Updraft closes our week,
and it is rather unremarkable, and obviously only
for the Cloudian deck.
Here it is, short and
sweet folks. It is very easy to generate a lot of
Fog Counters in the Cloudian deck, and it's also
easy to generate the counters quickly. However, they
generally have a better purpose then being
destroyed, and 300 damage each isn't much.
Ratings:
1.5/5 all around. It
does something, but minimal burn for wasted
counters...I just don't like it.
Art: 3/5 The little
happy faced counter or whatever the hell it is
happens to be cute, but the actual picture isn't
special.
Lonely Wolf
Friday, December 14th, 2007
To finish off the week we look at a Cloudian card….
Updraft
Normal Trap
Remove all Fog counters on the field. Inflict 300
life points of damage to your opponent times the
number of Fog Counters removed.
Simple card that, unless you are really patient, is
not going to do very much. At full Life, you would
need 27 Fog counters on the field (both you and your
opponent’s side combined) to beat your opponent.
This could be a great card mid-late game, but in the
early game this card is more or less worthless.
To put it simply, in a Cloudian deck you could
potentially run one or two of these, but you will
need a way to generate a LOT of Fog counters and
FAST!
Meh, cloudian decks are pretty good if you want to
go aggro, but this adds a new and important twist on
cloudians. The burn twist. You can stall with
cloudians very easily due to their not destroyed in
battle effects. This makes it very easy for Wave
Motion Cannon and Secret Barrel to get really high
damage in. Ceasefire also comes to mind, but where
does Updraft fit in? Well, most cloudians gain fog
counters just for being summoned, and Cloudian
Squall adds Fog Counters to all monster on the field
during your standby phase. If you can get 5-6
counters on the field (which is not that hard) you
deal 15-1800 damage. You can even play this card and
Cloudian Squall in non cloudian decks, just splash
them into stall burn and watch the counters fly.