Pojo.com's Pokemon TCG Base Set Spoiler

By: Wizards of the Coast
June 5, 2003

c.2003 The PoJo -- http://www.pojo.com


Notes:

To search for a specific card, just hit "Control/Ctrl" and "F" and write in the card's name, attack, power, stage, or any other details on the card.

 

Height, weight, and species have NOT been included. Pokemon descriptions from the bottom of the card have NOT been included. You will find levels and Pokedex numbers underneath each Pokémon card. If you are looking for a specific card's rarity, please check our Price Guides and Set List page.

 

Energy Requirements and Costs have coded references (rather than the symbols printed on the card). Energy will be referenced as:  F (Fighting), R (Fire), G (Grass), P (Psychic), W (Water), L (Lighting), D (Darkness), M (Metal), C (Colorless).

 

If an attack does damage, the damage will be at the end of any Attack Name and Attack Text. For instance: {Energy Cost} Attack Name Attack Text. Damage


 

Abra

Pokémon card

LV. 10 #63

P

30 HP

Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: n/a

{P} Psyshock Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10

 

 

 

Alakazam

Pokémon card

LV. 42 #65

P

80 HP

Stage 2 Pokémon

Evolves from Kadabra

Put Alakazam on the Stage 1 card

Weakness: {P}

Resistance: n/a

Retreat cost: {C}{C}{C}

Pokémon Power: Damage Swap As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your Pokémon to another as long as you don’t Knock Out that Pokémon. This power can’t be used if Alakazam is Asleep, Confused, or Paralyzed.

{P}{P}{P} Confuse Ray Flip a coin. If heads, the Defending Pokémon is now Confused. 30

 

 

 

Arcanine

Pokémon card

LV. 45 #59

R

100 HP

Stage 1 Pokémon

Evolves from Growlithe

Put Arcanine on the Basic Pokémon

Weakness: {W}

Resistance: n/a

Retreat cost: {C}{C}{C}

{R}{R}{C} Flamethrower Discard 1 {R} Energy card attached to Arcanine in order to use this attack. 50

{R}{R}{C}{C} Take Down Arcanine does 30 damage to itself. 80

 

 

 

Beedrill

Pokémon card

LV. 32 #15

G

80 HP

Stage 2 Pokémon

Evolves from Kakuna

Put Beedrill on the Stage 1 card

Weakness: {R}

Resistance: {F} -30

Retreat cost: n/a

{C}{C}{C} Twineedle Flip 2 coins. This attack does 30 damage times the number of heads. 30x

{G}{G}{G} Poison Sting Flip a coin. If heads, the Defending Pokémon is now Poisoned. 40

 

 

 

Blastoise

Pokémon card

LV. 52 #9

W

100 HP

Stage 2 Pokémon

Evolves from Wartortle

Put Blastoise on the Stage 1 card

Weakness: {L}

Resistance: n/a

Retreat cost: {C}{C}{C}

Pokémon Power: Rain Dance As often as you like during your turn (before your attack), you may attach 1 {W} Energy card to 1 of your {W} Pokémon. (This doesn’t use up your 1 Energy card attachment for the turn.) This power can’t be used if Blastoise is Asleep, Confused, or Paralyzed.

{W}{W}{W} Hydro Pump Does 40 damage plus 10 more damage for each {W} Energy attached to Blastoise but not used to pay for this attack’s Energy cost. Extra {W} Energy after the 2nd doesn’t count. 40+

 

 

 

Bulbasaur

Pokémon card

LV. 13 #1

G

40 HP

Basic Pokémon

Weakness: {R}

Resistance: n/a

Retreat cost: {C}

{G}{G} Leech Seed Unless all damage from this attack is prevented, you may remove 1 damage counter from Bulbasaur. 20

 

 

 

Caterpie

Pokémon card

LV. 13 #10

G

HP 40

Basic Pokémon

Weakness: {R}

Resistance: n/a

Retreat cost: {C}

{G} String Shot Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10

 

 

 

Chansey

Pokémon card

LV. 55 #113

C

120 HP

Basic Pokémon

Weakness: {F}

Resistance: {P} -30

Retreat cost: {C}

{C}{C} Scrunch Flip a coin. If heads, prevent all damage done to Chansey during your opponent’s next turn. (Any other effects of attacks still happen.)

