Pojo's Yu-Gi-Oh! news, tips, strategies and more!


Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews

Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers

Releases + Spoilers
Booster Sets (Original Series)
LOB | MRD | MRL | PSV
LON | LOD | PGD | MFC
DCR | IOC | AST | SOD
RDS | FET
Booster Sets (GX Series)
TLM | CRV | EEN | SOI
EOJ | POTD | CDIP | STON
FOTB | TAEV | GLAS | PTDN
LODT
Booster Sets (5D Series)
TDGS | CSOC | CRMS | RBGT
ANPR | SOVR | ABPF | TSHD
STBL | STOR | EXVC
Booster Sets (Zexal Series)
GENF | PHSW | ORCS | GAOV
REDU | ABYR | CBLZ | LTGY
NUMH | JOTL | SHSP | LVAL
PRIO

Starter Decks
Yugi | Kaiba
Joey | Pegasus
Yugi 2004 | Kaiba 2004
GX: 2006 | Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013

Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon

Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler

Tournament Packs:
TP1 / TP2 / TP3 / TP4
TP5 / TP6 / TP7 / TP8
Duelist Packs
Jaden | Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow

Reprint Sets
Dark Beginnings
1 | 2
Dark Revelations
1 | 2 | 3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7

Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7

Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes

Anime
Episode Guide
Character Bios
GX Character Bios

Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)

Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game

Magic
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

Pojo's Yu-Gi-Oh Card of the Day

Gilford the Legend
Ultra Rare

This card cannot be special summoned. When this card is successfully summoned, you may equip your warrior type monsters on the field with Equip Type Magic Cards found in your Graveyard.

Type - Warrior/Effect
Card Number - SD5-EN001

Card Ratings
Traditional: 1.5
Advanced: 3

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 11.03.05

 

Lord
Tranorix
Gilford the Legend

This is a pretty interesting monster. Being Level 8, he’s relatively hard to summon; the fact that he can’t be Special Summoned makes it even harder. But you could just use Trojan Horse to expedite the process.

2600 ATK isn’t bad, and neither is his effect. When he’s summoned, you can equip a bunch of Equips from your Graveyard to Warriors on your side of the field. Since this guy is a Warrior, you can just use him. United We Stand, Mage Power, Fusion Sword Murasame Blade – there are lots of rentsy equips you can use.

Of course he’s a bad topdeck and all that, and if you don’t have enough Equips in the GY he’s probably not worth using at all – but this is a good example of a fun monster with potential. He could be great, but he probably won’t be.

Control: 2/5
Warrior Deck (with lots of equips): 4/5
OVERALL RATING: 3/5
 

ExMinion OfDarkness
Gilford the Legend

Here we have another show card that some people will only want to play because they've seen it either on TV or in the manga.

This guy ALSO falls under the broad category of "promotes bad hand management." I usually don't give long reviews to bad cards, so I'm gonna keep this one short and sweet by going over every aspect of the card in one sentence.

We have an 8-star (bad) Warrior (good) with 2,600 ATK (sub-par at best) that can't be Special Summoned (HORRIBLE) that lets you put Equipment cards (bad) from your graveyard onto your Warriors.

Seriously, don't play this. If you manage to get 2-3-4 equips off from this, more power to you, but by the time you have 3 Equips in the Graveyard, you're probably so far down on hand advantage, your opponent has 7 cards to your none, you're topdecking, and there's no way to get him out at that point. This card has a major conflict of effect -- in order to get the most out of this card you have to be BEHIND in the Duel in terms of card advantage either by using Equips and losing them or using cards that force Equips into your Graveyard.

As I said earlier in the week, I'm not the type to sugar-coat cards that aren't worth seeing play in Tier 1/Tier 2 decks.

1/5 all.
 
dawnyoshi Hi, Pojo goers. Sorry that I’ve been slacking on these reviews, but you will start to see more after this week. I promise.

Unfortunately, my return to this card wasn’t planned. In all honesty, I have nothing good to say about Gilford the Legend. This card is absolutely terrible. There is no quick and efficient method of sending equips to your graveyard (other than overextending by equipping a ton of spells to one warrior that isn’t named Ben Kei, in which case you will lose). The format that has Graceful Charity and Painful Choice legal hates monsters that cannot be special summoned.

Yeah…if you like bland and crappy effect monsters that have really amazing artwork, then I guess Gilford the Legend is for you! Huzzah!

Traditional: 1/5
Advanced: 1/5
Limited: (no more reviews for limited. Let’s face it. YGO limited sucks.)
 

Coin Flip
Gilford the Legend is just good enough that I won't give him 1/5. I mean, logically, he has to be good in his own deck. Oh, wait, no he doesn't.

The trouble with cards that can't be Special Summoned is that they CAN'T BE SPECIAL SUMMONED. Special Summoning is an alternate condition of bringing the monster to the field. This part of the game has been so crucial and so intrinsical since the release of the TCG that we've never thought twice about how easy it is to get monsters out. I mean, imagine Dark Magician of Chaos. Now imagine a Graceful Charity or Card Destruction and then a Premature Burial.

You never think twice about that combo, but we skipped a mechanic of the game that has prevented the use of *HUNDREDS* of cards and accelerated player intelligence intensely. I mean, the jump of logic in, say, Magic: the Gathering and Pokemon can take a long time to make, but it's so easy to make in this game. The work it takes to get out Vaevictus Asmadi is not worth the reward you get for getting him out, but due to the length of the game and size of the decks, it can take weeks for you to figure it out.

YGO! requires less analysis. Third turn, you summon BEWD and it gets Trap Hole'd. You realize that monsters like that are weak and make the logical conclusion that destroy effects in this game are broken. "A monster has 8 stars, therefore it sucks. Oh, wait! An effect! It might not suck so… Never mind, it sucks."

That little rant about the game set aside, what's the point of a card like this? It strengthens your monsters. But how many monsters, realistically, will you have after tributing two to summon this one? The card advantage you might gain is offset by the fact that all of it is made extremely vulnerable due to the nature of its being. In other words, equips die with the monster they're attached to. It doesn't matter that you got 5 equip cards onto your Gilford the Legend and now you have 79103200 attackzor point!! if the monster is just Sakuretsu Armor'd anyway.

I direct my CotD's primarily towards people who need to make those logical jumps from so-so to good to great to awesome to SJC victor. If you knew this card was bad from the get go, jolly for you. If not, here:

1/5 General

There you go.
 

Dark Paladin
Like yesterday, today we look at a new card from the Warrior Structure, except today we're looking at Gilford the Legend (not Lighnting) the Ultra from the deck.

Gilford the Legend is Level 8 meaning he can morph into Cyber Twin Dragon which is good, but as a monster, he isn't so good. 2600 is a little low for something I'd give up two monsters for. 2200 defense is also a bit low, but not awful.

When Gilford is summoned, you may equip as many Equip Spells in your graveyard as possible to as many appropriate Warrior targets on your field as possible.

I'll be honest, I don't like this card, and I don't like the effect.
If all this weren't enough, Gilford the Legend can't be special summoned either, like he needed any more of a restraint.

Ratings:

1.5/5 all...sorry, I just don't think he's worth it.

art: 3.5/5 Gilford the Lightning is way better

You stay classy, Planet Earth :)
 

Copyright© 1998-2005 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.