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Pojo's Yu-Gi-Oh Card of the Day

Brain Jacker
Ultra Rare

FLIP? Equip this card to a monster on your opponent's side of the field and treat it as an Equip Card. Take control of the monster that is equipped with this card. Increase your opponent's Life Points by 500 points during each of his/her Standby Phases.

Type - Fiend/Effect
Card Number - FET-EN034 

Card Ratings
Traditional: 2.03
Advanced: 2.47

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 05.19.05

 

ExMinion OfDarkness
Brain Jacker
So, SO close to being good...

Snatch Steal has ended more games than I can count, and Snatch Steal on an opponent's BLS has probably done more to anger YGO players than many other problems with the game. So what's so bad about Snatch Steal in monster form?

The way it's ruled, this thing MUST survive the attack in order to get the monster. If he's destroyed, then you're not gonna get to keep their monster. So you have to use another card to protect it (and 2 for 1s are never good when you're putting out the 2). If you set this on the first turn, and the opponent sets a monster, you STILL have nothing to steal.

If it could take face-downs, it'd be great. If it still got its effect after being destroyed in battle, then it'd be even better (and players would have even more reasons to run 2 Nobleman of Crossout.) But sadly, it's just not that good.

1.25/5
 

Coin Flip
Brain Jacker, the card that Rafflesia Seduction and Jowls of Dark Demise only wish they were. Well, sorta. The good side to Brain Jacker is that it works perfectly for long periods of time. The bad side is that it requires a face up monster. LP gain is nothing. This card also needs to remain on the field, but then again, the alternative is not keeping the monster. This monster's effect does not work if it dies before its effect goes off (i.e., by battle or Acid Trap Hole). That last one just sort of hurts this.

Here's the good news – Waboku works great with this card. Here's the bad news – almost nothing else does. While you could use Vengeful Bog Spirit… Well, you could use Vengeful Bog Spirit. Maybe Stumbling. Maybe Big-Tusked Mammoth.

It takes control of a monster and keeps it that way. A lot like Snatch Steal, though I'm trying to avoid the obvious. It's also DARK and a Fiend! Joy for various decktypes. The stats suck, though, giving it little to do outside of the effect.

Traditional: 1.9/5 (Flip effects are slow, and this one can't even be triggered by battle… =\)
Advanced: 2.7/5
 

Lord
Tranorix
Brain Jacker

No, this card isn’t as good as some people think it is. In addition to having lackluster stats, it has a Flip Effect that essentially won’t work if your opponent attacks the monster. That’s right, for Brain Jacker’s effect to work, he must be flipped in a way that won’t kill him; and with only 900 DEF, an opponent’s attack is pretty likely to slaughter your poor Brain Jacker.

Of course, if you do manage to Flip Summon him on your turn (not too hard to do, either. Something like Threatening Roar works nicely for this purpose), his effect is very nice. You essentially get a Snatch Steal that your opponent only gains 500 LP per Standby Phase for, instead of 1000.

Where does this card work well? Burn. Decks revolving around cards like Cannon Soldier can make great use of Brain Jacker, as in addition to already having quite a bit of stall (probably), they also have a surefire way to get rid of that monster before the opponent gains too many LP.

Outside of a Cannon Soldier-heavy Burner (or another deck that can find a real use, of course), however, I’d advise against using Brain Jacker.

Traditional – CCCC: 2/5
Traditional – Cannon Soldier Burn: 3/5
Advanced – CCWC: 2.5/5
Advanced – Cannon Soldier Burn: 3.5/5
OVERALL RATING: 2.8/5
 
Snapper Brain Jacker

Today’s card is Brain Jacker, the monster version of Snatch Steal.

Brain Jacker has anything but good stats; 200 ATK does nothing and 900 DEF can only protect it from the weakest monsters you can think of. It is however a Fiend, giving it a few perks. Yet due to its low ATK, it will rarely be taking advantage of these perks.

When Brain Jacker is flipped it becomes an Equip Card and Equips to an opponent’s monster. While Brain Jacker is equipped to a monster, you gain control of the monster and your opponent gains 500 Life Points every turn.
Now as should be apparent, this is a cheaper version of Snatch Steal, and for all intents and purposes it is. The only problem with this effect is that if Brain Jacker were to be flipped face-up as a result of battle and subsequently die, you won’t get its effect.

This herein lies the problem; due to its unblessed DEF, Brain Jacker will die in battle 99% of the time if it doesn’t have some kind of protection. So if you plan on using Brain Jacker, it would be wise to have some stalling cards handy such as Waboku, Swords of Revealing Light, or just have a Book of Taiyou available and ready to be used right after you Set Brain Jacker.
Despite this shortcoming, Brain Jacker could prove very useful if the right cards are in the right place at the right time. And I’m sure and Fiend Deck that wants to be different could find a way to make Brain Jacker successful.

Advanced: 3/5. I’d probably stick with a Spell card with a similar effect (Creature Swap, Snatch Steal, Enemy Controller, etc.).
Traditional: 2.5/5. If you’re going to use it remember to use protection!
Overall: 2.75/5.
Art: 2/5. I don’t know why it’d need to jack brains as it appears to be its own. We call that being greedy I suppose.
 
Dark Paladin Brain Jacker

Well, simply put, this card is Snatch Steal, but better in my opinion. It only gives your opponent 500 lifepoints a turn instead of 1000. The only real downside I see in this card is that it becomes an equip card, but no biggie really.

This card is also DARK which makes it Chaos food and being a FIEND it becomes food for Dark Necrofear. For those of you who don't have Snatch Steal, run a Fiend deck, or would like an extra Snatch Steal, then by all means, pick up one of these.

Sorry for the short review today, but I said all I needed to.

Ratings:

Traditional: 2.5/5
Traditional Fiend: 3.1/5
Advanced: 2.9/5
Advanced Fiend: 3.75/

Art: 4.0/5 Nice, really nice

Star Wars Episode III is out, GO SEE IT, I'm going for the 2nd time today since I saw a midnite show last nite.

You stay classy, Planet Earth :)
 

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