{C}{C}{C}{C} Double-edge Chansey does 80 damage to itself. 80

 

 

 

Charizard

Pokémon card

LV. 76 #6

R

120 HP

Stage 2 Pokémon

Evolves from Charmeleon

Put Charizard on the Stage 1 card

Weakness: {W}

Resistance: {F} -30

Retreat cost: {C}{C}{C}

Pokémon Power: Energy Burn As often as you like during your turn (before your attack), you may turn all Energy attached to Charizard into {R} Energy for the rest of the turn. This power can’t be used if Charizard is Asleep, Confused, or Paralyzed.

{R}{R}{R}{R} Fire Spin Discard 2 Energy cards attached to Charizard in order to use this attack. 100

 

 

 

Charmander

Pokémon card

LV. 10 #4

R

50 HP

Basic Pokémon

Weakness: {W}

Resistance: n/a

Retreat cost: {C}

{C} Scratch 10

{R}{C} Ember Discard 1 {R} Energy card attached to Charmander in order to use this attack. 30

 

 

 

Charmeleon

Pokémon card

LV. 32 #5

R

80 HP

Stage 1 Pokémon

Evolves from Charmander

Put Charmeleon on the Basic Pokémon

Weakness: {W}

Resistance: n/a

Retreat cost: {C}

{C}{C}{C} Slash 30

{R}{R}{C} Flamethrower Discard 1 {R} Energy card attached to Charmeleon in order to use this attack. 50

 

 

 

Clefairy

Pokémon card

LV. 14 #35

C

40 HP

Basic Pokémon

Weakness: {F}

Resistance: {P} -30

Retreat cost: {C}

{C} Sing Flip a coin. If heads, the Defending Pokémon is now Asleep.

{C}{C}{C} Metronome Choose 1 of the Defending Pokémon’s attacks. Metronome copies that attack except for its Energy costs and anything else required in order to use that attack, such as discarding Energy cards. (No matter what type the Defending Pokémon is, Clefairy’s type is still Colorless.)

 

 

 

Dewgong

Pokémon card

LV. 42 #87

W

80 HP

Stage 1 Pokémon

Evolves from Seel

Put Dewgong on the Basic Pokémon

Weakness: {L}

Resistance: n/a

Retreat cost: {C}{C}{C}

{W}{W}{C} Aurora Beam 50

{W}{W}{C}{C} Ice Beam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 30

 

 

 

Diglett

Pokémon card

LV. 8 #50

F

30 HP

Basic Pokémon

Weakness: {G}

Resistance: {L} -30

Retreat cost: n/a

{F} Dig 10

{F}{F} Mud Slap 30

 

 

 

Doduo

Pokémon card

LV. 10 #84

C

50 HP

Basic Pokémon

Weakness: {L}

Resistance: {F} -30

Retreat cost: n/a

{C} Fury Attack Flip 2 coins. This attack does 10 damage times the number of heads. 10x

 

 

 

Dragonair

Pokémon card

LV. 33 #148

C

80 HP

Stage 1 Pokémon

Evolves from Dratini

Put Dragonair on the Basic Pokémon

Weakness: n/a

Resistance: {P} -30

Retreat cost: {C}{C}

{C}{C}{C} Slam Flip 2 coins. This attack does 30 damage times the number of heads. 30x

{C}{C}{C}{C} Hyper Beam If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it. 20

 

 

 

Dratini

Pokémon card

LV. 10 #147

C

40 HP

Basic Pokémon

Weakness: n/a

Resistance: {P} -30

Retreat cost: {C}

{C} Pound 10

 

 

 

Drowzee

Pokémon card

LV. 12 #96

P

50 HP

Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}

{C} Pound 10

{P}{P} Confuse Ray Flip a coin. If heads, the Defending Pokémon is now Confused. 10

 

 

 

