From: Kyle Maier T) Subject: (Your Name's) Yu-Gi-Oh Top 10 List - Top 10 blah blah blah Kyle's Yu-Gi-Oh Top 10 List - Top 10 Cards I Own 10. Divine Wrath. This card is here because it usually helps me survive for a while in my duels. The people I play against use Lava Golem/Gravity Bind to beat me usually, so this works good: a high speed card with a relatively low cost, what's not to like? 9. XYZ-Dragon Cannon. I like this card because it has a pretty sweet effect: discard one card from your hand to destroy any card on your opponent's side of the field. If you have a full hand, your opponent's field could be decimated, and with 2800 attack, in two turns at the most you'll have won the duel. Pretty simple. 8. Golem Sentry. This card isn't half bad, in my opinion. Reusable population control. I really like it in my Beatdown deck, actually: send back one of your opponent's stronger monsters, then crush the little ones with strong four-star monsters...an obvious strategy, but it usually works. 7. Ultimate Baseball Kid. This is one of my favorite cards because it's the key to my Fire deck. My easier strategy is just to get three of these out, & then two other Fire monsters, then I have three three-star monsters at 4500 ATK; that's not really easy to beat. 6. Blue-Eyes Toon Dragon. This is here for two reasons: one, because it's relatively easy to use, and two, because it's the first secret rare I pulled from any booster packs, ever. 5. Ninja Grandmaster Sasuke. A decently powerful four-star monster, with the power to destroy any monster in face-up Defense position immediately. Use Zero Gravity, summon it, kick anyone's butt. 4. Mystical Space Typhoon. A quickplay spell, destroys ANY magic or trap cards, even your own. I could build some decent combos with that in mind. 3. Pot of Greed. This one should be obvious. Two extra cards, essentially for free? A no-brainer. 2. Spear Cretin. This is a good one because, as long as you flip it first, when it's sent to the graveyard for any reason, you get to Special Summon one monster from the graveyard in face-up attack or face-down defense position. Unfortunately, so does your opponent. Really good if you had to discard a powerful monster, or to get back one you need for a Fusion. 1. Relinquished. This one will probably be argued with, but it's one of the cornerstones of my Mimicry deck. Seriously, though, it's pretty good some of the time, especially against someone with a deck built around one powerful monster, like Blue-Eyes, or Gate Guardian, etc. It's ironic to me, beating them like that. It reminds me of a quote: "Stop hitting yourself, stop hitting yourself..." Kyle Maier voojajig@yahoo.com