Ratings are based on a 1 to 5
scale 1 being the worst. 3 ... average. 5 is the
Date Reviewed - 06.13.05
Cost (G/Y/R): 3/0/0
Text: "Flip your Shaman from the back to the
front --> +3 Intercept and +3 Force."
Flavor Text: "Swords and shields are only
implements of war. It's a hard heart that
Well, it's my week to pick the cards again. This
week, I picked cards that all feature Amidamaru.
Today's card has him as an oversoul, which is
pretty cool. Unfortunately, the card itself is
NOT so cool. Let's take a look at this card, and
why I would never play it in any deck... EVER.
This card rocks because:
-It has the potential to be a pretty cheap 7/7.
Well, three green for a 7/7 IS really good.
That's the most economical power strike in the
game, furyoku-wise. Unfortunately, we have the
patyment cost of the ability, which takes us
from this rather short segment into:
This card sucks because:
-It has below par force and intercept.
-You won't always be able to use the effect.
-You will rarely WANT to use the effect.
-It's traited to melee shaman.
Ummmm...screw the potential of this card. The
payment cost, flipping the shaman chamber card
from the back to the front, implies a few
things. First, it implies that your chamber card
already has to be on the back, which can be
enough of a task, as it is. Second, it implies
that a +3/+3 boost is worth doing so for.
So first, this card's effect is extremely
situational. You have to flip it when you're on
the back of the chamber card, which may or may
not be the case when you finally do so. Because
of this fact, the card's base stats really need
to be examined. A 4/4 for three green isn't
exactly a bargain. And the stats are a little on
the low side for a strike. It's opening strike
stats, with a somewhat excessive cost.
Then again, even if you COULD use the effect...
why would you ever want to? Look at Yoh. You
already used Overhead Thwap, and all your zones
are charged again. You flip this card... hmmm...
should I use this 7/7 for three green, or be
intelligent, and launch my free 6/6 that adds 2
furyoku to each zone next turn? Not sure, that's
a difficult choice. By which I mean to say, why
would you ever use the effect? The back
signature moves of the Melee shaman are far
better than a random 7/7 that costs three geen
to play. not a good tradeoff.
Ummm.... yeah. Get the feeling that I don't
really like this card very much? If so, I
believe you are quite correct. Any of the above
combinations, especially when the card is run in
multiples, will yeild optimal results with this
Ths is a crappy card. Save one for your
collection, then burn the rest. It has crappy
stats, only a decent cost, and an effect that is
tantamount to committing suicide. If you run it
in any sort of deck, I will laugh at you. And I
can only hope you will be quite ashamed of your
week's cards are picked out BlankZero who has
chosen another Yoh deck themed week for us to
look at. Yoh has alot of cards in this set so
it's great for beginners. Today's card is
"Assailing Aegis," an uncommon strike card.
First off, this card has a melee trait
limitation. Remember to be careful about that
when deck building. Next Yoh has a card cost of
3 green furyoku. The general conversion is 2
green is equal to 1 yellow furyoku. So this
balances out to a fairly even card cost. The
intercept and force of "Assailing Aegis" are
both at 4. It's enough to stop the opening
attack, but not very playable in any format
compared to a golden 5.
Next the effect is what could make this card
very powerful. The effect states: "Flip your
Shaman from the back to the front --> +3
intercept and +3 force." If you use this effect
then you have a very cheap 7:7 strike in your
hands. To get this effect your shaman MUST be on
the back side, that's the side without the
traits on it. Getting your shaman to the
backside could cost you at least 3 advantages,
if you charge for each one and you used the
signature move. Now you are working towards
using the back signature move. The question at
hand is if you should use up all the progress
you have made so far to get to the back
signature move on this one card. Often people
will opt to continue to strive for the signature
move, which could be more powerful. I am fairly
sure that the zones you have charged will remain
charged and benefit the front side signature
move if you do choose to use the effect.
This card takes alot of set up to get the
effect, more than I think it's worth. It may
look good, but it will be very rare for you to
reach the 7:7 stats on "Assailing Aegis."
Playable, but takes too much set up for my
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