Dugtrio

Pokémon card

LV. 36 #51

F

70 HP

Stage 1 Pokémon

Evolves from Diglett

Put Dugtrio on the Basic Pokémon

Weakness: {G}

Resistance: {L} -30

Retreat cost: {C}{C}

{F}{F}{C} Slash 40

{F}{F}{F}{F} Earthquake Does 10 damage to each of your own Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 70

 

 

 

Electabuzz

Pokémon card

LV. 35 #125

L

70 HP

Basic Pokémon

Weakness: {F}

Resistance: n/a

Retreat cost: {C}{C}

{L} Thundershock Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10

{L}{C} Thunderpunch Flip a coin. If heads, this attack does 30 damage plus 10 more damage; if tails, this attack does 30 damage and Electabuzz does 10 damage to itself. 30+

 

 

 

Electrode

Pokémon card

LV. 40 #101

L

80 HP

Stage 1 Pokémon

Evolves from Voltorb

Put Electrode on the Basic Pokémon

Weakness: {F}

Resistance: n/a

Retreat cost: {C}

Pokémon Power: Buzzap At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card (instead of a Pokémon) that provides 2 energy of that type. This power can’t be used if Electrode is Asleep, Confused, or Paralyzed.

{L}{L}{L} Electric Shock Flip a coin. If tails, Electrode does 10 damage to itself. 50

 

 

 

Farfetch’d

Pokémon card

LV. 20 #83

C

50 HP

Basic Pokémon

Weakness: {L}

Resistance: {F} -30

Retreat cost: {C}

{C} Leek Slap Flip a coin. If tails, this attack does nothing. Either way, you can’t use this attack again as long as Farfetch’d stays in play (even putting Farfetch’d on the Bench won’t let you use it again). 30

{C}{C}{C} Pot Smash 30

 

 

 

Gastly

Pokémon card

LV. 8 #92

P

30 HP

Basic Pokémon

Weakness: n/a

Resistance: {F} -30

Retreat cost:  n/a

{P} Sleeping Gas Flip a coin. If heads, the Defending Pokémon is now Asleep.

{P}{C} Destiny Bond Discard 1 {P} Energy card attached to Gastly in order to use this attack. If a Pokémon Knocks Out Gastly during your opponent’s next turn, Knock Out that Pokémon.

 

 

 

Growlithe

Pokémon card

LV. 18 #58

R

60 HP

Basic Pokémon

Weakness: {W}

Resistance: n/a

Retreat cost: {C}

{R}{C} Flare 20

 

 

 

Gyarados

Pokémon card

LV. 41 #130

W

100 HP

Stage 1 Pokémon

Evolves from Magikarp

Put Gyarados on the Basic Pokémon

Weakness: {G}

Resistance: {F} -30

Retreat cost: {C}{C}{C}

{W}{W}{W} Dragon Rage 50

{W}{W}{W}{W} Bubblebeam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 40

 

 

 

Haunter

Pokémon card

LV. 22 #93

P

60 HP

Stage 1 Pokémon

Evolves from Gastly

Put Haunter on the Basic Pokémon

Weakness: n/a

Resistance: {F} -30

Retreat cost: {C}

{P} Hypnosis The Defending Pokémon is now Asleep.

{P}{P} Dream Eater You can’t use this attack unless the Defending Pokémon is Asleep. 50

 

 

 

Hitmonchan

Pokémon card

LV. 33 #107

F

70 HP

Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}{C}

{F} Jab 20

{F}{F}{C} Special Punch 40

 

 

 

Ivysaur

Pokémon card

LV. 20 #2

G

60 HP

Stage 1 Pokémon

Evolves from Bulbasaur

Put Ivysaur on the Basic Pokémon

Weakness: {R}

Resistance: n/a

Retreat cost: {C}

{G}{C}{C} Vine Whip 30

{G}{G}{G} Poisonpowder The Defending Pokémon is now Poisoned. 20

 

 

 

Jynx

Pokémon card

LV. 23 #124

P

70 HP

Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}{C}

{P} Doubleslap Flip 2 coins. This attack does 10 damage times the number of heads. 10x

{P}{P}{C} Meditate Does 20 damage plus 10 more damage for each damage counter on the Defending Pokémon. 20+

 

 

 

Kadabra

Pokémon card

LV. 38 #64

P

60 HP

Stage 1 Pokémon

Evolves from Abra

Put Kadabra on the Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}{C}{C}

{P}{P} Recover Discard 1 {P} Energy card attached to Kadabra in order to use this attack. Remove all damage counters from Kadabra.

