Subject: Need For Speed - The King Welcome to THE ROYAL COURT volume 2 >From The King Crappy title? Greatest title you ever heard? Well, tell me about it in an email. Oh, and comment on the article too, okay? >From Last Week: Well, last time I spoke on Exodia The Forbidden one. Their was one detail that I guess I didn't make clear. The "Beastro Butcher Trick" I referred to is as follows: "Activate Appropriate and deal Damage with Beastro Butcher." In theory, both of you are drawing two cards...but when one of you is going for Exodia, that's not that bad a trade. Anyway, onto this week's tip... THE NEED FOR SPEED Yeah, like I made that up. Anyway, games these days are all about the speed drawing. Most decks have at least two of these cards: Pot of Greed Graceful Charity Mirage of Nightmare Painful Choice Pot of Greed is the most common, since it has virtually no downsides, is easy to come by, and has no cost. Draw Two Cards. Not much else needs to be said. Graceful Charity is the second most common card played. Draw three cards, discard any two. While the hand advantage technically doesn't change...you are thinning your deck by 3 cards. This is important for decks that run high-level monsters and recursion cards...as well as any card that likes running at high speeds. Mirage of Nightmare, while a pain in the rear to Exodia, is a staple in any speed-oriented deck. The ability to draw up to four cards (or more, depending on how you play it) is amazing. Cards like Mystical Space Typhoon, Imperial Order, and the highly useful Solomon's Lawbook make MoN a focus card in speedy decks. I hope I can stress this enough to at least make more people TRY the card before they bash it. But, I'm not a judge...I'm a King. Painful Choice. Only the truly suicidal, or radically prepared, need apply here. More often than not, decks that pack recursion love it...decks that depend on every draw hate it. It's a preference thing. Personally, I'm among the love crowd. (HIPPIE!) Well, not that much love. Anyway, Painful Choice is really funny when played correctly. If you run Magician of Faith or Mask of Darkness, through that game-winning magic or trap in the graveyard. Your opponent will laugh as you throw away your one saving card to the graveyard...then cry when you flip that Magician or Mask. Discard, return, smashy-smashy. It's simple math. Oh, either that or you throw away your last chance at a win by chucking that other card you needed. But, who's counting? Now...how else can we speed up a deck? Card Of Safe Return Appropriate These cards are very situational. CoSR is best used in Exodia (see previous artical), but can also be used in a Deck Destruction Deck. Face it, since you'll be using Cyber Jar and Morphing Jars over and over again thanks to The Shallow Grave, might as well get some cards out of it. DOWNSIDE is that you might deck before your opponent. But, if you run a 60-carder...might as well. Appropriate is best used in the Beastro Butcher Combo. Hit Ctrl + Home to find an explaination. How ELSE can we do the speed thing? Taking a note from American Pie, I present to you the Yu-Gi-Oh rule of three! Nimble Momonga Giant Germ Mystic Tomato Shining Angel UFO Turtle Mother Grizzly Giant Rat Pyramid Turtle These cards (and possibly some I've forgotten) are best used in three's. Death of one creates one or two copies of the card from your deck. Upside: Deck thins. Downside: If they're in your hand, you're screwed. Don't forget that you're putting monsters on the field...but that's a different article. Let's keep speeding! What about those funny magic and traps? Magical Hats Reasoning Gamble Fiend Comedian With the exception of MH, these cards can quite possibly kill you, but I'll be damned if they don't annhilate your deck as far as cards go. It's possible to lose a crapload of cards, good or bad. But if you want speed...or a deck that self-decks...then these are the cards for you. Hey, a self-decking deck...that's an idea! (Later, King...later.) Quick! Name two monsters that draw cards! TIMES UP! Here they are: Des Lacooda Airknight Parshath Here are two cards that see a lot of play. Stall decks use Des, Beatdowns use Airknight. Personally, I prefer Airknight...but either is good depending on the situation. Des isn't going to get nailed by those pesky Mirror Forces either. Oh, and just in case you are wondering: Des is one of those funny "Flip me, Hide me" guys that draws a card each time he's flip summoned. And to wrap this up, we look at the two cards that says speed like no other. Sangan and Witch of the Black Forest! Hands down the top two speed-oriented monsters you can find. While they don't get you those high-level monsters...who cares? Most decks can pick 90% of their monsters with Witch alone! Add all these together, and you can zip through your deck with ease! There's nothing better... ... ...except a good warrior deck, that is. Until next time, LONG LIVE THE KING! kingsnake_007@yahoo.com __________________________________