Pokemon FireRed/LeafGreen FAQ/Walkthrough Version 0.4 February 2, 2005 by Matt Johnson - shika@mail.com Table of Contents ================= 0. Legal Information 1. Things You Should Know 1a. Controls 1b. Version-Exclusive Pokemon 1c. What's New? 1d. Abilities 1e. Contact Moves 1f. Ability: Soundproof 1g. Special Conditions 1h. Evil Status Effects 1i. Weakness Chart 1j. Nature List 1k. Frequently Asked Questions 2. New Beginnings and the First Badge 2a. Pallet Town - Shades of Your Journey Await! 2b. Gary Battle 1 2c. Leaving Home 2d. Viridian City - An Eternally Green Paradise 2e. Back to Pallet 2e1. The Pokedex 2f. Gary Battle 2 2g. Past Viridian 2g. Viridian Forest 2h. Pewter City - A Stone Gray City 2i. Pewter City Gym 2j. Brock, the Rock-Solid Pokemon Trainer! 2k. TM... what? 3. Speed, Bad Guys, Greedy Nerds, and the Second Badge 3a. Go Fast. Quick, Like a Bunny. 3b. Let's Buy a Magikarp! 3c. Mt. Moon 3d. Dome or Helix? 3e. The Point of No Return... Sorta 3f. Cerulean City - A Mysterious, Blue Aura Surrounds It 3g. Gary Battle 3 3h. Nugget Bridge 3i. The Road to Bill's House 3j. Cerulean City Gym 3k. Misty, the Tomboyish Mermaid! 4. Boat Rides, HM Monstrosities, and the Third Badge 4a. Vermilion City - The Port of Exquisite Sunsets 4b. The S.S. Anne 4c. Gary Battle 4 4d. Cut Sucks. 4e. We Need Farfetch'd! 4f. Diglett's Cave 4g. Mr. Mime Is Mandatory! 4h. The Worst HM in the History of Pokemon 4i. Pewter Revisited 4j. Snorlax Blocks the Way 4k. Vermilion City Gym 4l. Lt. Surge, the Lightning American! 5. More Bad Guys and the Fourth Badge 5a. The Path to Darkness 5b. Rock Tunnel 5c. Lavender Town - The Noble Purple Town 5d. Gary Battle 5 5e. Westward 5f. Celadon City - The City of Rainbow Dreams 5g. Celadon City Department Store 5h. Celadon Mansion 5i. Rocket Game Corner 5j. Meet Him, Waste Him - It's Giovanni! 5k. Celadon City Gym 5l. Erika, the Nature-Loving Princess! 6. Paying Respects, Ninjas, and the Fifth Badge 6a. Ascend Pokemon Tower 6b. Wake Up, Snorlax! 6c. Silence Bridge 6d. Cycling Road 6e. Fuchsia City - Behold! It's Passion Pink! 6f. The Safari Zone 6g. Fuchsia City Gym 6h. Koga, the Poisonous Ninja Master 7. Enter the Center, Even More Bad Guys, a Former Gym, and the Sixth Badge 7a. Tea For You 7b. Saffron City - Shining, Golden Land of Commerce 7c. Silph Co. 7d. Gary Battle 6 7e. Giovanni Battle 2 7f. The Fighting Dojo 7g. Saffron City Gym 7h. Sabrina, the Master of Psychic Pokemon! 8. Water to Fire, Raising the Dead, Pointless Quizzes, and the Seventh Badge 8a. Return Home 8b. Cinnabar Island - The Fiery Town of Burning Desire 8c. Raise the Dead 8d. Pokemon Mansion 8e. Cinnabar Island Gym 8f. Blaine, the Hotheaded Quiz Master! 9. The Eighth Badge 9a. Viridian City Gym 9b. The Mystery Gym Leader 10. The Elite Four 10a. Gary Battle 7 10b. Indigo Plateau 10c. Victory Road 10d. Elite Four - Lorelei 10e. Elite Four - Bruno 10f. Elite Four - Agatha 10g. Elite Four - Lance 10h. The True Champion 10i. Aftermath 11. Kanto Extras 11a. Dog Catcher 11b. Rocket Game Corner 11c. Powder Guy 11d. Seafoam Islands 11e. Power Plant 11f. Cerulean Cave 11g. Elite Four, Round Two 11g1. Elite Four - Lorelei 11g2. Elite Four - Bruno 11g3. Elite Four - Agatha 11g4. Elite Four - Lance 11g5. The True Champion 12. Sevii Islands 12a. One Island - Friends Gather at Knot Island 12a1. Mt. Ember 12b. Two Island - Boon Island for Two 12c. Three Island - Kin Island of Family Bonding 12d. Four Island - The Warm, Blue, Floe Island 12e. Five Island - Chrono Island: Where Time Goes 12e1. Rocket Warehouse 12f. Six Island - Fortune Island of Aged Wisdom 12g. Seven Island - Quest Island of Infinity 13. Sevii Extras 13a. Two Island Game Corner 13b. Heracross Fangirl 13c. Trainer Tower 13d. Sticker Dude 13e. Altering Cave 14. Miscellaneous 14a. Effort Values 14a1. Individual Values 14a2. Calculating IVs and Hidden Power 14b. Move Tutors 14c. Machine List 14d. The Trainer Card 14e. Fame Checker 14f. Mystery Gift 14g. Navel Rock 14h. Birth Island 14i. Solution to Lost Cave 15. Matt's Moves 16. Version History 17. Acknowledgements ==================== 0. Legal Information ==================== Hamha! This document is copyright ©2004 by Matt Johnson, aka "dmon2" and "MJShika." However, all copyrights and trademarks found in this document are owned by their respective copyright and trademark holders. No infringement of copyright is intended. This document may be printed, in part or in whole, for personal use ONLY. You may not take any part of this document and display it anywhere without written consent from me, in the form of an e-mail. My e-mail address is at the top and bottom of this document. The following sites have my permission to post this document: GameFAQs - http://www.gamefaqs.com N-Game Guides - http://freewebs.com/nintendogameguides Cheat Planet - http://cheatplanet.com This document is NOT TO APPEAR on the following site: Cheat Code Central - http://www.cheatcc.com Check GameFAQs for the most recent updates. Since I also have a FAQ/Walkthrough for Pokemon Ruby & Sapphire, please specify which game you need help with if you decide to e-mail me. ========================= 1. Things You Should Know ========================= This section is dedicated to helping you actually start the game. Most of it is covered in the pre-game tutorial. ============ 1a. Controls ============ Up, Down, Left, Right - Controls basic movement. Allows you to scroll through (D-Pad) various options and such. L and R - Bring up the Help screens or use them in the menu. A - Use this button to confirm a choice. This button will be the one you'll be using the most often, because it it's the button that controls all decisions. B - This button is used if you want to cancel a choice. You will use this button more when you obtain the Running Shoes (or if you mess up a lot). Select - Once you get Key Items, you can set one to Select. This allows you to use that item while out of battle without having to open up the Start Menu each and every time. Select also allows you to change the order of items in your pack. Simply press Select on an item, use the D-Pad to scroll through your pack, and press Select again to set its new position. Start - Brings up the Start Menu. ============================= 1b. Version-Exclusive Pokemon ============================= What, you thought that you could "catch 'em all" in just one game? Now, what kind of company would The Pokemon Company be if they didn't try and squeeze every cent out of you they could? ^_^ No, you'll be trading between the games if you want them all. Here's the list: o---------o | FIRERED | o---------o Scyther, Scizor, Delibird, Psyduck, Golduck, Murkrow, Ekans, Arbok, Wooper, Quagsire, Qwilfish, Elekid, Electabuzz, Oddish, Gloom, Vileplume, Skarmory, Shellder, Cloyster, Growlithe, Arcanine o-----------o | LEAFGREEN | o-----------o Pinsir, Mantine, Slowpoke, Slowbro, Slowking, Staryu, Starmie, Vulpix, Ninetales, Bellsprout, Weepinbell, Victreebel, Magby, Magmar, Remoraid, Octillery, Misdreavus, Azurill, Marill, Azumarill, Sneasel =============== 1c. What's New? =============== This section is dedicated to pointing out brand-new things that make their debut in this game, as well as things that have changed from the color games. Things like the following: 1. When one of your Active Pokemon levels up, blue lines will appear from it. 2. If another Pokemon levels up but isn't active, its picture and new level will appear in the upper right corner. 3. When you capture a Pokemon, stars will appear around the ball's center. 4. The items now have pictures to show what they look like. 5. When you view your Pokemon's stats, the Pokemon's icon will jump based on your current HP and status. Even their cries change. That's cool. 6. After you give Celio the Sapphire, head to the Elite Four. Have fun! 7. Text is now color-coded: blue for boys, red for girls, black for info. 8. There's a Revive instead of a HP Up in Mt. Moon (gonna need help w/these). 9. You can move an item from a Pokemon straight to the PC. 10. When you capture an extra Pokemon, it will tell you what Box it went to. 11. You get 600 steps instead of 500 while in the Safari Zone. 12. Elevators are now time-based. You'll be stuck there longer depending on the distance between selected floors. 13. You can no longer deposit into your PC anything that isn't a disposable Item (no Key Items, no Poke Balls of any kind, no nothing). 14. The Lapras you receive in Silph Co. is Lv.25 instead of Lv.15. 15. Revive a fossil and find that it's only Lv.5 instead of Lv.30! 16. Dragonair can now be found by fishing with the Super Rod in Safari Zone. 17. The Moon Stone in Pokemon Mansion has been moved. 18. The first question in Cinnabar Gym has been changed (for clarification). 19. The last question in Cinnabar Gym has been slightly changed. 20. Moltres now resides in Mt. Ember instead of Victory Road. 21. Indigo Plateau's Pokemon Center now has Gym music. 22. Jr. Trainers are the only Trainers from the color games that no longer exist. They are now called Picnicker (female) and Camper (male). 23. The Unknown Dungeon is now called "Cerulean Cave." 24. The TM/HM list copies that of Ruby and Sapphire. 25. Text for Hail damage has been changed (pelted instead of stricken). 26. When you white out, it walks you through what happens. 27. You can see items being used on your Pokemon. 28. When you load your game, it will recap recent events in case you forgot. Find anything I missed? E-mail me. ============= 1d. Abilities ============= Each specie of Pokemon has one (sometimes two, but only one of the two at a time) of 76 different Abilities (plus two you can only get through using a cheat device, so 78 if you count that) that are designed to help it in battle. This is a list of each and every one of them. o----------o------------------------------------------------------------------o | AIR LOCK | Weather effects are cancelled. This means that Solarbeam | o----------o still requires a charge, Thunder can miss in rain, etc. | | | | Available To: Rayquaza | o-----------------------------------------------------------------------------o o------------o----------------------------------------------------------------o | ARENA TRAP | Your current Pokemon cannot flee unless they are Flying- | o------------o type or have either the Levitate or Run Away Abilities. If | | none are true, the only way to escape is to faint, use | | Baton Pass, or defeat whatever it is that's Trapped you. | | | | Available To: Trapinch, Diglett, Dugtrio | o-----------------------------------------------------------------------------o o--------------o--------------------------------------------------------------o | BATTLE ARMOR | Your foe's moves will never land a critical strike. | o--------------o | | | | Available To: Anorith, Armaldo, Kabuto, Kabutops | o-----------------------------------------------------------------------------o o-------o---------------------------------------------------------------------o | BLAZE | When this Pokemon's HP fall below 1/3, Fire-type moves deal | o-------o 1.5x normal damage. | | | | Available To: Torchic, Combusken, Blaziken, Charmander, Charmeleon, | | Charizard, Cyndaquil, Quilava, Typhlosion | o-----------------------------------------------------------------------------o o-----------o-----------------------------------------------------------------o | CACOPHONY | Sound moves fail when used with this Pokemon in play. See | o-----------o the "Ability: Soundproof" section for a list of all such | | moves. | | | | Available To: None. Nobody's got it, but it IS there... | o-----------------------------------------------------------------------------o o-------------o---------------------------------------------------------------o | CHLOROPHYLL | While Sunny Day is in effect, this Pokemon's speed will | o-------------o rise. This does not mean "Speed goes up by 1 level" and | | will still allow you to boost it up six times. | | | | Available To: Seedot, Nuzleaf, Shiftry, Oddish, Gloom, Vileplume, | | Bellossom, Tropius, Bellsprout, Weepinbell, Victreebel, | | Tangela, Hoppip, Skiploom, Jumpluff, Sunkern, Sunflora, | | Exeggcute, Exeggutor | o-----------------------------------------------------------------------------o o------------o----------------------------------------------------------------o | CLEAR BODY | The Intimidate Ability and moves that lower stats, such as | o------------o Growl or Leer, fail when used on this Pokemon. | | | | Available To: Tentacool, Tentacruel, Beldum, Metang, Metagross, Regirock, | | Regice, Registeel | o-----------------------------------------------------------------------------o o------------o----------------------------------------------------------------o | CLOUD NINE | Weather effects are cancelled. This means that Solarbeam | o------------o still requires a charge, Thunder can miss in rain, etc. | | | | Available To: Psyduck, Golduck | o-----------------------------------------------------------------------------o o--------------o--------------------------------------------------------------o | COLOR CHANGE | Pokemon's type changes to the type of move that directly | o--------------o damaged it last. | | | | Available To: Kecleon | o-----------------------------------------------------------------------------o o--------------o--------------------------------------------------------------o | COMPOUNDEYES | Accuracy of this Pokemon's attacks is multiplied by 130%. | o--------------o | | | | Available To: Nincada, Venonat, Venomoth, Yanma, Butterfree | o-----------------------------------------------------------------------------o o------------o----------------------------------------------------------------o | CUTE CHARM | When a contact move is done to this Pokemon, and the foe is | o------------o of the opposite gender, there is a 30% chance the foe will | | be inflicted with Attract. See the "Contact Moves" section | | for a list of all such moves. | | | | Available To: Skitty, Delcatty, Igglybuff, Jigglypuff, Wigglytuff, | | Cleffa, Clefairy, Clefable | o-----------------------------------------------------------------------------o o------o----------------------------------------------------------------------o | DAMP | This awkward Ability forbids self-destruction. | o------o | | | | Available To: Psyduck, Golduck, Wooper, Quagsire, Poliwag, Poliwhirl, | | Poliwrath, Politoed | o-----------------------------------------------------------------------------o o---------o-------------------------------------------------------------------o | DRIZZLE | Rain Dance starts when this Pokemon enters battle. This | o---------o lasts the entire battle, unless Sandstorm or Sunny Day is | | used, or a Pokemon with the Sand Stream or Drought | | Abilities is brought into play. | | | | Available To: Kyogre | o-----------------------------------------------------------------------------o o---------o-------------------------------------------------------------------o | DROUGHT | Sunny Day starts when this Pokemon enters battle. This | o---------o lasts the entire battle, unless Rain Dance or Sandstorm is | | used, or a Pokemon with the Drizzle or Sand Stream | | Abilities is brought into play. | | | | Available To: Groudon | o-----------------------------------------------------------------------------o o------------o----------------------------------------------------------------o | EARLY BIRD | Sleep lasts for half the duration it normally would. | o------------o | | | | Available To: Girafarig, Doduo, Dodrio, Seedot, Nuzleaf, Shiftry, Natu, | | Xatu, Ledyba, Ledian, Houndour, Houndoom, Kangaskhan | o-----------------------------------------------------------------------------o o--------------o--------------------------------------------------------------o | EFFECT SPORE | When a contact move is done to this Pokemon, there is a 10% | o--------------o chance the foe will be inflicted with Sleep, Poison, or | | Paralyze. See the "Contact Moves" section for a list of all | | such moves. | | | | Available To: Shroomish, Breloom, Paras, Parasect | o-----------------------------------------------------------------------------o o------------o----------------------------------------------------------------o | FLAME BODY | When a contact move is done to this Pokemon, there is a 30% | o------------o chance the foe will become Burned. See the "Contact Moves" | | section for a list of all such moves. | | | | Available To: Slugma, Magcargo, Magby, Magmar | o-----------------------------------------------------------------------------o o------------o----------------------------------------------------------------o | FLASH FIRE | When a Fire-type move is done to this Pokemon, Flash Fire | o------------o will activate, granting immunity to direct Fire-type | | damage, as well as making all Fire damage from this Pokemon | | multiply by 150%. | | | | Available To: Vulpix, Ninetales, Growlithe, Arcanine, Houndour, Houndoom, | | Ponyta, Rapidash, Flareon | o-----------------------------------------------------------------------------o o----------o------------------------------------------------------------------o | FORECAST | Type changes depending on the weather. No weather = Normal, | o----------o Hail = Ice, Sunny Day = Fire, Rain Dance = Water. Sandstorm | | does not change this Pokemon's type. | | | | Available To: Castform | o-----------------------------------------------------------------------------o o------o----------------------------------------------------------------------o | GUTS | Attack is multiplied by 150% if this Pokemon is affected by | o------o a Special Condition. | | | | Available To: Taillow, Swellow, Makuhita, Hariyama, Machop, Machoke, | | Machamp, Heracross, Tyrogue, Larvitar, Rattata, Raticate, | | Ursaring | o-----------------------------------------------------------------------------o o------------o----------------------------------------------------------------o | HUGE POWER | Doubles Attack in battle. If this Ability is Skill Swapped, | o------------o Attack is returned to normal. | | | | Available To: Azurill, Marill, Azumarill | o-----------------------------------------------------------------------------o o--------o--------------------------------------------------------------------o | HUSTLE | All damage from this Pokemon is multiplied by 150%. | o--------o Accuracy for this Pokemon's moves is multiplied by 80%. | | | | Available To: Corsola, Delibird, Togepi, Togetic, Remoraid | o-----------------------------------------------------------------------------o o--------------o--------------------------------------------------------------o | HYPER CUTTER | This Pokemon's Attack can not be lowered. If Haze is used, | o--------------o Attack will still be set at +0. | | | | Available To: Mawile, Trapinch, Pinsir, Corphish, Crawdaunt, Gligar, | | Krabby, Kingler | o-----------------------------------------------------------------------------o o------------o----------------------------------------------------------------o | ILLUMINATE | If this Pokemon leads your party, encounter rate goes up. | o------------o | | | | Available To: Chinchou, Lanturn, Volbeat, Staryu, Starmie | o-----------------------------------------------------------------------------o o----------o------------------------------------------------------------------o | IMMUNITY | This Pokemon cannot be Poisoned by any means. | o----------o | | | | Available To: Zangoose, Snorlax | o-----------------------------------------------------------------------------o o-------------o---------------------------------------------------------------o | INNER FOCUS | This Pokemon cannot flinch by any means, even by Fake Out. | o-------------o | | | | Available To: Girafarig, Snorunt, Glalie, Zubat, Golbat, Crobat, Abra, | | Kadabra, Alakazam, Dragonite, Farfetch'd, Sneasel | o-----------------------------------------------------------------------------o o----------o------------------------------------------------------------------o | INSOMNIA | This Pokemon cannot fall asleep by any means, even by Rest. | o----------o | | | | Available To: Shuppet, Banette, Murkrow, Spinarak, Ariados, Drowzee, | | Hypno, Hoothoot, Noctowl | o-----------------------------------------------------------------------------o o------------o----------------------------------------------------------------o | INTIMIDATE | Any foes that are on the field when this Pokemon is first | o------------o brought into battle will have their Attack dropped by 1 | | level. Pokemon with the Hyper Cutter, White Smoke, or Clear | | Body Abilities are immune to this effect. | | | | Available To: Mightyena, Gyarados, Mawile, Salamence, Masquerain, | | Hitmontop, Arcanine, Ekans, Arbok, Stantler, Tauros, | | Snubbull, Granbull | o-----------------------------------------------------------------------------o o----------o------------------------------------------------------------------o | KEEN EYE | Accuracy of this Pokemon cannot be lowered. | o----------o | | | | Available To: Skarmory, Wingull, Pelipper, Sableye, Hoothoot, Noctowl, | | Sneasel, Hitmonchan, Pidgey, Pidgeotto, Pidgeot, Spearow, | | Fearow, Farfetch'd, Sentret, Furret | o-----------------------------------------------------------------------------o o----------o------------------------------------------------------------------o | LEVITATE | Damage-dealing Ground moves fail when used on this Pokemon. | o----------o | | | | Available To: Solrock, Lunatone, Flygon, Baltoy, Claydol, Vibrava, | | Flygon, Koffing, Weezing, Chimecho, Latias, Latios, | | Duskull, Unown, Misdreavus, Gastly, Haunter, Gengar | o-----------------------------------------------------------------------------o o--------------o--------------------------------------------------------------o | LIGHTNINGROD | In a 2-on-2 battle, all Electric attacks done to your team | o--------------o will target this Pokemon, regardless of whether or not it | | was the original target. | | | | Available To: Electrike, Manectric, Rhyhorn, Rhydon, Cubone, Marowak | o-----------------------------------------------------------------------------o o--------o--------------------------------------------------------------------o | LIMBER | This Pokemon cannot become Paralyzed by any means. | o--------o | | | | Available To: Persian, Hitmonlee, Ditto | o-----------------------------------------------------------------------------o o-------------o---------------------------------------------------------------o | LIQUID OOZE | When HP are absorbed (moves like Mega Drain, etc.), the foe | o-------------o loses HP equal to the amount that would have been gained. | | | | Available To: Tentacool, Tentacruel, Gulpin, Swalot | o-----------------------------------------------------------------------------o o-------------o---------------------------------------------------------------o | MAGMA ARMOR | This Pokemon cannot be Frozen by any means. | o-------------o | | | | Available To: Slugma, Magcargo, Camerupt | o-----------------------------------------------------------------------------o o-------------o---------------------------------------------------------------o | MAGNET PULL | If your Pokemon is Steel-type, it can not escape battle. | o-------------o | | | | Available To: Magnemite, Magneton, Nosepass | o-----------------------------------------------------------------------------o o--------------o--------------------------------------------------------------o | MARVEL SCALE | Defense is multiplied by 150% if this Pokemon is affected | o--------------o by a Special Condition. | | | | Available To: Milotic | o-----------------------------------------------------------------------------o o-------o---------------------------------------------------------------------o | MINUS | If a Pokemon with the Plus Ability is this Pokemon's | o-------o partner in 2-on-2, this Pokemon's Special Attack is | | multiplied by 150%. | | | | Available To: Minun | o-----------------------------------------------------------------------------o o--------------o--------------------------------------------------------------o | NATURAL CURE | Upon being recalled, all Special Conditions are healed. | o--------------o | | | | Available To: Roselia, Swablu, Altaria, Corsola, Staryu, Starmie, Celebi, | | Chansey, Blissey | o-----------------------------------------------------------------------------o o-----------o-----------------------------------------------------------------o | OBLIVIOUS | This Pokemon cannot be Attracted by any means. | o-----------o | | | | Available To: Wailmer, Wailord, Illumise, Numel, Barboach, Whiscash, | | Lickitung, Slowpoke, Slowbro, Slowking, Smoochum, Jynx, | | Swinub, Piloswine | o-----------------------------------------------------------------------------o o----------o------------------------------------------------------------------o | OVERGROW | When this Pokemon's HP fall below 1/3, Grass-type moves | o----------o deal 1.5x normal damage. | | | | Available To: Treecko, Grovyle, Sceptile, Bulbasaur, Ivysaur, Venusaur, | | Chikorita, Bayleef, Meganium | o-----------------------------------------------------------------------------o o-----------o-----------------------------------------------------------------o | OWN TEMPO | This Pokemon cannot become Confused by any means. | o-----------o | | | | Available To: Spoink, Grumpig, Spinda, Slowpoke, Slowbro, Slowking, | | Lickitung, Smeargle | o-----------------------------------------------------------------------------o o--------o--------------------------------------------------------------------o | PICKUP | May pick up an item after a battle. | o--------o | | | | Available To: Zigzagoon, Linoone, Phanpy, Meowth, Aipom, Teddiursa | o-----------------------------------------------------------------------------o o------o----------------------------------------------------------------------o | PLUS | If a Pokemon with the Minus Ability is this Pokemon's | o------o partner in 2-on-2, this Pokemon's Special Attack is | | multiplied by 150%. | | | | Available To: Plusle | o-----------------------------------------------------------------------------o o--------------o--------------------------------------------------------------o | POISON POINT | When a contact move is done to this Pokemon, there is a 30% | o--------------o chance the foe will become Poisoned. Poison-types and | | Pokemon with the Immunity Ability are immune to this | | effect. See the "Contact Moves" section for a list of all | | such moves. | | | | Available To: Roselia, Seadra, Qwilfish, Nidoran(F), Nidoran(M), | | Nidorina, Nidorino, Nidoqueen, Nidoking | o-----------------------------------------------------------------------------o o----------o------------------------------------------------------------------o | PRESSURE | When a move is used on this Pokemon, an extra PP is used. | o----------o | | | | Available To: Absol, Deoxys, Dusclops, Articuno, Zapdos, Moltres, Mewtwo, | | Lugia, Ho-oh, Raikou, Entei, Suicune, Aerodactyl | o-----------------------------------------------------------------------------o o------------o----------------------------------------------------------------o | PURE POWER | Doubles Attack in battle. If this Ability is Skill Swapped, | o------------o Attack power is returned to normal. | | | | Available To: Meditite, Medicham | o-----------------------------------------------------------------------------o o-----------o-----------------------------------------------------------------o | RAIN DISH | This Pokemon recovers 1/16 its max HP between turns as long | o-----------o as rain continues to fall. | | | | Available To: Lotad, Lombre, Ludicolo | o-----------------------------------------------------------------------------o o-----------o-----------------------------------------------------------------o | ROCK HEAD | This Pokemon takes no recoil damage. | o-----------o | | | | Available To: Aron, Lairon, Aggron, Rhyhorn, Rhydon, Geodude, Graveler, | | Golem, Bagon, Shelgon, Relicanth, Cubone, Marowak, Onix, | | Steelix, Sudowoodo, Aerodactyl | o-----------------------------------------------------------------------------o o------------o----------------------------------------------------------------o | ROUGH SKIN | When a contact move is done to this Pokemon, the foe will | o------------o be damaged by 1/16 their max HP. See the "Contact Moves" | | section for a list of all such moves. | | | | Available To: Carvanha, Sharpedo | o-----------------------------------------------------------------------------o o----------o------------------------------------------------------------------o | RUN AWAY | This Pokemon will always be able to flee or switch out, | o----------o even if the foe has used Mean Look or has otherwise trapped | | it. | | | | Available To: Poochyena, Doduo, Dodrio, Aipom, Dunsparce, Ponyta, | | Rapidash, Rattata, Raticate, Sentret, Furret, Snubbull, | | Eevee | o-----------------------------------------------------------------------------o o-------------o---------------------------------------------------------------o | SAND STREAM | Sandstorm starts when this Pokemon enters battle. This | o-------------o lasts the entire battle, unless Rain Dance or Sunny Day is | | used, or a Pokemon with the Drizzle or Drought Abilities is | | brought into play. | | | | Available To: Tyranitar | o-----------------------------------------------------------------------------o o-----------o-----------------------------------------------------------------o | SAND VEIL | While Sandstorm is in effect, this Pokemon's evasion will | o-----------o rise. This does not mean "Evasion goes up by 1 level" and | | will still allow you to boost it up six times. Pokemon with | | this Ability are protected from Sandstorm damage. | | | | Available To: Sandshrew, Sandslash, Cacnea, Cacturne, Gligar, Diglett, | | Dugtrio | o-----------------------------------------------------------------------------o o--------------o--------------------------------------------------------------o | SERENE GRACE | Effect percentages double. | o--------------o | | | | Available To: Jirachi, Chansey, Blissey, Togepi, Togetic, Dunsparce | o-----------------------------------------------------------------------------o o------------o----------------------------------------------------------------o | SHADOW TAG | Foe's switching and fleeing is prevented. | o------------o | | | | Available To: Wynaut, Wobbuffet | o-----------------------------------------------------------------------------o o-----------o-----------------------------------------------------------------o | SHED SKIN | Between turns, if this Pokemon is affected by a Special | o-----------o Condition, there is a 1-in-3 chance that it will be healed. | | | | Available To: Silcoon, Cascoon, Seviper, Ekans, Arbok, Metapod, Kakuna, | | Dratini, Dragonair, Pupitar | o-----------------------------------------------------------------------------o o-------------o---------------------------------------------------------------o | SHELL ARMOR | Your foe's moves will never land a critical strike. | o-------------o | | | | Available To: Shellder, Cloyster, Corphish, Crawdaunt, Omanyte, Omastar, | | Krabby, Kingler, Lapras, Clamperl | o-----------------------------------------------------------------------------o o-------------o---------------------------------------------------------------o | SHIELD DUST | Effect percentages are reduced to zero. | o-------------o | | | | Available To: Wurmple, Dustox, Weedle, Caterpie, Venomoth | o-----------------------------------------------------------------------------o o------------o----------------------------------------------------------------o | SOUNDPROOF | Sound moves fail when used with this Pokemon in play. See | o------------o the "Ability: Soundproof" section for a list of all such | | moves. | | | | Available To: Mr. Mime, Whismur, Loudred, Exploud, Voltorb, Electrode | o-----------------------------------------------------------------------------o o-------------o---------------------------------------------------------------o | SPEED BOOST | Speed goes up by 1 level between turns. | o-------------o | | | | Available To: Ninjask, Yanma | o-----------------------------------------------------------------------------o o--------o--------------------------------------------------------------------o | STATIC | When a contact move is done to this Pokemon, there is a 30% | o--------o chance the foe will become Paralyzed. Those with the Limber | | Ability are immune to this effect. See the "Contact Moves" | | section for a list of all such moves. | | | | Available To: Electrike, Manectric, Voltorb, Electrode, Pichu, Pikachu, | | Raichu, Elekid, Electabuzz, Mareep, Flaaffy, Ampharos | o-----------------------------------------------------------------------------o o--------o--------------------------------------------------------------------o | STENCH | If this Pokemon leads your party, encounter rate goes down. | o--------o | | | | Available To: Grimer, Muk | o-----------------------------------------------------------------------------o o-------------o---------------------------------------------------------------o | STICKY HOLD | Held item cannot be stolen. | o-------------o | | | | Available To: Grimer, Muk, Gulpin, Swalot | o-----------------------------------------------------------------------------o o--------o--------------------------------------------------------------------o | STURDY | One-hit KO moves fail when used against this Pokemon. | o--------o | | | | Available To: Aron, Lairon, Aggron, Skarmory, Donphan, Nosepass. | | Magnemite, Magneton, Onix, Steelix, Pineco, Forretress, | | Shuckle, Geodude, Graveler, Golem | o-----------------------------------------------------------------------------o o--------------o--------------------------------------------------------------o | SUCTION CUPS | Forced switching (Roar/Whirlwind) is prevented. | o--------------o | | | | Available To: Lileep, Cradily, Octillery | o-----------------------------------------------------------------------------o o-------o---------------------------------------------------------------------o | SWARM | When your HP fall below 1/3, Bug-type moves deal 1.5x | o-------o normal damage. | | | | Available To: Volbeat, Heracross, Beautifly, Ledyba, Ledian, Scyther, | | Scizor, Spinarak, Ariados, Beedrill | o-----------------------------------------------------------------------------o o------------o----------------------------------------------------------------o | SWIFT SWIM | While Rain Dance is in effect, your Pokemon's speed will | o------------o rise. This does not mean "Speed goes up by 1 level" and | | will still allow you to boost it up six times. | | | | Available To: Magikarp, Luvdisc, Feebas, Horsea, Kingdra, Lotad, Lombre, | | Ludicolo, Surskit, Clamperl, Huntail, Gorebyss, Relicanth, | | Goldeen, Seaking, Omanyte, Omastar, Qwilfish, Mantine, | | Kabuto, Kabutops | o-----------------------------------------------------------------------------o o-------------o---------------------------------------------------------------o | SYNCHRONIZE | When this Pokemon becomes poisoned, burned, or paralyzed, | o-------------o that Special Condition is mirrored on the foe. Poison-types | | cannot be poisoned, and Fire-types cannot be burned. | | | | Available To: Ralts, Kirlia, Gardevoir, Natu, Xatu, Abra, Kadabra, | | Alakazam, Mew, Espeon, Umbreon | o-----------------------------------------------------------------------------o o-----------o-----------------------------------------------------------------o | THICK FAT | Fire- and Ice-type moves deal half their normal damage when | o-----------o used on this Pokemon. | | | | Available To: Azurill, Marill, Azumarill, Makuhita, Hariyama, Spheal, | | Sealeo, Walrein, Spoink, Grumpig, Snorlax, Miltank, Seel, | | Dewgong | o-----------------------------------------------------------------------------o o---------o-------------------------------------------------------------------o | TORRENT | When your HP fall below 1/3, Water-type moves deal 1.5x | o---------o normal damage. | | | | Available To: Mudkip, Marshtomp, Swampert, Squirtle, Wartortle, | | Blastoise, Totodile, Croconaw, Feraligatr | o-----------------------------------------------------------------------------o o-------o---------------------------------------------------------------------o | TRACE | Copy the foe's Ability until this Pokemon is recalled. | o-------o | | | | Available To: Ralts, Kirlia, Gardevoir, Porygon, Porygon2 | o-----------------------------------------------------------------------------o o--------o--------------------------------------------------------------------o | TRUANT | This Pokemon cannot attack twice in a row. | o--------o | | | | Available To: Slakoth, Slaking | o-----------------------------------------------------------------------------o o--------------o--------------------------------------------------------------o | VITAL SPIRIT | This Pokemon cannot fall asleep by any means, even by Rest. | o--------------o | | | | Available To: Vigoroth, Mankey, Primeape, Delibird | o-----------------------------------------------------------------------------o o-------------o---------------------------------------------------------------o | VOLT ABSORB | Whenever an Electric-type move strikes this Pokemon, it is | o-------------o healed by up to 1/4 its maximum HP instead of losing HP. | | | | Available To: Chinchou, Lanturn, Jolteon | o-----------------------------------------------------------------------------o o--------------o--------------------------------------------------------------o | WATER ABSORB | Whenever a Water-type move strikes this Pokemon, it will be | o--------------o healed by up to 1/4 its maximum HP instead of losing HP. | | | | Available To: Vaporeon, Wooper, Quagsire, Poliwag, Poliwhirl, Poliwrath, | | Politoed, Lapras, Mantine | o-----------------------------------------------------------------------------o o------------o----------------------------------------------------------------o | WATER VEIL | This Pokemon cannot be Burned by any means. | o------------o | | | | Available To: Wailmer, Wailord, Goldeen, Seaking | o-----------------------------------------------------------------------------o o-------------o---------------------------------------------------------------o | WHITE SMOKE | The Intimidate Ability and moves that lower stats, such as | o-------------o Growl or Leer, fail when used on this Pokemon. | | | | Available To: Torkoal | o-----------------------------------------------------------------------------o o--------------o--------------------------------------------------------------o | WONDER GUARD | This Pokemon can only be directly damaged by weaknesses. | o--------------o | | | | Available To: Shedinja | o-----------------------------------------------------------------------------o o---------o-------------------------------------------------------------------o | ------- | No special ability. | o---------o | | | | Available To: None. Nobody's got it, but it IS there... | o-----------------------------------------------------------------------------o ================= 1e. Contact Moves ================= These moves are classified as contact moves; that is, certain things may happen due to you coming in contact with the foe, or touching them in some way. The following Abilities are affected by contact moves: o------------o--------------o------------o--------------o------------o--------o | Cute Charm | Effect Spore | Flame Body | Poison Point | Rough Skin | Static | o------------o--------------o------------o--------------o------------o--------o CONTACT MOVE LIST ----------------- o--------------------------------------------------------------------------o | Aerial Ace Drill Peck Leech Life Scratch | | Ancientpower Dynamicpunch Lick Seismic Toss | | Arm Thrust Endeavor Low Kick Shadow Punch | | Astonish Extremespeed Mach Punch Skull Bash | | Bide Facade Megahorn Sky Uppercut | | Bind False Swipe Mega Kick Slam | | Bite Fire Punch Mega Punch Slash | | Blaze Kick Flail Metal Claw Smellingsalt | | Body Slam Fly Meteor Mash Spark | | Bounce Focus Punch Needle Arm Steel Wing | | Clamp Frustration Outrage Stomp | | Constrict Fury Attack Overheat Strength | | Counter Fury Cutter Peck Submission | | Crabhammer Fury Swipes Petal Dance Superpower | | Cross Chop Guillotine Poison Fang Tackle | | Crunch Headbutt Poison