{P}{P}{C} Super Psy 50

 

 

 

Kakuna

Pokémon card

LV. 23 #14

G

80 HP

Stage 1 Pokémon

Evolves from Weedle

Put Kakuna on the Basic Pokémon

Weakness: {R}

Resistance: n/a

Retreat cost: {C}{C}

{C}{C} Stiffen Flip a coin. If heads, prevent all damage done to Kakuna during your opponent’s next turn. (Any other effects of attacks still happen.)

{G}{G} Poisonpowder Flip a coin. If heads, the Defending Pokémon is now Poisoned. 20

 

 

 

Koffing

Pokémon card

LV. 13 #109

G

50 HP

Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}

{G}{G} Foul Gas Flip a coin. If heads, the Defending Pokémon is now Poisoned; if tails, it is now Confused. 10

 

 

 

Machamp

Pokémon card

LV. 67 #68

F

100 HP

Stage 2 Pokémon

Evolves from Machoke

Put Machamp on the Stage 1 card

Weakness: {P}

Resistance: n/a

Retreat cost: {C}{C}{C}

Pokémon Power: Strikes Back Whenever your opponent’s attack damages Machamp (even if Machamp is Knocked Out), this power does 10 damage to the attacking Pokémon. (Don’t apply Weakness and Resistance.) This power can’t be used if Machamp is already Asleep, Confused, or Paralyzed when your opponent attacks.

{F}{F}{F}{C} Seismic Toss 60

 

 

 

Machoke

Pokémon card

LV. 40 #67

F

80 HP

Stage 1 Pokémon

Evolves from Machop

Put Machoke on the Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}{C}{C}

{F}{F}{C} Karate Chop Does 50 damage minus 10 damage for each damage counter on Machoke. 50-

{F}{F}{C}{C} Submission Machoke does 20 damage to itself. 60

 

 

 

Machop

Pokémon card

LV. 20 #66

F

50 HP

Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}

{F} Low Kick 20

 

 

 

Magikarp

Pokémon card

LV. 8 #129

W

30 HP

Basic Pokémon

Weakness: {L}

Resistance: n/a

Retreat cost: {C}

{C} Tackle 10

{W} Flail Does 10 damage times the number of damage counters on Magikarp. 10x

 

 

 

Magmar

Pokémon card

LV. 24 #126

R

50 HP

Basic Pokémon

Weakness: {W}

Resistance: n/a

Retreat cost: {C}{C}

{R}{R} Fire Punch 30

{R}{R}{C} Flamethrower Discard 1 {R} Energy card attached to Magmar in order to use this attack. 50

 

 

 

Magnemite

Pokémon card

LV. 13 #81

L

40 HP

Basic Pokémon

Weakness: {F}

Resistance: n/a

Retreat cost: {C}

{L} Thunder Wave Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10

{L}{C} Selfdestruct Does 10 damage to each Pokémon on each player’s Bench. (Don’t apply Weakness and Resistance for Benched Pokémon.) Magnemite does 40 damage to itself. 40

 

 

 

Magneton

Pokémon card

LV. 28 #82

L

60 HP

Stage 1 Pokémon

Evolves from Magnemite

Put Magneton on the Basic Pokémon

Weakness: {F}

Resistance: n/a

Retreat cost: {C}

{L}{L}{C} Thunder Wave Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 30

{L}{L}{C}{C} Selfdestruct Does 20 damage to each Pokémon on each player’s Bench. (Don’t apply Weakness and Resistance for Benched Pokémon.) Magneton does 80 damage to itself. 80

 

 

 

Metapod

Pokémon card

LV. 21 #11

G

HP 70

Stage 1 Pokémon

Evolves from Caterpie

Put Metapod on the Basic Pokémon

Weakness: {R}

Resistance: n/a

Retreat cost: {C}{C}

{C}{C} Stiffen Flip a coin. If heads, prevent all damage done to Metapod during your opponent’s next turn. (Any other effects of attacks still happen.)

