GeneralZorpa on Yugioh
Picking Up The Shards
September 15, 2009
The Enemy Of My Enemy Is My Friend
It is no secret that the new banlist shook things up.
Personally, I think that they took things way too far with
it. On some things, however, they did it right, and one of
them was the unbanning of D.D. Warrior Lady. There is no
reason for her to be limited at all as of now, and there
were a few cards that absolutely needed to be dealt with.
That actually got me thinking, how in the hell do I make a
deck with 3 D.D. Warrior Lady in it and still manage to win
games? The answer was actually present in Tomas Mijares'
Middle City deck. The power of King Tiger Wanghu and Burden
o fthe Mighty is a well known fact. It hoses Lightsworn to a
degree Blackwings for sure and puts the hurt on Gladiator
Beasts. The only problem with the deck is that it cannot
really get reliably to Burden and Wanghu at the same time as
anti-meta decks tend to not have the same speed as the
mainstream decks, hence why they are anti-meta.
So I needed a deck that ran Wanghu, Burden and D.D. Warrior
Lady and was as fast or faster than other decks that are out
there. Immediately Thunderking Rai-Oh and Chaos Sorcerer
come to mind. They are both steady and solid monsters and
also have the ability to control the field well and their
associated cards actually help to speed decks along without
really losing their ability to hose other decks.
Thus, I put all of this information and ideas into my head,
shook it up until it was well mixed and poured it out onto
the computer screen. Though The original impetus for the
deck, D.D. Warrior Lady, is not in it, she provided the
inspiration for the general idea. Neither was Chaos
Sorcerer, but I ran out of room even for him...This is the
deck that came out in the end after much testing. The newest
"City" deck, Forbidden City!
3x Beast King Barbaros
3x Beast Machine King Barbaros Ur
3x King Tiger Wanghu
3x Thunderking Rai-Oh
3x Dekoichi the Battlechanted Locomotive
2x Black Salvo
1x Blackwing-Gale the Whirlwind
3x Forbidden Chalice
3x Book of Moon
3x Burden of the Mighty
2x My Body As A Shield
1x Giant Trunade
1x Heavy Storm
1x Mystical Space Typhoon
2x Bottomless Trap Hole
1x Mirror Force
1x Torrential Tribute
1x Call of the Haunted
1x Red Dragon Archfiend
1x Colossal Fighter
1x Thought Ruler Archfiend
1x Stardust Dragon
2x X-Saber Urbellum
1x Black Rose Dragon
1x Blackwing Armor Master
1x Ancient Fairy Dragon
1x Psychic Lifetrancer
1x Goyo Guardian
1x Gaia Knight Force of the Earth
1x Blackwing Armed Wing
1x Magical Android
1x Armory Arm
You're One Ugly Motha-
Yeah, the deck is VERY ugly on the surface. You have some
nasty contradictions with Salvo and Wanghu, and a TON of
Spell cards and almost no Trap cards. The deck should handle
like a drunken Kuriboh, but it doesn't. I suppose that it is
very much like the old Perfect Circle decks. They should not
have worked with so much of the deck fighting itself all the
time, but it actually flows quite smoothly in my testing.
Barbaros Ur is a BEAST, and not only in type. He can take
down almost anything in the current game and basically from
NOWHERE descend upon your opponent to make their life
miserable. The card also does not HAVE to be Special
Summoned, making him great as a Call of the Haunted target
and he is still level 8, which means Trade-In can ditch him
if you are in trouble.
The original Barbaros is still a beast. 1900 ATK is still
pretty huge when you think about it and with a Chalice he
becomes a surprise 3400 for a turn (he will still keep his
3000 ATK until he is removed from the field) and can really
beat face. He is also the only other Beast Warrior besides
Ur to use for Ur's effect. With Burden and Chalice backing
him up, this guy WILL dominate the Battle Phase.
Wanghu is the soul of the deck. His effect will destroy
opposing strategies, even without Burden. Pretty much, your
opponent will not be able to keep a monster on the field
long enough to harm you. This is a good thing, especially
against Lightsworn, whose only answer at that point is Wulf
into Celestia or a Judgment Dragon or Honest. Considering
the amazing amount of destruction and protection the decfk
offers and dealing with Wanghu is a lot easier said than
Thunderking is an all around good card. It prevents search
effects like Sangan and Reinforcements of the Army, which
can VERY good. He can also negate Special Summons, which is
essential for any deck looking to control the explosive
potential of many of the top-deck's monsters. His 1900 ATK
you to beat face nicely, working well with both Barbaros and
Dekoichi is in here because he is a Dark Machine for Black
Salvo as well as being an advantage engine. Anyway, he does
not often get destroyed by Wanghu because he is flipp
summoned most of the time. He also sports 1400 ATK, which is
big enough to get in a lot of damage and beat face as far as
monsters are concerned. He is also a target for Barbaros
Ur's effect, meaning that he fulfills many purposes as well
as doing everything a good card does.
