I love this little trap. This was one of my
favorite trap cards back in the day, and it still
is. I feel it went largely unnoticed at the time,
but as of late, I see people using it more.
Essentially, it sends one monster on the field back
to its owner’s hand. Quite simple. Can be used
offensively - against your opponent … ideally send
back something they worked hard to bring to the
field, or defensively – rescuing your own monster
from some sort of destruction … or a combo of BOTH …
like in a Fortune Lady build, removing Light from
the field – returning her to your hand AND
triggering her effect at the same time.
It’s a fun trap that can do a lot of things for
u. And its chainable, so its great to bait out a
Heavy Storm or MST too, and still get its effect. It
doesn’t do a LOT to seal the game in your favor, but
it can really help u out, and is almost never a dead
card in your hand. What more could really ask for
out of a trap?
Traditional: 3.5/5
Advanced: 3.5/5 (again – oh, so close to a 4 … but
still …)
- FREEZA
N o V a
Time to finish off the week, and what better card
to do that with than Compulsory Evacuation Device.
Wow, a card with many uses. Returning Synchro
monsters back to the deck, returning a DAD that
called Priority with its effect so they cant exactly
summon it again off the bat, returning Fortune Lady
Light to the hand so you can special summon another
Fortune Lady from the deck to the field, he list
goes on. Its a ccard with a simple effect. Return 1
monster on the field to its owner's hand. Single
handedly it can disrupt a Blackwing or Six Samurai
deck, considering they have to normal summon
something before they can swarm. Soon as they Normal
Summon a Blackwing/Samurai you can play Compulsory
and shoot it back to their hand before they can
swarm you. Its good for taking out Stardust Dragon
too since it doesn't destroy but simply returns it
to the extra deck. Compulsory is an excellent card
for chaining and baiting out Heavy Storm and
Mystical Space Typhoon, even Dust Tornado. Its good
for bouncing a Gladiator Beast so the opponent
cannot use it to tag out for Gyzarus or even
Heraklinos. There are many many uses for Compulsory
Evacuation Device, and it has no cost. Definately a
good card and something for most people to consider,
even if its just in the side deck.
Traditional: 4/5
Advanced: 4.5/5
Otaku
Oh how times change.This card was
originally reviewed
by the Pojo crew
here, as part of
an “Underrated Trap
Cards” week in 2004.
Name:
Compulsory Evacuation Device
Type:
Normal
Trap
Text:
Return 1 monster on
the field to its
owner’s hand.
This should be a simple review for a
simple card, at least by my
standards.
Compulsory Evacuation Device is
a great example of trading card
advantage for field advantage:
bounce a Monster to avoid damage
while making it easier to
counter-attack on your next turn.Skillful use of the card can
even turn what amounts to a card of
loss of your part (since the Monster
just goes back to their hand) to
actual advantage: responding to
removal while bouncing a Synchro
Monster back to the deck being a
common enough example.This is a strong pick for
most decks now, and a must if you’re
running a dedicated “bounce” deck.
I feel I should add that I am almost
worried by how good this card is: I
like
Compulsory Evacuation Device as
an easy way to deal with some
severely overpowered Monsters right
now… but many balanced Monsters are
going to be unfairly punished by it,
as is the case with the rest of the
generic, costless removal in the
game.