{G}{G} Stun Spore Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20

 

 

 

Mewtwo

Pokémon card

LV. 53 #150

P

60 HP

Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}{C}{C}

{P}{C} Psychic Does 10 damage plus 10 more damage for each Energy card attached to the Defending Pokémon. 10+

{P}{P} Barrier Discard 1 {P} Energy card attached to Mewtwo in order to use this attack. During your opponent’s next turn, prevent all effects of attacks, including damage, done to Mewtwo.

 

 

 

Nidoking

Pokémon card

LV. 48 #34

G

90 HP

Stage 2 Pokémon

Evolves from Nidorino

Put Nidoking on the Stage 1 card

Weakness: {P}

Resistance: n/a

Retreat cost: {C}{C}{C}

{G}{C}{C} Thrash Flip a coin. If heads, this attack does 30 damage plus 10 more damage; if tails, this attack does 30 damage and Nidoking does 10 damage to itself. 30+

{G}{G}{G} Toxic The Defending Pokémon is now Poisoned. It now takes 20 Poison damage instead of 10 after each player’s turn (even if it was already Poisoned). 20

 

 

 

Nidoran (male)

Pokémon card

LV. 20 #32

G

40 HP

Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}

{G} Horn Hazard Flip a coin. If tails, this attack does nothing. 30

 

 

 

Nidorino

Pokémon card

LV. 25 #33

G

60 HP

Stage 1 Pokémon

Evolves from Nidoran (male)

Put Nidorino on the Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}

{G}{C}{C} Double Kick Flip 2 coins. This attack does 30 damage times the number of heads. 30x

{G}{G}{C}{C} Horn Drill 50

 

 

 

Ninetales

Pokémon card

LV. 32 #38

R

80 HP

Stage 1 Pokémon

Evolves from Vulpix

Put Ninetales on the Basic Pokémon

Weakness: {W}

Resistance: n/a

Retreat cost: {C}

{C}{C} Lure If your opponent has any Benched Pokémon, choose 1 of them and switch it with the Defending Pokémon.

{R}{R}{R}{R} Fire Blast Discard 1 {R} Energy card attached to Ninetales in order to use this attack. 80

 

 

 

Onix

Pokémon card

LV. 12 #95

F

90 HP

Basic Pokémon

Weakness: {G}

Resistance: n/a

Retreat cost: {C}{C}{C}

{F} Rock Throw 10

{F}{F} Harden During your opponent’s next turn, whenever 30 or less damage is done to Onix (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.)

 

 

 

Pikachu

Pokémon card

LV. 12 #25

L

40 HP

Basic Pokémon

Weakness: {F}

Resistance: n/a

Retreat cost: {C}

{C} Gnaw 10

{L}{C} Thunder Jolt Flip a coin. If tails, Pikachu does 10 damage to itself. 30

 

 

 

Pidgeotto

Pokémon card

LV. 36 #17

C

60 HP

Stage 1 Pokémon

Evolves from Pidgey

Put Pidgeotto on the Basic Pokémon

Weakness: {L}

Resistance: {F} -30

Retreat cost: {C}

{C}{C} Whirlwind If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. (Do the damage before switching the Pokémon.) 20

{C}{C}{C} Mirror Move If Pidgeotto was attacked last turn, do the final result of that attack on Pidgeotto to the Defending Pokémon.