Tail Take Down | | Crush Claw Hi Jump Kick Pound Thief | | Cut Horn Attack Pursuit Thrash | | Dig Horn Drill Quick Attack Thunderpunch | | Dive Ice Ball Rage Tickle | | Dizzy Punch Ice Punch Rapid Spin Vicegrip | | Double Kick Iron Tail Return Vital Throw | | Double-Edge Jump Kick Revenge Waterfall | | Doubleslap Karate Chop Reversal Wing Attack | | Dragon Claw Knock Off Rock Smash Wrap | o---------------o Leaf Blade Rollout o---------------o o------------------------------------------o ======================= 1e. Ability: Soundproof ======================= o------------------------------------------------o Grasswhistle | The Soundproof Ability negates all moves that | Growl | are based on sound. It's helpful to know which | Heal Bell | moves fall into this category, so I've taken | Howl | the liberty of composing this list of moves. | Hyper Voice | Each attack listed to the right is sound-based | Metal Sound | and will fail if used on a Pokemon that sports | Perish Song | the Soundproof Ability. Although no Pokemon in | Roar | the currently known 387 (excluding Munchlax) | Screech | can naturally have the Cacophony Ability, it | Sing | works just like Soundproof. If none of the | Snore | moves are different, why did they exclude it? | Supersonic o------------------------------------------------o Uproar ====================== 1g. Special Conditions ====================== Taken from the Pokemon TCG, I use the term "Special Condition" to refer to major status effects. These can only be inflicted one at a time. BRN - Burn. Attack stat is cut in half. Damaged by 1/8 max HP between turns. Go to a Pokemon Center or use a Burn Heal, Full Heal, or Full Restore to cure this condition. FNT - Faint. Cannot be used in battle. Go to a Pokemon Center or use a Revive, Rare Candy (at Lv.99 or lower), or Max Revive to cure this condition. FRZ - Freeze. Cannot attack. If Flamethrower or Fire Blast is used on the Frozen Pokemon, said Pokemon will defrost. Also, if said Pokemon uses Flame Wheel or Sacred Fire, user will also defrost. May defrost after a random number of turns. Go to a Pokemon Center or use an Ice Heal, Full Heal, or Full Restore to cure this condition. PAR - Paralyze. Speed is cut by 75%, 20% chance per turn of being immobilized. Have the move Smellingsalt used on you, go to a Pokemon Center, or use a Parlyz Heal, Full Heal, or Full Restore to cure this condition. PSN - Poison. HP will drop by 1/16 between turns. The exception to this is if the PSN status is inflicted by the use of Toxic or Poison Fang, in which case poison damage begins at 1/16 max HP and increases between turns. Outside of battle, each Pokemon inflicted with the PSN status will lose 1 HP for every four steps taken by the Trainer. Go to a Pokemon Center, or use a Full Heal, Full Restore, or an Antidote to cure this condition. SLP - Sleep. Cannot attack unless Sleep Talk is used. Will wear off in battle after a random amount of turns. If the SLP status is inflicted by use of Rest, it will wear off in two turns (one if the Pokemon has the Early Bird Ability). Go to a Pokemon Center, or use a Full Heal, Poke Flute, Full Restore, or an Awakening to cure this condition. ======================= 1h. Evil Status Effects ======================= These status effects are evil because there's no limit to how many you can put on a Pokemon. To cure the evil status effects, simply switch out... if you can. They have no abbreviations, but the list goes like this: 1. Attract. The foe of the opposite gender falls in love with the user. As a result, they have a 50% chance of not attacking. Don't want to hurt the ones you love, right? Use the move Attract to obtain this effect. Wears off when the user of Attract is recalled. 2. Confuse. The foe becomes more confused than a hungry baby at a topless club, which means there's a 50% that the foe will hurt itself. Use Swagger, Flatter, Confuse Ray, Supersonic, Confusion, Psybeam, or Water Pulse to obtain this effect. Will wear off after a random amount of turns. You may also use a Full Heal or Full Restore to cure this condition. Note that you can also confuse yourself by using Petal Dance, Outrage, or Thrash. 3. Curse. The foe is afflicted by a vicious curse that takes 1/4 of a foe's max HP between turns at a one-time cost of 50% the user's max HP. Have a Ghost-type use the move Curse to obtain this effect. 4. Disable. The foe's last successfully performed move is disabled, preventing its use for a random number of turns. Use the move Disable to obtain this effect. Only one move can be Disabled per Pokemon at any given time. 5. Flinch. This effect can only be seen if the Pokemon trying to obtain this effect is faster than its foe. The foe will retract in fear for one turn, preventing them from attacking. Equip a Pokemon with the King's Rock item or use Astonish, Bite, Extrasensory, Fake Out, Headbutt, Needle Arm, Rock Slide, or Sky Attack to obtain this effect. 6. Imprison. The foe can no longer use moves the user knows. Use Imprison on a Pokemon that shares a move with your Pokemon to obtain this effect. 7. Seeded. Seeds are planted on the foe's body, sucking their life away at a rate of 1/16 the foe's max HP between turns. Note that Grass- types cannot be seeded. Use Leech Seed to obtain this effect. 8. Taunted. The foe becomes enraged, forcing them to only use moves that cause direct damage for two turns. Use Taunt to obtain this effect. 9. Trapped. The Pokemon cannot escape battle. Most will wear off between 3-5 turns after use. Have either the Arena Trap* or Shadow Tag Ability, be a Metal-type against a Pokemon with the Magnet Pull Ability, or use Bind, Fire Spin, Ingrain, Mean Look, Sand Tomb, Spider Web, Whirlpool, or Wrap to obtain this effect. * Flying-types, as well as those with the Levitate and Run Away Abilities, are not affected by Arena Trap. ================== 1i. Weakness Chart ================== +--------+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | | |F| | | | | | | |E| | | | | | | | | |P|i| | | | | | | |l| | | | | | | | | |s|g| | | | |G| |F|e| | |D|P|N| | |G| |y|h| | | |W|r|G|l|c|S| |r|o|o| ******************************* | |h|D|c|t| |R|F|a|o|r|y|t|t| |a|i|r| Left type attacks the top type. | |o|a|h|i|B|o|i|t|u|a|i|r|e|I|g|s|m| ******************************* | |s|r|i|n|u|c|r|e|n|s|n|i|e|c|o|o|a| | |t|k|c|g|g|k|e|r|d|s|g|c|l|e|n|n|l| +--------+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Ghost|2|H|2| | | | | | | | | |H| | | |X| Key | Dark|2|H|2|H| | | | | | | | |H| | | | | --- | Psychic| |X|H|2| | | | | | | | |H| | |2| | |Fighting|X|2|H| |H|2| | | | |H| |2|2| |H|2| = Normal damage. | Bug|H|2|2|H| | |H| | |2|H| |H| | |H| | 2 = Super effective. 2x damage. | Rock| | | |H|2| |2| |H| |2| |H|2| |2| | H = Not very effective. .5 damage. | Fire| | | | |2|H|H|H| |2| | |2|2|H| | | X = Immune. No damage. | Water| | | | | |2|2|H|2|H| | | | |H| | | | Ground| | | | |H|2|2| | |H|X| |2| | |2| | | Grass| | | | |H|2|H|2|2|H|H| |H| |H|H| | | Flying| | | |2|2|H| | | |2| |H|H| | | | | |Electric| | | | | | | |2|X|H|2|H| | |H| | | | Steel| | | | | |2|H|H| | | |H|H|2| | | | | Ice| | | | | | |H|H|2|2|2| |H|H|2|2| | | Dragon| | | | | | | | | | | | |H| |2| | | | Poison|H| | | |H| | | |H|2| | |X| | |H| | | Normal|X| | | | |H| | | | | | |H| | | | | +--------+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ =============== 1j. Nature List =============== Hardy: (no change) Bold: +DEF, -ATK Timid: +SPD, -ATK Lonely: +ATK, -DEF Docile: (no change) Hasty: +SPD, -DEF Brave: +ATK, -SPD Relaxed: +DEF, -SPD Serious: (no change) Adamant: +ATK, -SP.ATK Impish: +DEF, -SP.ATK Jolly: +SPD, -SP.ATK Naughty: +ATK, -SP.DEF Lax: +DEF, -SP.DEF Naive: +SPD, -SP.DEF Modest: +SP.ATK, -ATK Calm: +SP.DEF, -ATK Mild: +SP.ATK, -DEF Gentle: +SP.DEF, -DEF Quiet: +SP.ATK, -SPD Sassy: +SP.DEF, -SPD Bashful: (no change) Careful: +SP.DEF, -SP.ATK Rash: +SP.ATK, -SP.DEF Quirky: (no change) ============================== 1k. Frequently Asked Questions ============================== Ha! I remembered to include it this time! Question: IS THIS GAME IDENTICAL TO POKEMON RED AND BLUE? Answer: Well, not exactly. While 99% of the text, Pokemon locations, and Trainers are the same, tiny bits and pieces have been added (like names for the Trainers (Picnicker Kelsey, for example)). For more information on the changes that have been made, I refer you to the "What's New?" section. Question: I CAN'T MAKE UP MY MIND. WHICH VERSION DO I GET? Answer: Get LeafGreen. If you don't have anyone to trade with, LeafGreen can net you the most complete Pokedex. And besides, LeafGreen has all the cool Pokemon anyway (like Ninetales). Question: I DON'T HAVE FIRERED/LEAFGREEN. WHAT POKEMON AM I LOSING OUT ON? Answer: See section 1b, "Version-Exclusive Pokemon." Question: I WANT 184 RARE CANDIES, MAX REVIVES, AND MAX ELIXIRS! Answer: Too bad. No glitch from the original games works in the new versions, including the one that let you get Mew. Nintendo made sure of that (even moved a Gambler (Gamer) to be absolutely certain). Question: CAN I GET MY OLD [Pokemon] BACK FROM [Pokemon game for GB{C}]? Answer: No, you can't. As of this game's release, you can get every Pokemon back except Mew (unless you've got an imported Pokemon Emerald) and Celebi (unless you trade it from someone who has the JP Colosseum Bonus Disc in which you get Celebi). Most Pokemon from Johto are found in Pokemon Colosseum, which can also connect to Pokemon Ruby & Sapphire. You can connect this game to Pokemon Ruby & Sapphire, but not right away; you have to beat the Elite Four and complete a certain quest first. You also can't have any series 2 (152-251) or series 3 (252-386) Pokemon until you beat the Elite Four. Question: MOM WON'T BUY THIS GAME FOR ME. LINK ME TO THE ROM! Answer: Nah... Question: FISHING IN RUBY & SAPPHIRE SUCKED! DO THEY KEEP THE SAME METHOD? Answer: Actually, no! True to the original, simply use the rod to fish. Question: MY POKEMON STOPS EVOLVING, BUT I DIDN'T PRESS B! WHAT'S GOING ON? Answer: Your Pokemon has a friendship-based evolution, and if it were to evolve, your Pokedex would go haywire and explode because it doesn't know what your new Pokemon is. To stop this from happening, beat the Elite Four and have at least 70 Pokemon owned in your Pokedex to get the National Pokedex, which allows entries for all 386 Pokemon. After that, just level up. Question: DO THE BUTTON-PRESSING TRICKS FOR CATCHING POKEMON STILL WORK? Answer: They never worked. Nintendo has confirmed that there are no existing "tricks" for catching Pokemon. Press all the buttons you want when the Poke Ball is being thrown and you can press A and B 500 times for all I care. It won't get you anywhere. Question: WHAT STARTER SHOULD I PICK? WHICH IS THE EASIEST/HARDEST TO RAISE? Answer: Professor Oak's got that area covered. Bulbasaur's the easiest to raise, because the first two Gyms get thrashed by it, and it evolves to its final form the earliest. Squirtle takes a little more time than Bulbasaur, but has an easy time against the first Gym, but a hard time with the second. Charmander takes the longest to raise and has weak attacks for most of its technique-learning life, and gets the crap stomped out of it by the first two Gyms. You'll need assistance if you pick her. Question: WHAT DO YOU MEAN BY "COLOR GAMES" AND "METAL GAMES?" Answer: Red and Blue (colors), Gold and Silver (metals). Question: ALT + 130 FOR é! Answer: Yeah, I know. It's just that some browsers out there can't see it, and no one really cares anyway. "Pokemon" is just fine. Question: I'M POOR! WHAT'S A FAST WAY TO GET MONEY? Answer: If you've defeated the Elite Four at least once, the best spot for earning cash is near Selphy's house at Resort Gorgeous, by far. Position yourself on the western beach so Jacki (far left), Destin (top), Gillian (center), and Celina (below Gillian) are all visible, then use the VS Seeker. Assuming all four want to battle, defeating them will get you 21,368 money. Activate the Amulet Coin in the four battles for a total of 42,736 money. After that, take your 100 steps (it should only be around 60 since you have to walk to each person) and use the VS Seeker again. You can have over 500,000 money in less than thirty minutes. How cool is that? Don't have the Amulet Coin? It's upstairs in the building connecting Cycling Road and Celadon City. You must have at least 40 Pokemon owned in the Pokedex, so make sure you meet that requirement. Question: THEY TOLD ME MY POKEMON HAS POKERUS. WHAT IS THAT? Answer: You have been graced with the most awesome thing since the invention of held items, the Pokerus. Pokerus is shown as PKRS on the Summary Screen (and only there), and you can find it where a status effect would normally be shown (it'll only appear if there is no status). What it does is double EV points given from a particular battle. For example, for every Diglett your Pokemon slaughters, it gets 1 point in Speed. If the slaughterer is infected with PKRS, it would receive double the points, or 2. Now let's say that this certain Pokemon is equipped with the Macho Brace for double points again, or 4. This means that Diglett will give you 4 Speed points every time you kill it. Assuming all you run into is Diglett, and you always kill it in one shot, it would take you about 20-30 minutes to complete Speed EV training. Question: POKERUS EQUALS GREAT... BUT THERE HAS TO BE A CATCH, RIGHT? Answer: All good things must come to an end. The same holds true