When a face-up
"Crystal Beast" Monster you control is targeted as
an attack target, you can change the target to this
card. If this card is destroyed while in the Monster
Card Zone, you can place it face-up in your Spell &
Trap Card Zone as a Continuous Spell Card, instead
of sending it to the graveyard.
Card Number - FOTB-N005
Card Ratings
Traditional: 1.25
Advanced:
4.00
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 06.04.07
Also, today, we are looking at Crystal beast--Amber
Mammoth. Our Mammoth friend is one of the stronger
Crystal Beasts. It boasts 1700 attack and 1600
defense, both are fairly solid for a Level 4
monster.
It is also and Earth monster of the Beast type.
However, our Mammoth doesn't do a whole lot. It
allows you to change the attack target from one
Crystal Beast you control to itself. Not necessarily
a bad thing, considering most of the Crystal Beasts
aren't very strong, but 1700 attack won't survive
forever.
Again, when destroyed, you can move this card to an
open Magic or Trap slot, if you want. Usually, you
do, as that is one of the main functions of this
Deck.
Ratings:
Traditional: 1/5 Still don't think it would work in
Traditional.
Advanced: 3/5
Art: 3.5/5
You stay classy, Planet Earth :)
Tebezu
Crystal Beast-Amber Mammoth
5/5 in the Crystal beast deck. This is one of their
heavy hitters. Outside of such a deck this is a
useless monster with 1700 attack. But this guy in
said deck gives a little extra muscle to push stuff
around with.
DeathJester
Crystal Beast – Amber Mammoth
I did a lot of testing with the
Crystal Beasts at the FOTB pre-release in Orlando
last month.
Amber Mammoth has a great effect that
prevents the opponent from hitting the creatures you
don’t want him/her to hit.
Last Word:
good, undervalued, and bound to hit
the metagame soon.
Tomas Mijares Top 8
SJC
San Jose THe ONe PG 16 on the Pojo Boards
When a face-up
"Crystal Beast" Monster you control is targeted as
an attack target, you can change the target to this
card. If this card is destroyed while in the Monster
Card Zone, you can place it face-up in your Spell &
Trap Card Zone as a Continuous Spell Card, instead
of sending it to the graveyard.
1700/1600
Well this is one of the beefier Crystal Beasts.
Amber Mammoth has the effect of making itself the
target of attacks, it's just like with Six Samurai
decks when a really important Samurai is going to be
destroyed you can destroy another. So the attack
being redirected to Amber Mammoth can help a lot
during games. Especially if you don't win after
Crystal Beast Ruby Carbuncle's effect goes off or
Crystal Abundance, you can save a lot of lifepoints
with Amber Mammoth.
Though 1700 attack and 1600 defense usually wont get
the job done with Legendary Jujistu Master and
Gravekeeper's Spy out there, but it can hit hard
against others like Dekoichi the Battlechanged
Locomotive and the really popular cards like Card
Trooper and Destiny Hero - Malicious. With Destiny
Hero Beatdown out there, this can hold off one big
attack onto a smaller Crystal Beast, but this card
is rendered useless to many swarm decks and also to
Demise OTK.
This card can be good, when on the field at the
right time and using the effect wisely.
Traditional: 2/5 This card isn't always going to be
the best bet, but with Black Luster Soldier - Envoy
of the Beginning attacking twice, it can really save
some lifepoints and some more important monsters.
Advanced: 2.5/5 When this is on the field and
depending on life and other Crystal Beasts on the
field will tell if this card will really be the game
breaking card it wants to be.
- Tomas Mijares
Ryan Spicer Top 8
SJC-Arlington, TX
Crystal beast - Amber Mamoth
There isnt alot to say about this card other than
its needed for the gem beast theme just because its
a 1700 beatstick and can protect your other
monsters. I cant Think of to much to say on this
card other than you can create a lock with it(YAY),
so i will just move on to ratings.
Traditional: 1/5
Advanced: 5/5 in gem beasts
Art: 2/5 just an elephant.
- Ryan Spicer
ENJOY!
Alex Davis
Crystal Beast Weeeeeeek! Hahaha, I’m glad I started
working at this time, just in time to review my
favorite new monsters! There’s 7 Crystal Beast
monsters in total, and we’ll get to all of them this
week, but today we’ll look at two of them.
Lets start off with Mammoth. It’s got 1700 ATK and
1600 DEF, so it’s stats are decent enough,
unfortunately, E-Hero Stratos is very popular right
now, so it’s going to run over Mammoth a lot in
competitive play. But other than that it’s got
enough ATK strength to run over most anything else
that’s not a Tribute. It’s also the 2nd strongest
Crystal Beast monster, which makes it very needed.
Having access to only 7 different monsters is very
restrictive for a theme, especially one that relies
ENTIRELY on having so many of them for the deck to
function well. That means that every monster you use
has to serve a very useful purpose if you want the
deck to run as fast or as stable as possible. The
effect of Mammoth is really not good at all, and
will only be useful in very few situations. Still,
with so few options to run, you’ll want to run 3 of
these in any crystal Beast deck you play. When
almost half of your monster choices for a deck have
poor effects, you have to rely on stats to do the
job for you. That basically means that the only
reason you’re running this guy is for his ATK power.
His DEF is nice too, so setting him isn’t a terrible
thing if you have to. It can black off snipe hunter
attacks, wildhearts, oceans, hydrogeddons, and
things of that nature that you’ll likely see in
competitive play.