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Pojo's Yu-Gi-Oh Card of the Day

Number 7: Lucky Straight
#GAOV-EN091 

3 Level 7 monsters You can detach 1 Xyz Material from this card; roll a six-sided die twice and this card's ATK becomes the larger number rolled x 700, then if the total roll was exactly 7, you can apply 1 of these effects. ● Send all other cards on the field to the Graveyard. ● Special Summon 1 monster from your hand or either Graveyard. ● Draw 3 cards, then discard 2 cards.

Card Ratings
Traditional: 1.15
Advanced: 1.75 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - May 15, 2012

Back to the main COTD Page

 

Dark

Paladin

Tuesday

Number 7: Lucky Straight, is a Rank 7 XYZ Monster, who is a Fairy (and should totally be a Spellcaster, look at the guy) of the Light attribute, with 700 attack and defense, and of the Light attribute. Lucky Straight is XYZ Summoned with THREE Level 7 Monsters (which is almost enough for me, and I assume several others to just discard this to the binder.) Now, we talked about this last week, there are several easy enough ways to manipulate Monster Levels to make an XYZ Summon of this nature much less difficult. So let's say you did, Lucky Straight lets you roll a six-sided die twice (by discarding an XYZ Material) and multiply its attack by 700x the result of the higher roll. NOTE: I have a Bachelor's Degree in Math, so anyone who doesn't understand, or care about Math, skip this next paragraph...

Obviously that raises the question of why not just play something stronger, but let's look at this for a moment...you have an equal chance of 16 and 2/3% chance for any outcome per roll. On the attack spectrum, a 1 doubles the attack to 1400 while a 6 gives you 4900 total. (All your possible results from 1-6 respectively are 1400, 2100, 2800, 3500, 4200, and 4900) for those of you who are unintelligent and/or can't/won't do math. So I'm thinking you're shooting for 3-6 which gives you a 2/3 shot of a great (or ridiculous) attack score. Plus the second roll, so the odds are statistically in your favor.

Now, if the TOTAL results of your rolls combined are exactly 7 (possible result pairs 1 and 6, 2 and 5, and 3 and 4) which is 3 combinations out of 36 total combinations. Yes, for anyone who took the time to figure that out, you have the same combinations in each side of the die BUT you have to count each number per die, which gives you the total. So you can get either of the three outcomes via either die, so that's 6 of 36 or 1/36 which is statistically insignificant, which makes the latter effect equally mundane. That equates to a .0276 (approximately of course) percent chance. BUT assuming you were that fortunate, you can activate one of the following effects.

Send ALL other cards on the Field to the Graveyard. Special Summon a Monster from your Hand OR either Graveyard. Just to take a moment, being able to Special Summon an opponent's Monster is almost always a great thing, but I think Monster Reborn is legal in this Format, is it not? Finally, you get a Graceful Charity, ala Drawing three cards, and discarding two. Number 7 Lucky Straight would be hella fun to use, but needs his own Deck I think, and I fear wouldn't be competitive, he's just too unreliable, he's chaotic, and depends on a die...and the summoning just is too costly with not a big enough payoff. He's like a crazy Neos or E-Hero Fusion or Nomi or something.

Ratings:

Traditional: 1/5

Advanced: 2/5 like wh0a...generous I'm sure, but I admire the effort

Art: 5/5


John Rocha

We are going to review another secret rare from Galactic Overlord today called Number 7: Lucky Straight. All you have to do is have 3 level 7 monsters on the field to Xyz summon this monster. Then all you have to do is roll a six sided die twice and hope you role a high number or have the total equal to 7. If you roll two low numbers or if your opponent negates Number 7’s effects, then you are left with a weenie monster at the cost of 3 powerful level 7 monsters. Now that is what I call gambling and needing to be lucky to play this card.

Now all you have to do is find a deck that can get 3 level 7 monsters to the field. The best combo that I can think of that likes to Xyz summon large ranked monsters is Gagaga Girl and Gagaga Magician. You can do it in a number of ways. One way to do it is to special summon Gagaga Girl with a card like Limit Reverse and then activate Inferno Reckless Summon to get some more. Then summon Gagaga Magician and make 3 level 7 monsters.

Unfortunately, Number 7: Lucky Straight is too hard and requires too many resources and requires too much luck even with Dice Re-Roll, to make it a good enough card for a spot in an extra deck.

Traditional: 1/5
Advanced: 1/5

Miguel

Today we're reviewing Number 7: Lucky Straight, our second card of Dark Paladin week. A Rank 7 Xyz monster, needing 3 level 7 monsters to get out, that is a bit of a tall order. One of the best ways is the Gagaga trio, which is a Gagaga Magician and 2 Gagaga girls to get your level 7s. A few others are Red Eyes Black Dragon, Gorz and Fusilier Dragon, the Duel Mode Beast that can be brought out kinda easy. Lucky has an effect that some duelist may look down upon, which is the dice roll. After detaching a Xyz material from Lucky, his attack is based of the highest of two dice rolls, also if you manage to get a 7 out of those two rolls, you get to do 1 of 3 different things. You can either: Send all other cards from the field to the grave. Special summon 1 monster, from your hand or either duelist's graveyard. Draw 3 cards and then discard 2. All 3 effects are really good and could win more than a a few duels, especially is you roll a six and a one, then clear the field. Lucky's strict and kinda hard to meet summoning requirements may be hard to get to, but if you do, there's a good chance it may pay off.

