Top 10 PSV Cards New set, new top 10 subject. Lets skip the talk, and proceed. 1. Premature Burial - Better than Call for the Haunted in my opinion. Use it anytime during your turn, only a measly 800 lps. Get back Witch and Sangan, sacrifice them to reuse the effect. A must for any Exodia deck. 2. Michizure - Can be comboed in SO many different ways. Better than Trap Hole in my opinion. Replace Trap Hole and add this. 3. Call for the Haunted - Another Monster Reborn like card. Too bad it’s only your graveyard. Differences from Premature are that it’s free, and it’s a trap. I’d rather pay 800 to use it on my turn anytime I want, thanks anyway. 4. Jinzo - This is a game breaker. People like me who use lots of traps hate this card. The only downside to the user is that you can’t Magic Drain anyone. Stop their traps, and finish them. Beware of Summoned Skull though. 5. Magic Drain - A better Magic Jammer in my opinion. No cost. They can choose to discard another magic to activate the magic they just used, but usually if they do it helps you. Try to get 3 in your deck. 6. Imperial Order - Stops ALL Magics. No worrying about Raigeki, Change of Heart, or any of those nasties. I don’t think ANYTHING (excluding Jinzo) can stop this card besides Trap Master, which no one uses. You can also choose to not pay and discard it. Restricted to 1 for sure. 7. Goblin Attack Force - 2300 attack? 0 defense? What’s the catch? A simple one: In defense mode after it’s attack, and unable to change it from defense mode the next turn. You might say, “Wow, that sucks”, but I say, “Wow, it stops Wall of Illusion!” This is the strongest 4 star monster out, and it can even do ‘Hit and Runs’, meaning attacking a weaker card an opponent has (lets say Magician of Faith just used her effect, and SS is backing it up), and going into defense so you don’t lose life points. Add it now. 8. Morphing Jar #2 - A poor man’s Cyber Jar. Will be restricted to 1 soon, but still a solid card. You can keep drawing and drawing until you get a monster, so that may mean getting those heavy hitters out (Raigeki, Change of Heart, etc.). 9. Chain Destruction - Doesn’t look too good at first, but can really shut down an opponent if used right. He may set down a MoF, but at the cost of his other 2... Same with any other monster. Severely limits their choices. 10. Hayabusa Knight - Combine this with Axe of Despair, and boy is this card DEADLY. 4000 damage in one turn, more than a Blue Eyes. Killing 2 face downs. ONLY works well with Axe of Despair. Good card for beatdowns. And there it is. Any comments, questions? Anything’s welcome, as long as you A) Don’t use all caps, and B) Spell correctly. Contact me at Vyse0wnzj00@hotmail.com. -Vyse