Salvo is also here for Barbaros Ur as well as easily
Summoning a level 7 SYnchro when used with Dekoichi in the
graveyard. Originally this guy was used to Black Rose the
field every other turn, using Dark Eruption to constantly
bring him back. As BRD is at 1, this is less useful, but
getting a Urbellum can be just as devastating, especially
with Burden out.
Gale is just an all around GREAT card, and it allows for you
to get over a bunch of cards that you otherwise would not be
able to. He is also fulfilling the last Tuner slot, giving
us even easier access to level 7 Synchros as well as
boasting a decent 1300 ATK. He also gives us easy access to
Armor Master, which is a key card in many matchups and can
win games when backed up by Chalice and My Body As A Shield.
The Spell lineup is far too complicated to go over card for
card, so I am going to try and explain it as best that I can
without doing that. They screw with your opponent's
strategy. Book of Moon and Chalice especially make your
opponent's lives miserable. They pretty much mess up
Gladiators like none other and can really help against
Burden helps these cards out by shutting down the Battle
Phase, and when backing up Barbaros, Ur or an Armor Master
can really do some damage, especially against Glads.
Trade-in helps to speed up the deck as well as getting rid
of the inevitable dead Barbaros cards.
My Body As A Shield is one of the best cards in the game
right now. Removal is at an all time high, and your opponent
will be stunned when you pop this out in response to Mirror
Force or Judgment Dragon. It can also negate Stardust Dragon
as well, which is a real plus when that pain is eating you
The rest of the spells and traps are pretty standard,
removal as well as a bit of recursion.
When side decking for this deck, I would recommend that you
side in Royal Decree, Swords of Revealing Light, Royal
Oppression and Threatening Roar. The rest is up to you as
the main body of the deck is really flexible.
Let's Go Find Our Friend
The deck does have some good and bad matchups, but
fortunately, most of them are against the top decks (this is
an anti-meta deck after all.
Against the most broken deck in the format, this deck does
surprisingly well. Thunderking hoses the dek pretty well by
negating Charge and Special Summons. Wanghu kills off Aurkus
and Lumina outright and can take care of everything but Wulf,
Celestia and Judgment Dragon with Burden out an dno Honest.
Chalice takes care of anything that Thunderking and Wanghu
leave behind as well as providing surprise ATK bonuses. It
can also negate Wanghu in a pinch. Barbaros and Ur do well
here, as they can kill anything off provided Honest is not
in the mixture. Being able to take out JD with a Chalice at
your back is a REALLY good thing.
Book of Moon and My Body As A Shield disrupt opposing
overextensions. Nothing is sweeter than blasting a JD or
Celestia with MBAAS. Book also doe swell to negate the
constant threat of Honest, which is really the only card
that you need to fear excessively from the deck.
All in all it performs well, but can get a lot of dead
hands. Considering the speed of Lightsworn, this makes it
hard to even get on your feet from a bad hand. However,
Black Rose Dragon does a lot to help with this, allowing you
to nuke the field easily after an over-extension.
Versus Gladiator Beasts
This one is very elementary. Wanghu plus Burden just
destroys the deck, as they cannot attack and most of tehir
guys suffer instant death from Wanghu when summoned. My Body
As A Shield and Bottomless Trap Hole protect your monsters
froom Gyzarus or any other Gladiator as well as putting them
to their rather paltry DEF values.
Barbaros and Ur just become too big to attack, even when
Barbaros is only at 1900. They also can be really nasty
should the opposing person be playing Waboku, making it a
hard choice to put out a vulnerable Murmillo to get rid of
it. Chalice also hoses the deck, making tag-ins that much
less productive and shutting down their basic mechanic.
This deck does alright against Gladiators, but can run into
rought spots when Heraklinos is on the field. I wold
recommend using Barbaros often here, even with Trade-In in
hand, he just dominates the entire play field.
This deck does the best against Blackwings. Blackwings
cannot do anything without their monsters, and pretty much
everything here keeps the Blackwing monsters under control.
Book, Chalice, MBAAS, Bottomless and Burden make it ahrd to
search out things with Black Whirlwind as well as stopping
shenanigans like with Shura, Gale and Sirocco.
Thunderking rocks this deck. Only Sirocco and another card
backed bu Kalut can get over him and you can negate Special
Summons so easily it is a dream. Barbaros and UR are just
too bug for many of the Blackwings to even Kalut over, so it
becomes frustrating for them, and they will waste their
Icarus Attacks for when they are least useful.
Against this deck things can get a little rocky when you
give them too much leverage. This can happen with bad hands.
If they do happen to swarm you up, don't panic. Barbaros and
Burden work well together, and so many of the cards are good
in many tough spots that you will have a hard time not
finding time to play them.
I would side out the MBAAS's for some Trap Holes against
this matchup, this will hit every Blackwing of note as well
as help out in the other two major matchups as well.
Well, that is all from me, I have spent all of a day
testing, perfecting and writing this article, so it is time
for me and downown Davis to have some quality time. You can
direct all of your emails to
email@example.com if you have any ideas, questions or
I run tournaments in Davis every Sunday, pleas email me or
pm me on the boards to find out more info!
Thanx for reading!
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