Traditional: 1
Advanced: 3
Tomorrow: What are you staring at?


Argouru

Tuesday:

Number 7: Lucky Straight
Rk 7/LIGHT/Fairy-XYZ/700A/700D
"3 Level 7 monsters
You can detach 1 Xyz Material from this card; roll a six-sided die twice and this card's ATK becomes the larger number rolled x 700, then if the total roll was exactly 7, you can apply 1 of these effects.
● Send all other cards on the field to the Graveyard.
● Special Summon 1 monster from your hand or either Graveyard.
● Draw 3 cards, then discard 2 cards."

Alright, it looks like we finally got a Joey Wheeler-themed card. I've always referred to cards with luck of the coinflip/dice roll effects as 'chance' cards, and Lucky 7 is the true embodiment of that name.

First off, his stats are lousy. 700A for a Rank 7? I know they're sticking to the theme and the effect can make him have up to 4200 ATK, but still, that's really low. His effects are actually rather nice, assuming you can roll any combination of 7 on your two rolls, but again, I've never relied on the luck of a die roll (mainly why I hate using an Archfiend deck), as they can lose the roll very easily.

Then there's his summoning requirements. Who is ever going to have three Level 7 monsters in play at the same time anyways? Getting all of them into play will take monumental effort as it is, and all that for a chance card? No thanks. There's way better cards out there than this.

Traditional: 1.75
Advanced: 1.25


Philosophical
Psycho 

Hey, it's the Riddler! No, it's Gumby. Hey Gumby, can we tie you in a knot later?

Assembling and giving up three Level 7 monsters for something with less stats than Destiny Hero - Malicious, has random propertiers to give it acceptable battle properties, and then a 17% chance (1/6, actually pretty high) to let loose one of its "broken" effects? Crazy, right?

Well, just remember, Straight looks at your higher result. There's actually an exact 75% you'd get over 2100 ATK; 4200 ATK is your most likely result at 31%. Don't forget that you can alter Straight's ATK more than once per turn, meaning if you get an (unlikely) unacceptable roll, just try again for another chance to hit 7. As for actually getting the 7 effect off, you'd probably want to use up all of Straight's Xyz Materials right away (unless you have other plans with them, such as Xyz Gift or Xyz Zone or other situational cards like Oni-Gami Combo. I recommend summoning Straight to concentrate on its high attack and not as much on trying to get the 7 effect off. If you DO get the effect off one or more times, you usually want to use them in the order presented: In a given situation, you want the destruction effect (to rampage with your possibly 4200 ATK uninhibited) more than the Special Summon effect (get the Level 7 monster you just discarded!), which you would usually want more than the Graceful Charity effect.

It's not impossible to summon this monster; there's actually quite a number of Level 7's that can swarm, especially Fairies, Spellcasters, and Dragons. The problem is that you probably wouldn't want to sacrifice field presence to play this guy, who admittedly does have a dubious ATK score and an iffy chance to activate its main effect. If I wanted to summon this card that badly, I have several options that can help the process. Fog King and Fusilier Dragon are Level 7 that can be summoned quickly without drawbacks. I would also highly recommend using Level-altering Spells such as "Star Light, Star Bright," "Resonance Device," and "Galaxy Queen's Light," although it does seem quite a stretch to go out of your way to include these cards.

I wouldn't want to base a Deck off this card, but yeah, if your Deck by itself has the capabilities to bring this monster out and the situation is not right to bring out Big Eye, it shouldn't hurt to spare room for a Lucky Straight. It's just one of those times in which you have Gagaga Magician with a pair of Gagaga Girls. Another probable situation is using Star Light, Star Bright, which could be extremely volatile in a Hieractic Deck, which is extremely useful to play Xyz Monsters with three materials (although Lucky Straight wouldn't particularly be my main choice).
Niche Decks: Dice, Hieratic, Dark Magician/Gagaga/Spellcaster, Red-Eyes

Traditional: 1/5
Advanced: 1.8/5 (at least the effect is better than from the anime for once)
Aesthetics: 5/5 I think it really goes without saying how the number 7 is a universal symbol of good fortune. That alone would yield only an average score for aesthetics. I think it is very wrong for this monster to be NOT a Spellcaster, although granted, "Fairy" is the seventh Type in alphabetical order. This guy also physically looks like the number 7 (that pose, so simple yet so posh, so much character in the art). There are other allusions. "Lucky Straight" is, of course, a reference to poker's straight flush. I much rather prefer, however, how the original name Lucky Stripe is a references to the triple 7's you get with a jackpot on the "stripes" of a slot machine. It also just so happens that (on a standard die) the opposite sides always add up to 7, attributing to the actually not-so-low rate to activate the 7 effect. It also has a cool storyline in the anime.

That reminds me, my aesthetic analysis for Trial and Tribulations yesterday was incomplete. What I meant to say was that Steelswarm Hercules represents Evigishki Zeal Gigas and that the red-haired woman is Gishki Noellia, who then evolves into Evigishki Psychelone.


Philosophy Corner: –wait for it–
abc_at_123.com@hotmail.com


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