Labyrinth of Nightmare

 

A Look Ahead

 

        As most of you know, the next set to be released in English is the Labyrinth of Nightmare set.  This is a combination of the Japanese sets Spell of Mask and Labyrinth of Nightmare.  I’m going to give you a small glimpse to see what is to come in this 6 part glimpse.  2 parts each for magics, monsters, and traps, one each for Spell of Mask and Labyrinth of Nightmare.  I’m not going to go too much in depth as that is for the Card of the Day to do in the future when the set is actually released.  A note of warning to you people who don’t want to know what is coming up: This will contain small spoilers so you should stop reading here and go back to surfing the Pojo site.  Oh and before I forget to note, I am getting translations from Edo’s site so if you want to see the actually text, go to his site http://www.stormpages.com/edhrzic/Yugioh.htm

Because I’m not actually going to post the text on the card, just the jist of it.

 

Without further ado, I give you some of the trap cards to come out of Labyrinth of Nightmare, part I.

 

 

These are most of the traps that come from the Japanese set Spell of Mask.  There aren’t that many cards in this part as there weren’t that many traps in Spell of Mask to begin with.  The traps from the Japanese Labyrinth of Nightmare will be the next part.

 

Mask of Weakness

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It’s a simple trap that lowers one monster’s attack by 700 for a turn.  Kind of like the anti-Rush Recklessly.  It’s not really that great.  Why not just use your own rush recklessly as it does basically the same thing.  But there can be some uses, such as prevent a monster with attack 1600 or less from being trap holed.

 

Sacrifice Sealing Mask

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This permanent trap stops any player from tributing monsters.  It’s definitely not something that those heavy hitting monsters will like to see.  But not only can you not tribute for tribute monsters, you can tribute for anything at all, such as using Horn of Heaven or another similar tribute requirement card.

 

Tornado Wall

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In this next set, the main decks that will be helped are Sea decks.  Before, you only really had The Legendary Fisherman to build it around.  Now, you will get a ton of support cards, such as this one.  This card reduces all damage done to you by attacking monsters to 0, and can only be played while Umi is face up.  And it is a permanent trap.  Powerful, no?  But it is destroyed when Umi is destroyed.  Kind of acts like a permanent Waboku.  Note that it reduces damage, not attack. And then there is…

 

Tidal Wave

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When a monster is summoned (any type of summon), you destroy all monsters on the field.  You don’t need Umi to play this one.  It’s basically another dark hole for you.  Not only that, it won’t be restricted at all (based on the current Japanese restrictions).

 

Monster Box

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With this permanent trap, you get the effect of the Gate Guardian pieces as often as you want.  This reduces the attack strength of a monster to 0.  Of course that would be too powerful by itself, so you have to flip a coin.  If you call it right, the attack is reduced to 0 (notice that I said attack, not damage).  If you call it wrong, the attack goes through as normal.  You can do this for every monster that attacks.  Of course there must also be a cost.  An optional cost of 500LP per standby phase is what is required.  If you don’t pay, it’s destroyed like all the other optional payments.  But you can do some massive damage to the opponent with this.

 

Vase of Greed

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This is a trap that lets you draw 1 card.  Not that exciting.  It’s similar to Upstart goblin except that the opponent doesn’t gain LP.  However, imagine needing 1 card to save you, and you draw this.  You won’t even be able to play it this turn.  It’s only real use is for Exodia decks to cut down their deck size.