for PKRS. After about three days (sometimes less), the PKRS will vanish. Those that were already infected with PKRS cannot be infected again. However, there is a way to preserve your PKRS: Simply get someone you generally don't really care about (in my case, a Lv.5 Pichu, which will be how I refer to the sucker you infect), and infect them with PKRS. Drop it in the Box (mark it with all four marks so you can easily find it) and let it sit there forever. It won't infect your Box Pokemon, but the PKRS won't leave, either. Whenever you have someone new to infect, bring out Pichu and infect the new guy. Once that's done, drop it off again. It's usually helpful to infect multiple Pichu so you don't ever have to worry about the PKRS mysteriously running out on you. Question: HOW DO I INFECT MY OTHER POKEMON? Answer: Simply keep a healthy Pokemon on your team along with the one with PKRS. The healthy Pokemon will eventually become infected (and so will your whole team). Question: I COULDN'T GET TO A WONDERSPOT MACHINE. HOW DO I GET DEOXYS? Answer: Like I said before, if you don't have a friend who has one and you didn't get one of your own, you *have* to cheat to get it. Question: WHERE DO I GET A DRAGON SCALE? Answer: Beat Double Mode in the Trainer Tower on Seven Island. Question: HOW DO I GET TO FOUR, FIVE, SIX, AND SEVEN ISLAND? Answer: You need the Rainbow Pass, which is given to you by Celio. He will fork it over after you have the National Pokedex. If you don't have it, get 60 owned in your Pokedex and go see Professor Oak. Got an idea for a question? E-mail me and I'll consider it. ===================================== 2. New Beginnings and the First Badge ===================================== Major Objectives ---------------- * Get acquainted with the controls of the game. * Meet Professor Oak and receive a Pokemon. * Meet the professor's grandson, and have your first battle with him. * Travel through Viridian Forest. * Earn your first Badge. Okay, so you're ready to begin your adventure. Begin by turning on your GBA [SP] and watch the intro screen, re-done (the old one was better, in my opinion). After you press Start on the title screen, you'll see a few screens that explain the buttons "in the order of their importance." Then you'll see a couple screens that's like a pep talk of sorts to get you raring to go on your new adventure. After this, Professor Oak will introduce himself and Pokemon. First off, you'll need to tell the professor if you're [going to be playing as a] male or female. After selecting a gender, you will be prompted to name yourself. After this, Professor Oak will introduce his grandson and prompt you to name him. Do so. I called him Gary. And I don't want to hear any "BUT THAT ISNT HIS NAME U NUB" nonsense. I know that already. For the sake of the game, I'm going to refer to that young man from here on out as Gary. Don't like it? -----------------------------> TOO BAD. <---------------------------------- The rest of Oak's speech is garbage. Before we really get into this, there's something I must say. Be absolutely sure to talk to and check EVERYTHING. And I mean EVERYTHING. Signs, people, everything. The reason for this is because of an item you get later. If you want to complete this item, you'll need to do these things beforehand so you won't have to come back later. Now that you've control of yourself, it's time for the menu tutorial. Press Start and you'll find a list of options. The first option is for your pack. You don't have any items yet, so it's pretty bland. You'll be getting many, many items to fill this baby up later on. The choice below that is your name. This is where you go to see your Trainer ID, how many Poke Dollars (referred to henceforth as 'money') you currently have, and how many Badges you've earned. Press A to see the back - the entire thing's blank... for now. Press A to exit, or B to flip it back to the front. The next selection is the most important one - Save. Use this to save your progress. If you don't, you'll regret it. Below Save is Options. You can change the various options of the game. From top to bottom, here's what they do: 1. Text Speed. Cycle left or right to change how fast text appears. The default choice is medium speed, and varies from slow to medium to fast. 2. Battle Scene. Use this to decide if you want to see the attacks' animation (on) or not (off). 'On' is default. 3. Battle Style. You can choose to be able to switch out when you faint one of your foe's Pokemon (Switch) or sit there and wait, like in Colosseum and Link Battles (Set). The Switch option is default. 4. Sound. You can choose to hear the sound through one speaker (Monaural) or two (Stereo). Of course, unless you're wearing headphones, this option's totally useless. 5. Button Mode. Have them remain as help buttons (Help), have L and R function as left and right, respectively, in menu screens (LR), or have the L button function as A (L=A). "Help" is default. 6. Frame. Choose one of ten borders to be used for all text boxes and menus. Type 1 is default. The very last option is Cancel. Use that or press A, B, or Start to exit. Okay, now that we've finished with that, you can actually maneuver around now! You find yourself in your room. Walk to your PC and press A to turn it on. Select "Item Storage" and then "Withdraw Item." Do this in any Pokemon Center to withdraw items you have stored in your PC. Right now, it only contains a Potion, which restores the HP of one Pokemon by 20. Press A on the Potion and select "Withdraw." You don't have a Pokemon to "Give" the Potion to (and even if you did, Potions aren't hold items, so it would do nothing anyway), so take your item, close out the PC, head downstairs, and go out of your house. =============================================== 2a. Pallet Town - Shades of Your Journey Await! =============================================== Try to head north out of the town, and you'll be stopped by Professor Oak. It's dangerous to travel alone! He'll escort you to his laboratory, where Gary awaits. Professor Oak says that you can take one of his three Pokemon that sit to your right. Gary will whine because you get to pick first, and Professor Oak tells him to know his role. Proceed to choose your partner. From left to right, it's Bulbasaur, Squirtle, Charmander. Here are their evolutionary lines: Bulbasaur -> (Lv.16) -> Ivysaur (Lv.32) -> Venusaur Squirtle -> (Lv.16) -> Wartortle (Lv.36) -> Blastoise Charmander -> (Lv.16) -> Charmeleon (Lv.36) -> Charizard Bulbasaur's line is all Grass/Poison, and Squirtle's is pure Water. Charmander and Charmeleon are both pure Fire, but gains a Flying type when Charmeleon evolves. After choosing your starter, you'll get to name it. Joyous day. Gary's starter depends on yours. If you pick Bulbasaur, he'll take Charmander. If you choose Charmander, he'll want Squirtle, and if you decide on Squirtle, he opts for Bulbasaur. Now that you're both in possession of your first Pokemon, everyone's happy, and you've unlocked the Pokemon sub-menu. Press Start to look at it. Now might be a good idea to save your game. When you try to leave, Gary will challenge you to a fight. ================= 2b. Gary Battle 1 ================= My Pokemon: o------------o-----o | Name | Lvl | o------------o-----o | Squirtle | 5 | o------------o-----o Gary's Pokemon: Find your starter. Gary's team is in the column below it. o---------------o---------------o---------------o | Bulbasaur | Charmander | Squirtle | <- Which one's your starter? o---------------o---------------o---------------o |Charmander....5|Squirtle......5|Bulbasaur.....5| o---------------o---------------o---------------o Money: 80 In battle, there are four options. They are: FIGHT BAG POKEMON RUN Select 'FIGHT' to look at your current moves. The 'BAG' command allows you to use an item. Note that you cannot use items in a Link Battle. 'POKEMON' allows you to switch [one of] your current Active Pokemon with one in your reserves (unless specific circumstances disallow switching). 'RUN' does just that. You will attempt to flee from a battle. Note that you cannot flee from a Trainer battle. Select 'FIGHT' and choose either Scratch or Tackle, depending on who your starter is, to beat on your foe. It shouldn't happen, but if your HP get too low, don't hesitate to use that Potion you got from the PC at home. After all, it's not like they're hard to come by. Defeat your foe to earn enough experience to advance to Lv.6. Gary will leave. Do the same. ================ 2c. Leaving Home ================ You can now leave to Route 1. Don't forget that from this point, your mom will serve as your own personal Pokemon Center. o-------------------------o | ROUTE 1 POKEMON LISTING | o-------------------------o | Rattata (Common) | | Pidgey (Common) | o-------------------------o There'll be a guy that you can't miss as you pass through Route 1. Talk to him, and you'll be one Potion richer. To the north lies Viridian City. =============================================== 2d. Viridian City - An Eternally Green Paradise =============================================== Lots of different things here. Wander around. The building with a red roof is a Pokemon Center. All major locations have one, so don't be shy about running to the nearest town or city and healing up - it's totally free. Simply talk to the lady behind the counter and choose Yes. So, what now? There's a Gym here, but the Leader appears to be out. Huh. Well, that's odd. o--------------------------o If you want, you can battle the Pokemon that are | ROUTE 22 POKEMON LISTING | found here for some experience. You can't catch o--------------------------o anything yet, so just concentrate on getting used | Rattata (Common) | to battling and raising your Pokemon's level. Once | Spearow (Rare) | you get Poke Balls, lazy Charmander Trainers who | Mankey (Uncommon) | don't want to raise her until she learns Metal o--------------------------o Claw should capture a Mankey for assistance later. Bulbasaur-havers may want to get a Spearow from here or a Pidgey from Routes 1 or 2 (although that would mean leveling up Pidgey until she learns Gust (Lv.9), and Spearow already starts with a Flying-type attack) and use their Flying attacks to obliterate the bugs that lace Viridian Forest. After you've killed your share of Pokemon from Route 22, stay away from there. The only thing there is the entrance to Victory Road, and since you don't have all the Badges, you're not going to get very far; even if you did, you'd be spanked thoroughly by the Trainers and wild Pokemon there. If you try to head north out of the city, you'll be stopped by a cranky old man who hasn't had his morning coffee and won't let you pass. The only thing left to do is visit the building with a blue roof. This, as the "MART" sign indicates, is a PokeMart. You can purchase various things here... but not yet. Immediately upon entering, the clerk recognizes you and asks (well, more like forces, actually) you to deliver a package to Professor Oak. ================== 2e. Back to Pallet ================== If you leave south out of the city, you'll see the brown ledges that are in your way. These ledges can be jumped from if you're coming from the north side, so do this to avoid every patch of grass on Route 1. Of course, you'll still have to suffer and walk through the last one. Upon arrival, heal if you need to and enter Oak's lab. The professor will take his package from you, and Gary will walk in. Oak will give each of you... ================ 2e1. The Pokedex ================ With each new game, we get a new Pokedex, and FireRed and LeafGreen follow the same pattern. There are several ways to view your Pokemon using this, making it very easy to find the Pokemon you're looking for. Let's go over how it works: The main mode is Numerical. It will show every Pokemon you've ever seen before, according to their assigned Pokedex number. On the right, it will show you There are several in-depth modes, and if you know what category the Pokemon you want falls into, it can be much easier than going through Numerical. More or less, this is what you can expect to find in them (not always true): Grassland - These Pokemon like the open air and freedom of the grasses you can find all over. Forest - These Pokemon are most at home in forests, where trees are abundant, but space is not. Water's-edge - These Pokemon inhabit any water that isn't the ocean. Sea - These Pokemon live in the open sea, free of restrictions. Cave - These Pokemon avoid daylight and prefer the darkness of caves. Mountain - These Pokemon like the high reaches of mountainous regions. Rough-terrain - These Pokemon are like the Grassland Pokemon, but they prefer to live in an area less touched by humans. Urban - These Pokemon can be found alongside humans. Rare - These Pokemon are rare and hard to find. This doesn't necessarily mean they're one-of-a-kind. (The last four are search modes, used to find a Pokemon quickly.) A to Z - List owned Pokemon in alphabetical order. Type - List owned Pokemon by type. Lightest - List owned Pokemon, lightest first. Smallest - List owned Pokemon, smallest first. The last option is Exit. Professor Oak will also bestow five Poke Balls upon you to be used to capture Pokemon. Spiffy. Leave now. If you want, you can head next door to Gary's house. His sister will give you the Town Map, which displays all of Kanto. Use the D-pad to move around the map and view the name of an area. ================= 2g. Past Viridian ================= Head to Viridian City. We can enter the PokeMart and buy things now, so why don't you do that? At least browse... o---------------------------o | VIRIDIAN CITY SHOP LIST | If you want to actually catch things, you might o---------------------------o want to buy a few more Poke Balls. It would be | Poke Ball............