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Date Reviewed - 05.30.05
andys
island
Everybody
had a good day? If it's your summer vacation or
your last break before testing, I present to you
a brand new week of cards to be reviewed. But
before I get to that I am going to explain
what's up with our CotD staff. I am not sure
where Darth went, hopefully he will be back
soon. Dan is on CotD strike until he gets some
word from UDE. Hopefully that will work for him.
BlankZero is taking this week off. So, if this
week is lacking in reviewers, that is all I
know. Maybe by the end of this week or next week
everything will smooth out.
While they are gone, I decided to pick an
interesting week of cards. The theme is "melee
strikes that have bonuses with teamworks."
Today's card is "United Front," an uncommon
card. Like all cards this week, it a melee card.
The cost of the card is just 2 green furyoku.
For a strike this cost is very cheap, but the
stats are quite poor. Intercept is very low at 3
while force is high at 6. This strike will need
help from an advantage card to power the
intercept. "United Front" is not strong enough
by itself to counterattack against the Opening
Attack. The force is above the golden 5, so this
card could pack a punch if you counterattack.
On the chance you can't counterattack and you
have a teamwork in the zone you flipped "United
Front" you can get an effect. If you meet the
requirements you get a 'Tactical:Green' on this
card. If you haven't flipped some support prior
to flipping this card the effect can be very
useful. It bails you out if you are in a pinch.
"United Front" isn't great in Sealed or
Tournaments since the intercept is so low. More
playable in Casual, where a 3 force has a better
chance at coming your way. Overall, the 3
intercept just isn't strong enough for this card
to be played.