 

 

 

Pidgey

Pokémon card

LV. 8 #16

C

40 HP

Basic Pokémon

Weakness: {L}

Resistance: {F} -30

Retreat cost: {C}

{C}{C} Whirlwind If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. (Do the damage before switching the Pokémon.) 10

 

 

 

Poliwag

Pokémon card

LV. 13 #60

W

40 HP

Basic Pokémon

Weakness: {G}

Resistance: n/a

Retreat cost: {C}

{W} Water Gun Does 10 damage plus 10 more damage for each {W} Energy attached to Poliwag but not used to pay for this attack’s Energy cost. You can’t add more than 20 damage in this way. 10+

 

 

 

Poliwhirl

Pokémon card

LV. 28 #61

W

60 HP

Stage 1 Pokémon

Evolves from Poliwag

Put Poliwhirl on the Basic Pokémon

Weakness: {G}

Resistance: n/a

Retreat cost: {C}

{W}{W} Amnesia Choose 1 of the Defending Pokémon’s attacks. That Pokémon can’t use that attack during your opponent’s next turn.

{W}{W}{C} Doubleslap Flip 2 coins. This attack does 30 damage times the number of heads. 30x

 

 

 

Poliwrath

Pokémon card

LV. 48 #62

W

90 HP

Stage 2 Pokémon

Evolves from Poliwhirl

Put Poliwrath on the Stage 1 card

Weakness: {G}

Resistance: n/a

Retreat cost: {C}{C}{C}

{W}{W}{C} Water Gun Does 30 damage plus 10 more damage for each {W} Energy attached to Poliwrath but not used to pay for this attack’s Energy cost. Extra {W} Energy after the 2nd doesn’t count. 30+

{W}{W}{C}{C} Whirlpool If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it. 40

 

 

 

Ponyta

Pokémon card

LV. 10 #77

R

40 HP

Basic Pokémon

Weakness: {W}

Resistance: n/a

Retreat cost: {C}

{C}{C} Smash Kick 20

{R}{R} Flame Tail 30

 

 

 

Porygon

Pokémon card

LV. 12 #137

C

30 HP

Basic Pokémon

Weakness: {F}

Resistance: {P} -30

Retreat cost: {C}

{C} Conversion 1 If the Defending Pokémon has a Weakness, you may change it to a type of your choice other than Colorless.

{C}{C} Conversion 2 Change Porygon’s Resistance to a type of your choice other than Colorless.

 

 

 

Raichu

Pokémon card

LV. 40 #26

L

80 HP

Stage 1 Pokémon

Evolves from Pikachu

Put Raichu on the Basic Pokémon

Weakness: {F}

Resistance: n/a

Retreat cost: {C}

{L}{C}{C} Agility Flip a coin. If heads, during your opponent’s next turn, prevent all effects of attacks, including damage, done to Raichu. 20

{L}{L}{L}{C} Thunder Flip a coin. If tails, Raichu does 30 damage to itself. 60

 

 

 

Raticate

Pokémon card

LV. 41 #20

C

60 HP

Stage 1 Pokémon

Evolves from Rattata

Put Raticate on the Basic Pokémon

Weakness: {F}

Resistance: {P} -30

Retreat cost: {C}

{C} Bite 20

{C}{C}{C} Super Fang Does damage to the Defending Pokémon equal to half the Defending Pokémon’s remaining HP (rounded up to the nearest 10). ?

 

 

 

Rattata

Pokémon card

LV. 9 #19

C

30 HP

Basic Pokémon

Weakness: {F}

Resistance: {P} -30

Retreat cost: n/a

{C} Bite 20

 

 

 

Sandshrew

Pokémon card

LV. 12 #27

F

40 HP

Basic Pokémon

Weakness: {G}

Resistance: {L} -30

Retreat cost: {C}

{F} Sand-attack If the Defending Pokémon tries to attack during your opponent’s next turn, your opponent flips a coin. If tails, that attack does nothing. 10

 

 

 

Seel

Pokémon card

LV. 12 #86

W

60 HP

Basic Pokémon

Weakness: {L}

Resistance: n/a

Retreat cost: {C}

{W} Headbutt 10

 

 

 

Squirtle

Pokémon card

LV. 8 #7

W

40 HP

Basic Pokémon

Weakness: {L}

Resistance: n/a

Retreat cost: {C}

{W} Bubble Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10

{W}{C} Withdraw Flip a coin. If heads, prevent all damage done to Squirtle during your opponent’s next turn. (Any other effects of attacks still happen.)