$200 | wise to pick up one or two Antidotes, as well. | Potion...............$300 | | Antidote.............$100 | | Parlyz Heal..........$200 | o---------------------------o Head left as if you're going to Route 22, but head north at the last second through a gap between the rock and fence. Follow this path to the end to find a Potion. ================= 2f. Gary Battle 2 ================= If you want, you can battle Gary the second time you come to Viridian City. Leave west out of the city to Route 22 and cut through the patch of grass. Take a few steps west and he'll challenge you. My Pokemon: o------------o-----o------------o-----o------------o-----o | Name | Lvl | Name | Lvl | Name | Lvl | Breeding wins. o------------o-----o------------o-----o------------o-----o | Poliwag | 5 | Machop | 7 | Grimer | 5 | o------------o-----o------------o-----o------------o-----o | Pidgey | 4 | Flareon | 6 | Mr. Mime | 7 | o------------o-----o------------o-----o------------o-----o Gary's Pokemon: Find your starter. Gary's team is in the column below it. o---------------o---------------o---------------o | Bulbasaur | Charmander | Squirtle | <- Which one's your starter? o---------------o---------------o---------------o |Pidgey........9|Pidgey........9|Pidgey........9| |Charmander....9|Squirtle......9|Bulbasaur.....9| o---------------o---------------o---------------o Money: 144 If you only have one Pokemon, I suggest not doing this battle. I mean, you don't have to raise a new Pokemon only for this fight. Just catch one so you can switch out to it in case Pidgey abuses Sand-Attack. Otherwise, you shouldn't have much trouble. Past Viridian (continued) ------------------------- Back in the main portion of the city, going north will reveal that the old man is much more cheerful now that he's had his cup o' joe. To show his cheerfulness, he'll show you how to capture a Pokemon. After he's finished, he'll give you the Teachy TV. Watching this will give you various tutorials on different aspects of playing the game, starring the Poke Dude. As you progress through the game, a few more tutorials become available. Poke Balls can be found in the pack. Use left and right to cycle through the different pockets. The basic technique for capturing Pokemon is to whittle away HP until they're in the red, inflict a Special Condition, then throw. It doesn't always take exactly those tactics (higher-level Balls can catch lower-level Pokemon without them taking so much as 1 HP of damage), but it's the general gist of things. Route 2 awaits you. It's worthless right now because you can literally only explore half of it, so continue on to Viridian Forest. =================== 2g. Viridian Forest =================== Upon entry, you'll get a neat FPV (First-Person View) of the forest entrance. This'll happen every time you enter a major location, even after the first time you've been there. CATCH A CATERPIE. It's awesome. You see, o----------------------------------o Caterpie evolves into Metapod at Lv.7, | VIRIDIAN FOREST POKEMON LISTING | who in turn evolves into Butterfree at o----------------------------------o Lv.10. Butterfree's Compoundeyes Ability | Caterpie (Common) | multiplies the accuracy of all its moves | Metapod (Uncommon, LG) | by 130%, making it lethal at this stage | Metapod (Rare, FR) | of the game because it can inflict | Weedle (Common) | Special Conditions without breaking a | Kakuna (Uncommon, FR) | sweat. Lucky for you, if you choose not | Kakuna (Rare, LG) | to catch a Caterpie, you won't even SEE | Pikachu (Rare) | Butterfree until you've got at least two o----------------------------------o Badges, so no worries, but wouldn't you like to have some multi-eyed doom as a part of YOUR team? Okay. Head up and to the left upon entry to find a Poke Ball. Backtrack to the entrance, and head right to find a Potion. Head north from there and you'll find your very first Trainer! What luck! Bug Catcher Rick o----------------------------------o Weedle, Lv.6; Caterpie, Lv.6 / Beware of Weedle's Poison Sting! / Money: 72 o----------------------------------o Continue north for another Trainer. Bug Catcher Doug Weedle, Lv.7 (x2); Kakuna, Lv.7 Money: 84 More going north yields an Antidote. If you're Poisoned from Weedle's Poison Sting attack, use this to rid yourself of it. You don't have a lot of HP, so poison damage can really hurt. If you head to the right, then up, you'll find another Trainer. Bug Catcher Anthony Caterpie, Lv.7; Caterpie, Lv.8 Money: 96 Continue west to find a Trainer, but he won't fight you unless you initiate contact. Bug Catcher Charlie Metapod, Lv.7 (x2); Caterpie, Lv.7 Money: 84 Keep following the path until you come to a fork. Take the right path to find a Potion. Retrace your steps and continue on to find Viridian Forest's last Trainer. Bug Catcher Sammy Weedle, Lv.9 Money: 108 After defeating him, continue north to find the forest's exit. Head through the gate and leave Route 2 to reach Pewter City. =================================== 2h. Pewter City - A Stone Gray City =================================== There's nothing of importance here, save the Gym - at least, not right now, anyway. You can check the Mart for some brand new items. o-------------------------o Nothing as of yet can Burn you, so you won't need | PEWTER CITY SHOP LIST | to buy the Burn Heals. You can be put to sleep for o-------------------------o the first time in a while, so it wouldn't hurt to | Poke Ball..........$200 | get one or two Awakenings, as well as a few Escape | Potion.............$300 | Ropes for quick exits when you're hurting. If you | Antidote...........$100 | lack the money (and I don't know how that can be, | Parlyz Heal........$200 | unless you went psycho when buying Poke Balls and | Burn Heal..........$250 | bought 15 more of them), you might choose to buy a | Awakening..........$200 | Repel, which blocks all wild Pokemon whose level is | Escape Rope........$550 | lower than your Active Pokemon for 100 steps. | Repel..............$100 | They're way cheaper than Escape Ropes, and one or o-------------------------o two can get you out of a fix if you need them. Even if you don't need them, buy a few now; they get much more expensive later. Speaking of the Mart, if you talk to the man standing next to it and answer "No," he'll escort you to the Museum, which means nothing to you right now. There's a hidden Poke Ball in the patch of light grass in the upper left corner of the city. Stand next to the fence and take two steps up and one step left. Face up and press A to claim your prize. The only other exit out of the city is due east, and if you try that, a man will tell you that Brock's looking for new challengers. Then he'll escort you to Pewter City's Gym. Put him out of a job and go there yourself. =================== 2i. Pewter City Gym =================== Quite the tiny Gym, isn't it? There's only one lowly for you to smash here, unfortunately: Camper Liam Geodude, Lv.10; Sandshrew, Lv.11 Money: 220 You might need to heal after defeating the aforementioned Camper. If you don't, you won't need much help to waste the Leader. ========================================== 2j. Brock, the Rock-Solid Pokemon Trainer! ========================================== The first of Kanto's eight Gym Leaders, Brock will provide a challenge for those who have neglected to raise their Pokemon... or those without Bulbasaur or Squirtle. My Pokemon: o------------o-----o------------o-----o------------o-----o | Name | Lvl | Name | Lvl | Name | Lvl | o------------o-----o------------o-----o------------o-----o | Poliwag | 8 | Machop | 11 | Grimer | 9 | o------------o-----o------------o-----o------------o-----o | Pidgey | 10 | Flareon | 9 | Mr. Mime | 10 | o------------o-----o------------o-----o------------o-----o Brock's Pokemon: o------------o-----o------------o-----o | Name | Lvl | Name | Lvl | o------------o-----o------------o-----o | Geodude | 12 | Onix | 14 | o------------o-----o------------o-----o Money: 1400 If you picked Bulbasaur or Squirtle, there is NO REASON AT ALL you should lose this fight. None whatsoever. The only way you can not have shame befall you is if you chose Charmander, and your only other offense is a Pidgey, and even then, she (Charmander) should have at least known Metal Claw. Using Bulbasaur's Vine Whip or Squirtle's Water Gun should faint each of Brock's Pokemon in one blow. If you've got a Charmander, you might want to be careful if you decide to pit your deadly minion known as Butterfree against either Onix or Geodude - both of them know Rock Tomb, to which our favorite insect has a double weakness to, guaranteeing its demise in one shot. In the event your Pokemon survives the hit, Rock Tomb will lower your Speed by 1 level. Crush Brock and his Rock-types to earn the Boulderbadge, the ability to use Flash out of battle, the TM Case if you don't have it already (Equip a TM to a Pokemon, trade it to another game, start a new game, get the Pokemon back, and remove the TM to have it magically appear in your inventory), and TM39, Rock Tomb. =============== 2k. TM... what? =============== The TM Case is an item that holds any TM or HM that you have in your possession (You'll notice later that they put the HMs on top this time! It's about time!). They look like CDs, but hey, I'm not arguing or anything... Find this item in your Key Items section - it sorta resembles a yellow flashlight... kinda. Just a little! ====================================================== 3. Speed, Bad Guys, Greedy Nerds, and the Second Badge ====================================================== Major Objectives ---------------- * Meet Team Rocket. * Teach someone the importance of sharing. * Traverse Nugget Bridge. * Meet Bill. * Earn your second Badge. All right! We're one Badge closer to being able to go to Victory Road. Since you've defeated Brock, the man blocking the east exit will be gone, but someone's in his place... ================================= 3a. Go Fast. Quick, Like a Bunny. ================================= The man who wouldn't let you pass earlier has been replaced by one of Professor Oak's Aides, who will bestow the Running Shoes upon you. Hold B to sprint. Once you've been speedyfied, you can finally leave Pewter City. Head to Route 3 and find that it's infested with Trainers. Lass Janice Bug Catcher Colton Pidgey, Lv.9 (x2) Caterpie, Lv.10 (x2); Weedle, Lv.10 Money: 144 Money: 120 Youngster Ben Rattata, Lv.11; Ekans, Lv.11 Money: 176 Be warned that if you try and skip Greg by going above him, you'll be ambushed by Sally to his right... and you'll still have to fight him after you finish. Bug Catcher Greg Weedle, Lv.9; Kakuna, Lv.9; Caterpie, Lv.9; Metapod, Lv.9 Money: 108 From this point, you've got the choice to either jump the ledge and fight the Trainer below you... o-----------------------------------------------o Youngster Calvin / If you do decide to battle him, you'll have / Spearow, Lv.14 / to jump the ledge and go back around. / Money: 224 o-----------------------------------------------o Find the dark patch on Calvin's little plateau for a free Oran Berry. ...or skip him and battle the one to the right. Lass Sally Rattata, Lv.10; NidoranF, Lv.10 Money: 160 Now we can finally continue on. o------------------------------------o Bug Catcher James / Your Pokemon are probably going to / Caterpie, Lv.11; Metapod, Lv.11 / be a bit out of shape after all of / Money: 132 / those battles, so it might be wise / / to heal them and restore their PP. / o------------------------------------o o---------------------------o If your luck is as bad as mine is, you'll find | ROUTE 3 POKEMON LISTING | that Jigglypuff successfully uses an inaccurate o---------------------------o Sing attack almost every time. For that, you'll | Rattata (Common) | need to either walk around with sleeping Pokemon | Pidgey (Common) | until you find a Pokemon Center or make use of | Spearow (Common) | the Awakenings I recommended to you earlier. As | Jigglypuff (Uncommon) | far as Pokemon go, you can also pick up both | NidoranM (Uncommon, FR) | Nidoran, but unless you're obsessed with filling | NidoranM (Rare, LG) | your Pokedex as soon as possible, I suggest | NidoranF (Uncommon, LG) | waiting until later and just capturing whichever | NidoranF (Rare, FR) | one is easier to catch in your version. Which one | Mankey (Rare) | you get doesn't matter; both Nidoking and o---------------------------o Nidoqueen are good fighters in their own right. o-------------------------------------------------------o Lass Robin / Jigglypuff's Cute Charm Ability can and will Attract / Jigglypuff, Lv.14 / your Pokemon if they are the opposite gender (and in / Money: 224 / this case, male) if you physically strike Jigglypuff. / o-------------------------------------------------------o Robin's the last Trainer on Route 3. Head east and then north to reach the end of the Route, as well as a Pokemon Center, but let's not go inside quite yet. Do you see the three rocks to the left of the building? Stand next to above