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Pojo's Yu-Gi-Oh Card of the Day

Psychic Tuning

Select 1 Psychic-Type monster in your Graveyard and Special Summon it in Attack Position. It is treated as a Tuner monster. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. When this card is sent to the Graveyard, take damage equal to that monster's Level x 400.

Card Ratings
Traditional: 1.25
Advanced: 3.00 

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.


Date Reviewed - 05.08.09

Back to the main COTD Page

 
General Zorpa Psychic Tuning

Here we have another card that is not technically a crap rare, as it is actually pretty good. We have a Continuous Trap that Special Summons a Psychic monster from your graveyard and treats it like a Tuner monster. When one is removed from the field, you kill the other. And when this card is sent to the graveyard you lose lifepoints equal to 400x the level of the monster.

This card is kind of what Psychic decks needed to pick up the slack that is left by the wistfully remembered Emergency Teleport. It will not get you the card that you need from your deck, but it can be great for pressing for massive damage which is an asset. Cards like Psychic Commander and Stormcaller are highly aggressive cards and this helps to support that.

It can get you any level that you need, but I would assume that it would mostly be used to get back Psychic Snail, Krebons and Psychic Commander. As Psychic monsters can also gain you lifepoints fairly easily, the lifepoint damage is not really an issue, but after 1600 it is not really worth it.

This car should be used in Psychic decks, and maybe a few Synchro heavy decks, as this enables you to Synchro much more often than you otherwise would have been able to. All in all a decent card, but it doesn't really have a place in the format as of now.

Traditional-1/5
Advanced-3/5
Lol Pisko Psychic Tuning:
I like and dislike this card. I like that you can get any Psychic from the grave, but that's the only good part about it. All the best Psychics are already tuners so that effect is pointless. The self burning goes with the Psychic theme, so you can't say anything about that. The problem with this card is they printed a much better card in the same set as a spell. That card is Telekinetic Power Well.

Adv: 1/5
Trad:1/5

Freeza
Psychic Tuning …

Remember that spell card … what was its name again? … ahh, yes – Premature Burial … we paid 800 LP to special summon a monster from the grave that stayed so long as the card attached to it stayed with it. Let’s say now that we are playing a Psychic deck … how much would we pay for that same type of monster revival in Trap form? … keeping in mind that we no longer have our dear friend Call of the Haunted at our disposal … Well, assuming we use Psychic Tuning to grab a standard level 4 Psychic Monster, if it leaves the field – it will cost us 1600 LP. Twice the price of what we would have happily paid for Premature Burial … even MORE than that if that monster had MORE than 4 stars … is this WORTH it?

Well, sometimes having a monster on the field can be all the difference that saves u for one more turn, or totally swings the game back in your favor. It s definitely worth it to lose a heck’uv’a’lotta LP if the other alternative is getting swarmed and demolished. Plus, there is no guarantee that u’ll even lose anything … If your monster is strong enough – it could be JUST what u need to take the game back and win, never having to pay 1 LP. Need more incentive? – The monster comes back as a Tuner, meaning that it has a new trick up its sleeve that it may not have had before … of course using it to Synchro summon does send it off the field, so u will then take the LP hit, but if u are prepared for it already and have things set up right – it could totally be worth it.

Psychic Deck? – Play this mutha!

Traditional: 1/5
Advanced: 4/5

- FREEZA

N o V a
Psychic Tuning is such a cool card, personally I'd love to make my own Psychic deck. This card allows you to special summon a Psychic-Type monster in your Graveyard and it becomes a tuner monster. When this cards sent to the Graveyard you take damage equal to the monsters level x 400. A somewhat steep price for a level 4 Psychic-Type tuner monster, but I'd say its a decent price. Being able to get out Hyper Psychic Blaster and Thought Ruler Archfiend, even Magical Android too.

This card is a must for decks based on Psychic-Type monsters, as it allows easier Synchro Summons for higher level Synchro Monsters, whether it be Psychic-Type Synchro Monsters or just high level Synchros.

Traditional: 1.5/5
Advanced: 1.5/5
Funk
tronicks
Psychic Tuning

Select 1 Psychic-Type monster in your Graveyard and Special Summon it in Attack Position. It is treated as a Tuner monster. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. When this card is sent to the Graveyard, take damage equal to that monster's Level x 400.

Woot, I get to review a card that I Maindeck (yes I use Psychics). I am kind of iffy on this. Basically a Call of the Haunted for psychics, with a vicious side effect. I think this is the only way to get a Level 9 tuner, for whatever reason you might want one. Quite easy to grab level 4 tuners with the turn into tuner effect. The effect can be annoying though, when you only have tuners on the field, and trust me, that happens alot in a psychic deck. This can be a good emergency defense, but God help you if you they MST or Dust tornado you. I have lost many games from this. 3200 damage from a Thought Ruler; seems worth it to me, however, if it wins you the game. Taking damage is always better than paying Life Points, you can use PMD, or a potential combo with this is with Spell of Pain/Barrel Behind the Door. Add in Brain Exploitation Research Lab, Reversal Burn Psychics may make an appearence, who knows?

Traditional-1/5 Hahaha you will lose before you can put anything decent in the grave, and even if you do, they will just laugh as their CED hits 7000 on you.
Advanced-4.5/5 In a psychic deck, 1/5 elsewhere, you have graceful revival for krebons.
Art-3/5 Is that Emergency Teleport from another view? Idk, but low detail in my opinion.
Cataclismic Psychic Tuning
Continuous Trap
Select 1 Psychic-Type monster in your Graveyard and Special Summon it in Attack Position. It is treated as a Tuner monster. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. When this card is sent to the Graveyard, take damage equal to that monster's Level x 400.

Tuning. Psychics. They go together like “Boom goes the dynamite” and monotone voices. So when a new card that involves tuners and Psychics comes along, it's all too easy to lose your heads and proclaim it the return of TeleDAD. But chances are, the object of the hype is nothing more than a colourful coaster.

But on this occasion, it's not half bad. It's basically a Call of the Haunted for Psychic monsters. In addition, it has a built in tuner ray, turning whatever you get back into a tuner, before stabbing you in the back when you dare to Synchro with your new tuner. But, it's hardly a massive amount, I can live with that payment. The tuner ray has little use either, as chances are you'd be bringing back a Krebons or Psychic Commander with it's effect.

The major problem I see with this card is that there is simply a better option – Telekinetic Power Well. It can grab you two Krebons in one go, unlike Psychic Tuning. It can be used instantly, unlike Psychic Tuning. It's just better in every way. It enables game breaking plays to be made more often and more consistently.

Psychic Tuning is a good card, and there are far worse things you could be running. But just run Power Well instead.

Advanced 3/5
Traditional 3/5

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