 

 

 

Starmie

Pokémon card

LV. 28 #121

W

60 HP

Stage 1 Pokémon

Evolves from Staryu

Put Starmie on the Basic Pokémon

Weakness: {L}

Resistance: n/a

Retreat cost: {C}

{W}{W} Recover Discard 1 {W} Energy card attached to Starmie in order to use this attack. Remove all damage counters from Starmie.

{W}{C}{C} Star Freeze Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20

 

 

 

Staryu

Pokémon card

LV. 15 #120

W

40 HP

Basic Pokémon

Weakness: {L}

Resistance: n/a

Retreat cost: {C}

{W} Slap 20

 

 

 

Tangela

Pokémon card

LV. 8 #114

G

50 HP

Basic Pokémon

Weakness: {R}

Resistance: n/a

Retreat cost: {C}{C}

{G}{C} Bind Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20

{G}{G}{G} Poisonpowder The Defending Pokémon is now Poisoned. 20

 

 

 

Venusaur

Pokémon card

LV. 67 #3

G

100 HP

Stage 2 Pokémon

Evolves from Ivysaur

Put Venusaur on the Stage 1 card

Weakness: {R}

Resistance: n/a

Retreat cost: {C}{C}

Pokémon Power: Energy Trans As often as you like during your turn (before your attack), you may take 1 {G} Energy card attached to 1 of your Pokémon and attach it to a different one. This power can’t be used if Venusaur is Asleep, Confused, or Paralyzed.

{G}{G}{G}{G} Solarbeam 60

 

 

 

Voltorb

Pokémon card

LV. 10 #100

L

40 HP

Basic Pokémon

Weakness: {F}

Resistance: n/a

Retreat cost: {C}

{C} Tackle 10

 

 

 

Vulpix

Pokémon card

LV. 11 #37

R

HP 50

Basic Pokémon

Weakness: {W}

Resistance: n/a

Retreat cost: {C}

{R}{R} Confuse Ray Flip a coin. If heads, the Defending Pokémon is now Confused. 10

 

 

 

Wartortle

Pokémon card

LV. 22 #8

W

70 HP

Stage 1 Pokémon

Evolves from Squirtle

Put Wartortle on the Basic Pokémon

Weakness: {L}

Resistance: n/a

Retreat cost: {C}

{W}{C} Withdraw Flip a coin. If heads, prevent all damage done to Wartortle during your opponent’s next turn. (Any other effects of attacks still happen.)

{W}{C}{C} Bite 40

 

 

 

Weedle

Pokémon card

LV. 12 #13

G

40 HP

Basic Pokémon

Weakness: {R}

Resistance: n/a

Retreat cost: {C}

{G} Poison Sting Flip a coin. If heads, the Defending Pokémon is now Poisoned. 10

 

 

 

Zapdos

Pokémon card

LV. 64 #145

L

90 HP

Basic Pokémon

Weakness: n/a

Resistnance: {F} -30

Retreat cost: {C}{C}{C}

{L}{L}{L}{C} Thunder Flip a coin. If tails, Zapdos does 30 damage to itself. 60

{L}{L}{L}{L} Thunderbolt Discard all Energy cards attached to Zapdos in order to use this attack. 100

 

 

 

Bill

Trainer card

Draw 2 cards.

 

 

 

Clefairy Doll

Trainer card

10 HP

Play Clefairy Doll as if it were a Basic Pokémon. While in play, Clefairy Doll counts as a Pokémon (instead of a Trainer card). Clefairy Doll has no attacks, can’t retreat, and can’t be Asleep, Confused, Paralyzed, or Poisoned. If Clefairy Doll is Knocked Out, it doesn’t count as a Knocked Out Pokémon. At any time during your turn before your attack, you may discard Clefairy Doll.

 

 

 

Computer Search

Trainer card

Discard 2 of the other cards from your hand in order to search your deck for any card and put it into your hand. Shuffle your deck afterward.

