From: Ahmed Perez Date: Apr 23, 2005 1:48 AM Subject: Ahmed's top ten BOUNCY cards Hey whats up, I'm back with another top ten and it feels good. Theres a new deck type that has appeared recently and its pure BOUNCE. There are many ways to run a bouncy deck. Stalling is a popular way, relying on your opponent attacking is a less used way. Here are the top ten BOUNCY cards. 10. Nightmare Penguin= This card was given 10 because it can bounce ANYTHING on your opponent's side of the field. It also can boost your WATER monsters. A bouncy WATER deck is popular. Plus it's not a flip effect. 9. Gravekeeper's Guard= High defense, and a dark, plus it can attack under Messenger of Peace. 8. Wall of Illusion= It's whenever it's attacked plus it has decent defense. Problem is it needs to get attacked so not good to use in a stall. 7. Legendary Jujitsu Master= It stalls and bounces your opponent whenever its attacked while in defense. It shares the problem of needing to be attacked. 6. Penguin Soldier= Bounces 2 monsters and can attack through anything. It also gets a mini boost from Nightmare Penguin and it can be dumped for Abyssal Soldier. 5. Compulsory Evacuation Device= Bounces a monster on either side. This card is ran in a lot of non bounce decks and one of the only non monster bouncers. 4. Phoenix Wing Wind Blast= This sets back your opponent a monster and a turn. The bad thing is it wastes resources and is a bad top deck. 3. Back to Square One= Same as Phoenix Wing Wind Blast but is a little faster and is deadlier against tribute monsters. 2. Golem Sentry= The second re-usable bouncer plus it has 1800 defense. Too bad that monsters in most decks are 1900+. A good candidate for stall. 1. Guardian Sphinx= Although a tribute it has reasonable defense, a self re-usable effect, and an outstanding effect. ALL MONSTERS ON YOUR OPPONENTS SIDE OF THE FIELD. Another bad thing is you must flip it yourself. Ther have been many cases where my opponent attacks it just so I didn't get the effect. Ok now you see the potentialy lethal bounce cards. Most of the good ones are rock. Sounds like rock monsters bring bouncing and defense (two attributes that work well together) These type of decks are very annoying and are close top perfect. I only see this deck running good in Advanced. 3 Dust tornadoes, Mystical Space Typhoon, Breaker the Magical Warrior, 2 Mobius, 2 Chiron, and Heavy Storm is all I see could bring a stall one down. Phoenix doesn't work because it will get bounced. Breaker does't get bounced much. Hate me or love me at Ghostku1@yahoo.com