the middle rock and press A facing left or right (depending on which side of the rock you're on) to find a Persim Berry, which adds the Berry Pouch to your Key Items pocket if you don't have it already (are there berries before this?). Still can't find it? Look at this: O = rock X = where you stand O X@X O @ = Persim Berry O ========================= 3b. Let's Buy a Magikarp! ========================= If you talk to the man in the upper left corner of the first floor of the Pokemon Center, he'll offer to sell you a Magikarp for 500 money. The Magikarp is Lv.5, and won't learn anything until Lv.15; it evolves at Lv.20. All it knows is Splash. If you feel like raising it, place it in the lead of your party, switch it out so it gets experience and doesn't die, then switch it back in with each new Pokemon. It's a slow, surefire method for leveling up. To the right lies Mt. Moon. Let's not keep those new Pokemon waiting, shall we? ============ 3c. Mt. Moon ============ o---------------------------o | MT. MOON POKEMON LISTING | o---------------------------o o --------------------------o | Zubat (Common) | / Paras will only appear on / | Geodude (Uncommon) | / the B1 level of Mt. Moon. / | Paras (Common) | o---------------------------o | Clefairy (Rare) | o---------------------------o You'll get a FPV of the cave's entrance upon entering. Once inside, you'll be able to see an item ball on the ground. No one's around to claim ownership of it, so it's all yours. Inside is TM09, Bullet Seed. There's a Parlyz Heal lying up and to the left of the Bug Catcher to the north of the TM, but what say we dispose of him first? Not like he's a threat or anything... Bug Catcher Kent Weedle, Lv.11; Kakuna, Lv.11 Money: 132 Head back towards the entrance and you'll see a girl standing next to a sign. If you enter her line of sight, she'll challenge you to a battle. Lass Iris o-------------------------------------------o Clefairy, Lv.14 / Clefairy also has the Cute Charm Ability. / Money: 224 o-------------------------------------------o Continue on the path and you'll find a ladder. Descend it and follow the path (this small path is where you'll find Paras). Go down the second ladder and take one step to the right to be ambushed by a Team Rocket Grunt. Team Rocket Grunt Sandshrew, Lv.11; Rattata, Lv.11; Zubat, Lv.11 Money: 352 On a platform to the right of this Grunt lies a Star Piece. This item (among others) is specifically designed for increasing the amount of money you have; it has no use in or out of battle. Go back to the main floor and head south from here and you'll find that a wall blocks you. Take the left side to find a Potion, and another Trainer. Super Nerd Jovan Magnemite, Lv.11; Voltorb, Lv.11 Money: 264 After defeating him, you can go up and fight the Trainer that's in between two walls if you want. Bug Catcher Robby Caterpie, Lv.10 (x2); Metapod, Lv.10 Money: 120 Continue on the right side and pick up the Rare Candy and Escape Rope. Be sure to go north a little more and talk to the man next to the rocks before heading left to continue your onslaught of the cave. Lass Miriam Oddish, Lv.11; Bellsprout, Lv.11 Money: 176 Continue left and head down the stairs. You'll find a Team Rocket Grunt here. Team Rocket Grunt Zubat, Lv.11; Ekans, Lv.11 Money: 352 That wasn't so hard, was it? On the platform above him lies TM46, Thief. The rock to his right contains a hidden Ether. Take both items and head back to the main floor of Mt. Moon. The path now is quite straightforward, so just continue on until you reach the end of the cave (which isn't far). Youngster Josh Rattata, Lv.10 (x2); Zubat, Lv.10 Money: 160 o------------------------------------o Hiker Marcos / Don't forget the Moon Stone by the / Geodude, Lv.10 (x2); Onix, Lv.10 / exit. It's one of only 4 in Kanto! / Money: 360 o------------------------------------o Go down the stairs and follow the underground paths. When you get to the main rooms, head north to find a Revive. Then head right and battle the Grunt. Team Rocket Grunt o-----------------------------------------o Rattata, Lv.13; Sandshrew, Lv.13 / Veterans of this series will remember a / Money: 416 / vicious Lv.16 Raticate this guy used to / o----------------------------o have. Since it knew Hyper Fang as well / / as Quick Attack, it decimated entire teams without breaking a sweat. / o----------------------------------------------------------------------o After that joyful battle, all you have to do is follow the straightforward path all the way to the end, where one last Grunt awaits you. Team Rocket Grunt Rattata, Lv.13; Zubat, Lv.13 Money: 416 Head north a bit. Do you see the rock in between the two walls? Examine that rock to find the second Moon Stone. The man standing near here is the last fight of this cave. It seems that he's found two rare fossils of long-extinct Pokemon, but he's not willing to share. Looks like we're going to have to rough him up a little and see if he changes his tune. Super Nerd Miguel Grimer, Lv.12; Voltorb, Lv.12; Koffing, Lv.12 Money: 288 If Not wanting to get beaten any more badly than he already has, Miguel agrees to share the fossils with you. You only get one, so choose wisely. The question is, which one do you want? ================== 3d. Dome or Helix? ================== The Dome Fossil contains the remains of Kabuto, while the Helix Fossil holds the remains of Omanyte. Both Pokemon are Rock/Water in type, and both carry the Swift Swim Ability. Omanyte has the Shell Armor Ability as well, but it does the same thing as Kabuto's Battle Armor - prevents the foe's critical hits. Overall, it's a matter of which one you like better. I picked Helix, because I believe Omastar (Omanyte's evolution) is better battle-wise. Moving on! =================================== 3e. The Point of No Return... Sorta =================================== We've almost reached this point, but we have just a few more things to do. Once you make your selection of fossil, Miguel will take the other one. Pick up the Antidote on your way out and enjoy your well-deserved dose of sunlight. If you move to the right, you'll notice two men facing each other. These are Move Tutors who will teach ONE of your Pokemon a move. These moves come from the color TM list, and, like TMs, can only be used ONCE. The man on the left will teach Mega Punch; the other, Mega Kick. I suggest not using them. At least, not right now. A bit further and you'll find TM05, Roar. Step on the square below the TM and go straight down. After you jump the second ledge, you should be able to just press A for a Razz Berry. If not, get in the upper right corner and take a step down and face left or step left and face down. Either way, press A for the berry. Just a little bit more and you'll see a patch of grass, followed by a path if you continue right. This is the point of no return. If you jump either of these ledges, you will be stuck in the northeast region of Kanto until you earn the right to use Fly out of battle and have obtained it (Fly). When you're ready, go ahead and jump. o---------------------------o | ROUTE 4 POKEMON LISTING | o---------------------------o | Rattata (Common) | The only new faces here are Ekans and Sandshrew. | Ekans (Uncommon, FR) | Pick one up and be on your way. | Sandshrew (Uncommon, LG) | | Spearow (Common) | | Mankey (Rare) | o---------------------------o ======================================================== 3f. Cerulean City - A Mysterious, Blue Aura Surrounds It ======================================================== o---------------------------o As you can see, they have a new item, the Super | CERULEAN CITY SHOP LIST | Potion. While it costs more than twice the money o---------------------------o for a Potion, it heals 50 HP, which can prove | Poke Ball..........$200 | quite useful. Someone needs to inform the manager | Super Potion.......$700 | of this shop that Repels are in very high supply | Potion.............$300 | and are NOT worth 350 money. I hope you bought | Antidote...........$100 | some. Some of these items aren't even worth your | Parlyz Heal........$200 | time (namely, the Burn Heal and Escape Rope), | Burn Heal..........$250 | but enough about that. Welcome to Cerulean City! | Awakening..........$250 | First things first. Head right and then north to | Escape Rope........$550 | find two houses next to each other. Enter the one | Repel..............$350 | on the left. A man lives here who will explain o---------------------------o the different benefits of each Badge. Leave through the back door and find five flowers in a W shape on the far right. Search the empty area in the middle on the bottom of this 'W' to find a Rare Candy. Leave this man's house and enter the house next door. In this home is a man who creates things from Berry Powder. Berry Powder is made upstairs in Pokemon Centers, and makes use of the new wireless adapter feature of this game. You'll need another person if you want to crush berries into Berry Powder, but what to store them in? We certainly don't want our Berry Pouch getting dirty. However, this guy's a real nice bloke, and he'll give you your very own Powder Jar. Leaving here and going south a bit, we find a shop that will make your life complete! This guy has one on sale for the low, low price of 1,000,000 money! What do you say? Interested? > I'll take one Don't need it Well, nope. Not getting it. Your wallet only holds up to 999,999 money, one less than they demand. Darn. -__- Even if you could afford the million money, the amount of time you would spend earning that million would be, well, phenomenal, to say the least. Don't worry, though - we'll find a way to get it. We have the important stuff out of the way, so save your game if you haven't already, head towards the bridge on the north side of the city, and get ready for a familiar face. ================= 3g. Gary Battle 3 ================= My Pokemon: o------------o-----o------------o-----o------------o-----o | Name | Lvl | Name | Lvl | Name | Lvl | o------------o-----o------------o-----o------------o-----o | Poliwag | 15 | Machop | 17 | Grimer | 15 | o------------o-----o------------o-----o------------o-----o | Pidgey | 14 | Flareon | 14 | Mr. Mime | 14 | o------------o-----o------------o-----o------------o-----o Gary's Pokemon: Find your starter. Gary's team is in the column below it. o---------------o---------------o---------------o | Bulbasaur | Charmander | Squirtle | <- Which one's your starter? o---------------o---------------o---------------o |Pidgeotto....17|Pidgeotto....17|Pidgeotto....17| |Rattata......15|Rattata......15|Rattata......15| |Abra.........16|Abra.........16|Abra.........16| |Charmander...18|Squirtle.....18|Bulbasaur....18| o---------------o---------------o---------------o Money: 288 One should note that you CAN go beat Misty first, but I'd wait until you've met Bill before attempting that, as Misty is extremely hard if you're weak and will annihilate you if your Pokemon's levels aren't close to or higher than hers (~20). Her Pokemon are fast, so you can't hope to win on type matching alone. If you fought Gary west of Viridian, you found that he had a Pidgey, which has evolved. Of course, that doesn't really mean much, considering it IS, after all, only Pidgeotto (who is pretty weak to say the least). Abra's only move is Teleport, which, when used properly, can do up to a grand total of ZERO DAMAGE. You'll have to hope he doesn't teleport from this battle, or else you won't get any experience... oops. Silly me, I forgot. This isn't a wild battle, which means Abra is free experience. Bring in that Magikarp if you bought it and Splash it to death for some nice experience. Gary hasn't evolved his starter yet, which could be a good thing if you're weak, but bad if you're strong and need the higher exp. from a strong Pokemon. Oh well. Don't worry. Gary will get much harder to beat in the future. After sending him packing, he'll come back. Not to taunt you more, but to give you a new item, the Fame Checker. This worthless item is why I told you to talk to EVERYTHING. What this thing does is let you recall things that have been said about famous people. Almost anything that talks about a certain person (all of this is covered in the Fame Checker section) will add that thing to the Fame Checker, whether it be a sign, a person, or a piece of paper on the wall. You'll find people throughout the entire game who will talk about people you met ages ago, so don't worry about having those blank spots. Gary will leave again, allowing you access to Nugget Bridge and the rest of Kanto's northeastern side. ================= 3h. Nugget Bridge ================= "People call this the Nugget Bridge! Beat us five Trainers and win a fabulous prize! Think you got what it takes?" Cale will tell this to you before he challenges you, and that's the gist of it: beat the five Trainers of increasing difficulty, starting with Cale himself. Bug Catcher Cale Caterpie, Lv.10; Weedle, Lv.10; Metapod, Lv.10; Kakuna, Lv.10 Money: 120 Lass Ali Pidgey, Lv.12; Oddish, Lv.12; Bellsprout, Lv.12 Money: 192 Youngster Timmy Sandshrew, Lv.14; Ekans, Lv.14 Money: 224 Lass Reli o-----------------------------------------o NidoranM, Lv.16; NidoranF, Lv.16 / Careful of their Ability, Poison Point! / Money: 256 o-----------------------------------------o Camper Ethan Mankey, Lv.18 Money: 360 Hooray, you've done it! Before you go claiming your prize, take a look in your