 

 

 

Defender

Trainer card

Attach Defender to 1 of your Pokémon. At the end of your opponent’s next turn, discard Defender. Damage done to that Pokémon by attacks is reduced by 20 (after applying Weakness and Resistance).

 

 

 

Devolution Spray

Trainer card

Choose 1 of your own Pokémon in play and a Stage of Evolution. Discard all Evolution cards of that Stage or higher attached to that Pokémon. That Pokémon is no longer Asleep, Confused, Paralyzed, Poisoned, or anything else that might be the result of an attack (just as if you had evolved it).

 

 

 

Energy Removal

Trainer card

Choose 1 Energy card attached to 1 of your opponent’s Pokémon and discard it.

 

 

 

Energy Retrieval

Trainer card

Trade 1 of the other cards in your hand for up to 2 basic Energy cards from your discard pile.

 

 

 

Full Heal

Trainer card

Your Active Pokémon is no longer Asleep, Confused, Paralyzed, or Poisoned.

 

 

 

Gust of Wind

Trainer card

Choose 1 of your opponent’s Benched Pokémon and switch it with his or her Active Pokémon.

 

 

 

Imposter Professor Oak

Trainer card

Your opponent shuffles his or her hand into his or her deck, then draws 7 cards.

 

 

 

Item Finder

Trainer card

Discard 2 of the other cards from your hand in order to put a Trainer card from your discard pile into your hand.

 

 

 

Lass

Trainer card

You and your opponent show each other your hands, then shuffle all the Trainer cards from your hands into your decks.

 

 

 

Maintenance

Trainer card

Shuffle 2 of the other cards from your hand into your deck in order to draw a card.

 

 

 

PlusPower

Trainer card

Attach PlusPower to your Active Pokémon. At the end of your turn, discard PlusPower. If this Pokémon’s attack does damage to the Defending Pokémon (after applying Weakness and Resistance), the attack does 10 more damage to the Defending Pokémon.

 

 

 

Pokédex

Trainer card

Look at up to 5 cards from the top of your deck and rearrange them as you like.

 

 

 

Pokémon Breeder

Trainer card

Put a Stage 2 Evolution card from your hand on the matching Basic Pokémon. You can only play this card when you would be allowed to evolve that Pokémon anyway.

 

 

 

Pokémon Center

Trainer card

Remove all damage counters from all of your own Pokémon with damage counters on them, then discard all Energy cards attached to those Pokémon.

 

 

 

Pokémon Flute

Trainer card

Choose 1 Basic Pokémon card from your opponent’s discard pile and put it onto his or her Bench. (You can’t play Pokémon Flute if your opponent’s Bench is full.)

 

 

 

Pokémon Trader

Trainer card

Trade 1 of the Basic Pokémon or Evolution cards in your hand for 1 of the Basic Pokémon or Evolution cards from your deck. Show both cards to your opponent. Shuffle your deck afterward.

 

 

 

Potion

Trainer card

Remove up to 2 damage counters from 1 of your Pokémon.

 

 

 

Professor Oak

Trainer card

Discard your hand, then draw 7 cards.

 

 

 

Revive

Trainer card

Put 1 Basic Pokémon card from your discard pile onto your Bench. Put damage counters on that Pokémon equal to half its HP (rounded down to the nearest 10). (You can’t play Revive if your Bench is full.)

 

 

 

Scoop Up

Trainer card

Choose 1 of your Pokémon in play and return its Basic Pokémon card to your hand. (Discard all cards attached to that card.)

 

 

 

Super Energy Removal

Trainer card

Discard 1 Energy card attached to 1 of your own Pokémon in order to choose 1 of your opponent’s Pokémon and up to 2 Energy cards attached to it. Discard those Energy cards.

 

 

 

Super Potion

Trainer card

Discard 1 Energy card attached to 1 of your own Pokémon in order to remove up to 4 damage counters from that Pokémon.

 

 

 

Switch

Trainer card

Switch 1 of your Benched Pokémon with your Active Pokémon.

 

 

 

Double Colorless Energy

Energy card

Provides {C}{C} energy. Doesn’t count as a basic Energy card.