You can only
activate this card by discarding 1 card from your
hand when you take Battle Damage to your Life
Points. Special Summon 1 monster from your Deck with
ATK equal to or less than the Battle Damage you
took, in Attack Position.
Type - Spell
Card Number - SOI-EN052
Card Ratings
Traditional: 1.6
Advanced:
2.42
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 01.25.07
ExMinion OfDarkness
Damage Condenser
They can't ALL be good...
In order to play a card that doesn't generate
advantage, it has to be versatile most of the time
to warrant it. That's not the case here -- it has a
very specific activation trigger (the amount of
Battle Damage you take) and a discard as well. It
throws a monster out on the field though, so you're
giving up 2 cards to get 1. There's one and only one
card I tend to think of comboing with this --
Injection Fairy Lily. With a meager 400 ATK before
boost, you don't even have to take a decent hit to
search her out.
...but then again, you have Giant Rat, Last Will,
Sangan, and a myriad of other search options to pull
her because of her < 1500 ATK.
This isn't better than anything we're using now.
Stick it in the junk Supers pile.
Today we look at a very interesting Trap, Damage
Condenser, which yes, IS a -1. However, you could
use this to your advantage.
The biggest thing that hurts this card is that it
requires a discard.
I generally don't like cards that require discards,
but this may be an exception to the rule. The
biggest use I see for this card would be in a
Phoenix deck.
If a Monarch or even Jinzo (2400) attacks you and
you are about to take damage, activate this, and
Special Summon your Phoenix. This obviously does you
no good to summon a Monarch, as they need a Tribute
Summon to successfully get their effect.
You may be able to use this to summon something else
interesting though. As stated, the biggest downside
to this is probably the discard.
Damage Condensor
Inspiration to at least three mad scientists came
from the card.
A card that does something good, but is never used.
I've always thought using this to pull out an
Injection Fairy Lily would be a strong play.
However, the fact that it ends up being a -1 and
that you are limited to the amount of damage you
take, this card's universal tutorage just gets
passed over. Mostly because damage is taken in small
chunks, and most monsters with low ATKs prefer to be
face-down. But, I'd say it is a great card in casual
for pulling out that token card.
Traditional: 2/5
Advanced: 3/5
Share and enjoy,
Ryoga
Tebezu
Damage Condenser
2.8/5
I like this card and I don't. The release of the
gadgets means that it will start to see a little
more play because it allows a player to summon
Treeborn Frog, Sangan, etc. basically for free. But
then again it still requires us to take some damage
and if we are hit with a spirit reaper the double
discard almost guarantees a loss, in most cases, in
most games, that we play:)
DeathJester
Damage Condenser
This card might be more playable with
Gadgets. Discard effects are just THAT much better
with Gadgets on the scene.
The effect is very promising. If you
take some damage from battle, discard a card to
activate and you get a monster from your deck with
an ATK equal to or less than the amount of Battle
Damage you received. Not bad.
Last Word:
I liked this card since it came out.
Why haven’t I tested it? I don’t really know. This
card will definitely be on my mind during the SJC
this weekend. I might actually play this. Hmm…
Ratings:
Traditional: 2/5
Advanced: 3/5
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Turkeyspit
Damage Condenser
Oh how good this card could have been.
Basically, flip it over to Special Summon 1 monster
from your deck whose ATK is equal to or lower then
the amount of Battle Damage you just took.
What better way to dig out your Treeborn Frog and
get it safely to the field? I mean, how hard is it
to take 100 or less points of Battle Damage from a
single attack ?
But alas, there is more required from you then just
taking some Battle Damage. In order to activate this
card, you must also discard 1 card from your hand.
Ironically, the ideal card to discard is the very
one you want to search out from your deck: Treeborn
Frog.
So, now we now have to sacrifice 2 cards to get 1 to
the field. Sounds like a rip-off to me.
Planning to summon something bigger then Treeborn?
Well, when you find a way to ensure that your
opponent hits you with enough ATK points to summon
that two tribute monster of your dreams, please let
me know.
Had the discard not been part of the effect, you
would have seen this card run in multiples a long
time ago.
With Sinister Serpent Banned, and Treeborn and Night
Assailant both Limited to 1, there is no guaranteed
way to offset the -1 that this card requires.
Just use Last Will instead.
---------------------------
Advanced:
2/5 - Last Will is good for more than Cyber-Stein.
Really!
Traditional:
1/5 - Yata cannot be Special Summoned, and would
return to your hand anyways.
Card Art:
2/5 - Who would have thought that 'Batteryman AA'
was rechargeable?