wallet. Are you short on money? If you don't have as much money as you'd like, then go to the Pokemon Center and deposit your entire team. Withdraw someone weak (like that Lv.5 Magikarp you should have bought) and then come back here. This is still a good tip for those who are financially secure, so read anyway. Talk to the man after Ethan to receive a Nugget and an offer to join Team Rocket. While I've shouted "YES! YES! I'M SAYING YES HERE!" on several occasions at the screen, it doesn't help. Your character will refuse the offer, and he'll fight you because you need convincing. Team Rocket Grunt Ekans, Lv.15; Zubat, Lv.15 Money: 480 If you like your money total, waste this guy and be on your way. If not, you should now have that lone Magikarp facing off against Ekans, who will waste no time in killing it. Your Pokemon has been fainted, and you lose half your money... but you're one Nugget richer. If you go back to see the Grunt again, he will give you ANOTHER Nugget and ANOTHER offer and ANOTHER battle. Lose again, and you lose half your money again. Return to the Grunt to receive a THIRD Nugget. See the pattern? Do this 10 times and you'll have an easy 50,000 money in ITEMS. You can become rich quite easily this way. Note: I accidentally erased the e-mail of the guy who submitted this tip to me. E-mail me so I can give you credit! After this, you're free to continue on your way. ============================ 3i. The Road to Bill's House ============================ The road to Bill's house is laced with new Pokemon and Trainers, so it would be wise to head back for a quick heal. When you're ready, go forth. o---------------------------o Route 25's Pokemon listing is the same as this. | ROUTE 24 POKEMON LISTING | Wow, what's this? You can't catch tons of Rattata o---------------------------o anymore! It's been replaced by Pidgey, and you'll | Pidgey (Common) | be seeing a lot of them. Much like Gary's Abra, | Abra (Uncommon) | the wild Abra know only Teleport, which makes | Weedle (Uncommon) | capturing them very difficult. If you've got | Kakuna (Rare) | Sleep Powder (Butterfree or [Bulba/Ivy]saur), | Caterpie (Uncommon) | utilize that or try confusing it to save a few | Metapod (Rare) | turns. If you don't, this also serves as the | Oddish (Rare, FR) | perfect opportunity to get yourself a Grass-type | Bellsprout (Rare, LG) | for your team. You don't have a choice, but it's o---------------------------o still a Grass-type. While we're in the grass, let's beat up the scared Trainer hiding in the grass. Camper Shane Rattata, Lv.14; Ekans, Lv.14 Money: 280 Before you leave this area, be sure you pick up an extra Abra! Keep it with you, store it in the PC, just catch one you don't need. Just north of Nugget Bridge is TM45, Attract. Get it. Heading east, tackle each Trainer one at a time, healing when necessary. These guys are pushovers, though. You probably shouldn't need to heal. Hiker Franklin Hiker Wayne Machop, Lv.15; Geodude, Lv.15 Onix, Lv.17 Money: 540 Money: 612 On Route 25, stand to the left of the lower left square of grass. Take four steps left and press A for a Pecha Berry. Youngster Joey Youngster Dan Rattata, Lv.15; Spearow, Lv.15 Slowpoke, Lv.17 Money: 240 Money: 272 Picnicker Kelsey Hiker Nob NidoranM, Lv.15; NidoranF, Lv.15 Geodude, Lv.13 (x3); Machop, Lv.15 Money: 300 Money: 468 Do you see the item ball? After you defeat Nob, be sure to let the Trainer to the north of him walk to YOU so you can pick it up, which contains TM43, Secret Power. If you don't, you'll have to come back once you get Cut. Camper Flint Youngster Chad Rattata, Lv.14; Ekans, Lv.14 Ekans, Lv.14; Sandshrew, Lv.14 Money: 280 Money: 224 Time for some more bad art! B B Find this at the There's a hidden Oran Berry here. B o bottom of the screen B = bush, o = Oran Berry, F = flower B F F by where Chad is. Lass Haley Oddish, Lv.13 (x2); Pidgey, Lv.13 Money: 208 Stand to the left of Haley and take two steps up. Face left and press a for a Bluk Berry. Talk to the girl by the cape to add her to Misty's section of the Fame Checker. Enter the house and talk to the thing that resembles a Pokemon and it will reveal that it is Bill, the biggest Pokemaniac ever and inventor of the Pokemon Storage System on PC. The thing is, he's been mixed with a Pokemon, and he needs you to help him out. Even if you don't agree to help him, you'll be forced to. When Bill enters the capsule, go to his computer and press A on the screen, which will run the Cell Separation System. You'll see a small animation, and Bill in human form will emerge from the other capsule. He'll give you the S.S. Ticket as thanks, and that's the end of that. From now on, "Someone's PC" is changed to "Bill's PC," and, if you want, you can exit and then re-enter Bill's house and look at his computer to add Eevee, Flareon, Jolteon, and Vaporeon to your Pokedex. When you're finished there, go to the bottom and take the path under all the Trainers back to Cerulean City. There's only one thing left to do before leaving this town, so let's get right to it. ===================== 3j. Cerulean City Gym ===================== This Gym is just screaming simplicity. The first Trainer is totally optional, but he's super weak, so let's just beat him down. SwimmerM Luis Horsea, Lv.16; Shellder, Lv.16 Money: 64 Picnicker Diana o-----------------------------------------------------o Goldeen, Lv.19 / Don't be scared by the high level. It's still weak. / Money: 380 o-----------------------------------------------------o Well, that wasn't so difficult. Go back and heal, then come back and save. ================================= 3k. Misty, the Tomboyish Mermaid! ================================= My Pokemon: o------------o-----o------------o-----o------------o-----o | Name | Lvl | Name | Lvl | Name | Lvl | o------------o-----o------------o-----o------------o-----o | Poliwag | 15 | Machop | 17 | Grimer | 16 | o------------o-----o------------o-----o------------o-----o | Pidgey | 16 | Flareon | 15 | Mr. Mime | 17 | o------------o-----o------------o-----o------------o-----o Misty's Pokemon: o------------o-----o------------o-----o | Name | Lvl | Name | Lvl | o------------o-----o------------o-----o | Staryu | 18 | Starmie | 21 | o------------o-----o------------o-----o Money: 2100 Staryu shouldn't be very hard to kill, but don't play around, lest you want to get confused by Water Pulse, which both her Pokemon know. Once you kill Staryu, get to hoping and praying, because Starmie's likely faster than your Pokemon. It knows Swift, which will never miss as long as you're on screen, and has better Defense than Staryu. She's got a Super Potion that she'll use when Starmie's HP get low, so use a few weak attacks to knock Starmie's HP into the yellow, then use a powerful attack to get the kill, rendering the item useless. Either that, or try to knock Staryu into the red so she'll waste the Super Potion on it. That way, you won't have to worry about healing the powerhouse. Upon defeat, you will earn the Cascadebadge, the ability to use Cut out of battle, and TM03, Water Pulse. ==================================================== 4. Boat Rides, HM Monstrosities, and the Third Badge ==================================================== Major Objectives ---------------- * Backtrack to Cerulean and pick up a Bike. * Board the S.S. Anne and defeat the Trainers there. * Get your first HM. * Earn your third Badge. Before we can accomplish the first objective, we need to actually make it to Vermilion City, so let's go. Leave the Gym and circle left around the Mart and Gym to a building with the police officer standing next to the entrance. Enter here. Turns out that this couple was robbed of a TM that lets a Pokemon dig holes. You're a good person, so you're going to get it back from the guy who stole it (but you never agreed to return it... gotta love those loopholes). Leave through the hole in the wall to find an "innocent bystander" standing there. Of course, we're not going to buy that, so let's teach him a lesson. Team Rocket Grunt Drowzee, Lv.17 Money: 544 After putting him in his place, he'll run away after returning TM28, Dig. o---------------------------o Route 6's Pokemon listing is the same as this. | ROUTE 5 POKEMON LISTING | The only new face is Meowth, a mediocre Pokemon o---------------------------o with an awesome Ability - Pickup. This particular | Pidgey (Common) | Ability lets Meowth (and anyone else with Pickup) | Meowth (Common) | pick up a berry or item after a battle. Get one | Oddish (Common, FR) | if you want. Moving on, we find that we can't go | Bellsprout (Common, LG) | east because a small tree blocks the way. Let's o---------------------------o go south instead. If you jump the ledges in between the walls, we'll come across the Pokemon Day-Care. Here, you can leave one of your Pokemon for this man to raise. For every step you take, that Pokemon earns 1 exp. point. To get a Pokemon back, it's 100 money plus 100 more money for every level said Pokemon gained while in the care of the man. It's a good place to dump the Magikarp you may have purchased back at Mt. Moon. We can't pass south into Saffron City because the guard's thirsty. That only leaves one other option: the underground path connecting Routes 5 and 6. Enter to find a girl who wants to trade her female Nidoran for your male one. Those with LeafGreen who were too lazy to look for a male Nidoran are in luck. Go down the stairs, follow the path, and get back out. When you exit the building, go all the way to the left side. Stand in between the ledges by the grass, face north, and press A to find a hidden Sitrus Berry. Do the same on the right for your third Rare Candy. Are you saving them? Now go back to the left so we can tackle the Trainers that inhabit this area. Bug Catcher Keigo Weedle, Lv.16 (x2); Caterpie, Lv.16 Money: 192 Camper Ricky Picnicker Nancy Squirtle, Lv.20 Rattata, Lv.16; Pikachu, Lv.16 Money: 400 Money: 320 You may want to consider saving before this next fight. Bug Catcher Elijah o--------------------------------------------------o Butterfree, Lv.20 / Remember how I said you wouldn't see your first / Money: 240 / Butterfree until you had two Badges? Well, guess / o-------------------o what? Here it is. You have to be really fast if / / you want to win here, because Butterfree's Compoundeyes Ability lets / / it have near-never-miss accuracy for inaccurate attacks like Super- / / sonic, and Swiftlike accuracy for everything else. Be careful! / o----------------------------------------------------------------------o If you can manage to beat Elijah without much trouble, you shouldn't need any additional help to make it to your destination. Picnicker Isabelle Camper Jeff Pidgey, Lv.16 (x3) Spearow, Lv.16; Raticate, Lv.16 Money: 320 Money: 320 ================================================== 4a. Vermilion City - The Port of Exquisite Sunsets ================================================== Head into the Pokemon Center. Talk to the woman next to the counter to receive the VS Seeker. This item, when used, will notify you of Trainers who would like to rematch you if they are in the surrounding area. Those who want another fight will have "!!" above their heads and begin jumping; otherwise, it's "X". If you still haven't fought them for the first time, it will just be a "!" Once used, it takes 100 steps to recharge the battery (talk about a short life span). Leave here and enter the house to the left. Talk to the Fishing Guru and tell him 'yes' to receive the Old Rod. Leave, head east a bit, then go south and then all the way west to reach the Pokemon Fan Club. It's funny, o----------------------------------o because there's a guy inside who / "Great. A Magikarp stick." / says that his Pikachu's cuter than / -- AstralFire on the Old Rod / "that one," but just whose Pikachu o----------------------------------o is he talking about? Just one of those things to make you go "Hmm." Talk to the old coot on the upper left and answer 'yes' to hear him ramble about his Rapidash. After he's finished, he'll give you a Bike Voucher for your trouble. This is the item that you will need to get a million-money discount on a Bike in Cerulean City, so get yourself back there and get one. And as long as you're in the Cerulean area, why not stop by Route 4 for an extra Spearow? No, seriously. Get one. On your way back, you should be very relieved to find that you can indeed ride the Bicycle in all underground paths. Back in Vermilion, take that Spearow you caught to the house next to the Pokemon Fan Club. Inside is a girl who will gladly give you a Farfetch'd (that isn't found anywhere in Kanto, which makes you wonder where she got hers) for that Spearow (which is found almost everywhere). About the only thing more awkward than that is the name of her Farfetch'd, Ch'ding. What happened to Dux? There's a Max Ether hidden in the corner lower left corner of the sand. Walk directly south from the Pokemon Center's entrance until you hit water. Face left and press A. o---------------------------o | VERMILION CITY SHOP LIST | The only thing left to do in Vermilion City prior o---------------------------o to boarding the S.S. Anne is to look at the shop | Poke Ball..........$200 | and see what's new, so let's take a look, eh? | Super Potion.......$700 | Potions have been removed, which means that we're | Antidote...........$100 | getting stronger. Still using the same old Poke | Parly