Labyrinth of
Nightmare
A Look Ahead
As
most of you know, the next set to be released in English is the Labyrinth of
Nightmare set. This is a
combination of the Japanese sets Spell of Mask and Labyrinth of Nightmare. I’m going to give you a small glimpse to
see what is to come in this 6 part glimpse. 2 parts each for magics, monsters, and
traps, one each for Spell of Mask and Labyrinth of Nightmare. I’m not going to go too much in depth as
that is for the Card of the Day to do in the future when the set is actually
released. A note of warning to you
people who don’t want to know what is coming up: This will contain small
spoilers so you should stop reading here and go back to surfing the Pojo
site. Oh and before I forget to
note, I am getting translations from
Because I’m not actually going to post the text on
the card, just the jist of it.
Without further ado, I give you some of the trap
cards to come out of Labyrinth of Nightmare, part I.
These are most of the
traps that come from the Japanese set Spell of Mask. There aren’t that many cards in this part
as there weren’t that many traps in Spell of Mask to begin with. The traps from the Japanese Labyrinth of
Nightmare will be the next part.
Mask of
Weakness
---------------------
It’s a simple trap that
lowers one monster’s attack by 700 for a turn. Kind of like the anti-Rush
Recklessly. It’s not really that
great. Why not just use your own
rush recklessly as it does basically the same thing. But there can be some uses, such as
prevent a monster with attack 1600 or less from being trap
holed.
Sacrifice Sealing
Mask
-------------------------
This permanent trap stops
any player from tributing monsters.
It’s definitely not something that those heavy hitting monsters will like
to see. But not only can you not
tribute for tribute monsters, you can tribute for anything at all, such as using
Horn of Heaven or another similar tribute requirement
card.
Tornado
Wall
---------------
In this next set, the main
decks that will be helped are Sea decks.
Before, you only really had The Legendary Fisherman to build it
around. Now, you will get a ton of
support cards, such as this one.
This card reduces all damage done to you by attacking monsters to 0, and
can only be played while Umi is face up.
And it is a permanent trap.
Powerful, no? But it is
destroyed when Umi is destroyed.
Kind of acts like a permanent Waboku. Note that it reduces damage, not attack.
And then there is…
Tidal
Wave
------------
When a monster is summoned
(any type of summon), you destroy all monsters on the field. You don’t need Umi to play this
one. It’s basically another dark
hole for you. Not only that, it
won’t be restricted at all (based on the current Japanese
restrictions).
Monster
Box
--------------
With this permanent trap,
you get the effect of the Gate Guardian pieces as often as you want. This reduces the attack strength of a
monster to 0. Of course that would
be too powerful by itself, so you have to flip a coin. If you call it right, the attack is
reduced to 0 (notice that I said attack, not damage). If you call it wrong, the attack goes
through as normal. You can do this
for every monster that attacks. Of
course there must also be a cost.
An optional cost of 500LP per standby phase is what is required. If you don’t pay, it’s destroyed like
all the other optional payments.
But you can do some massive damage to the opponent with
this.
Vase of
Greed
----------------
This is a trap that lets
you draw 1 card. Not that
exciting. It’s similar to Upstart
goblin except that the opponent doesn’t gain LP. However, imagine needing 1 card to save
you, and you draw this. You won’t
even be able to play it this turn.
It’s only real use is for Exodia decks to cut down their deck size.