in order to play this card. Your opponent shuffles his or her hand into his or her deck, then draws 4 cards.

 

 

 

Nightly Garbage Run

Trainer card

(Rocket’s Secret Machine)

Choose up to 3 Basic Pokémon cards, Evolution cards, and/or basic Energy cards from your discard pile. Show them to your opponent and shuffle them into your deck.

 

 

 

Rocket’s Sneak Attack

Trainer card

Look at your opponent’s hand. If he or she has any Trainer cards, choose 1 of them. Your opponent shuffles that card into his or her deck.

 

 

 

Rocket’s Sneak Attack

Trainer card

Look at your opponent’s hand. If he or she has any Trainer cards, choose 1 of them. Your opponent shuffles that card into his or her deck.

 

 

 

Sleep!

Trainer card

(Rockets’ Secret Machine)

Flip a coin. If heads, the Defending Pokémon is now Asleep.

 

 

 

The Boss’s Way

Trainer card

Search your deck for an Evolution card with Dark in its name. Show it to your opponent and put it into your hand. Shuffle your deck afterward.

 

 

 

Full Heal Energy  Special Energy Card

Energy card

If you play this card from your hand, the Pokémon you attach it to is no longer Asleep, Confused, Paralyzed, or Poisoned.

Full Heal Energy provides {C} energy. (Doesn’t count as a basic Energy card.)

 

 

 

Potion Energy  Special Energy Card

Energy card

If you play this card from your hand, remove 1 damage counter from the Pokémon you attach it to, if it has any.
Potion Energy provides {C} energy. (Doesn’t count as a basic Energy card.)

 

 

 

Rainbow Energy  Special Energy Card

Energy card

Attach Rainbow Energy to 1 of your Pokémon. While in play, Rainbow Energy counts as every type of basic Energy but only provides 1 Energy at a time. (Doesn’t count as a basic Energy card when not in play.) When you attach this card from your hand to 1 of your Pokémon, it does 10 damage to that Pokémon. (Don’t apply Weakness and Resistance.)