Welcome back to a new 
														edition of Blaze's 
														Banter.  After some of 
														my own playtesting and 
														playing in the Pokemon 
														National Championships 
														at Origins I've decided 
														to review a deck that is 
														very similar to the 15+ 
														Champion's deck played 
														by Seena G, it also came 
														in 1st place 
														in the 11-14 age 
														division as well.  It is 
														a Turn 2 disruption 
														deck.   I normally don't 
														do this as I like to 
														review decks that are 
														not major archetypes and 
														do quite well with those 
														non-archetype decks, but 
														in preparation of the 
														upcoming World 
														Championships held in 
														August in San Diego I'll 
														be reviewing some of the 
														major decks that will 
														see play from the North 
														American side.     
														
													
													
													 
													
														
														At 1st glance 
														this deck will remind 
														you of an old school 
														deck called Haymaker, 
														with the exception of 
														the Medicham-ex evo. 
														line as Haymaker did not 
														run evos.  But what 
														Haymaker was all about 
														was speed and 
														disruption.  And that is 
														what Turn 2 is all 
														about.  Turn 2 
														disruption decks have 
														been made and played in 
														various incarnations 
														mainly using Muk-ex, 
														Hariyama-ex, and 
														Medicham-ex. Other Turn 
														2 decks that have been 
														played using a similar 
														Trainer engine are Dark 
														Slowking and Dark 
														Steelix to name a few.  
														Also you will see that 
														there is an extremely 
														low count of Pokemon and 
														high count of Trainers.  
														Does anyone remember the 
														phrase Trainermon'  That 
														phrase came out during 
														the Wizards days of 
														Pokemon when the amount 
														of Trainers in a 
														player's deck really 
														outnumbered the Pokemon 
														and Energy counts.  Must 
														used Trainers back then 
														were always 4 copies of 
														Professor Oak, Bill, CPU 
														Search, Item Finder, 
														Plus Powers, Energy 
														Removal, and Gust of 
														Wind to name the most 
														popular.  In Turn 2 
														decks you have somewhat 
														of the same idea of the 
														high Trainer count with 
														the use of 4 Swoop 
														Teleporter, 4 Energy 
														Removal 2,  4 Pokemon 
														Reversal, and 4 TV 
														Reporter.  You will 
														probably even notice the 
														absence of Steven's 
														Advice in this build.  
														The reason for that is 
														even though Steven's 
														Advice is one of the 
														most popular draw cards 
														in the current Modified 
														format, it really is 
														useless against Turn 2 
														decks where the majority 
														of times, the person 
														that is playing Steven's 
														will only net 1 card off 
														of a good Turn 2 deck.  
														This 
														basically slows down the 
														opponent, and when they 
														have to use cards like 
														Rockets Admin. and 
														Copycat in hopes of 
														getting good cards, the 
														Turn 2 player can still 
														manipulate that. 
														
														
														
														The Turn 2 player drops 
														cards from his hand to 
														make sure the opponent 
														can't copycat a lot of 
														cards, and by using TV 
														Reporter this helps with 
														keeping the card count 
														low in your hand. 
														
													
														
														
														 
													
														
														
														Well what do you say is 
														the disruption part of 
														Turn 2'  Aside from the 
														obvious trainers that 
														have been reprinted in a 
														'flippy' sense it is  
														Medicham-ex's Poke-Body 
														Wise Aura.  Wise Aura 
														indicates that as long 
														as Medicham-ex is your 
														active Pokemon then each 
														Pokemon (excluding 
														Pokemon-ex) Both yours 
														and your opponent's cant 
														use Pokemon Powers.  So 
														say bye bye to Pidgeot's 
														Quick Search, Ludicolo's 
														Swing Dance, Magcargo's 
														Smooth Over, the 
														Darkness Navigate and 
														Dark Trance combo used 
														in many Dark Dragonite 
														decks, and etc.  Keep in 
														mind though that 
														Pokemon-ex are not 
														affected by this so that 
														Zapdos-ex can still use 
														Legendary Ascent and 
														Deoxys-ex can still use 
														Change Form to name a 
														couple.  What makes this 
														so powerful is that with 
														the use of Wise Aura and 
														the 'flippy' trainers 
														you can essentially lock 
														down your opponent.  If 
														you can hit that 
														Reversal on say Magcargo 
														then you can lock it in 
														and your opponent cant 
														use Smooth Over to get a 
														Switch or Warp Point and 
														then you can start 
														beating down his threat 
														on the bench with 
														Medicham's 1st 
														attack Pure Power. All 
														the while using the 
														Energy Removal 2 Trainer 
														card and start 
														discarding those 
														precious energies off of 
														their main attackers.  
														If your opponent can get 
														some damage through on 
														Medicham-ex then you can 
														build up another one on 
														the bench and then use 
														Super Scoop-Up to 
														prevent your active one 
														from getting ko'd.
													
														
														
														 
													
														
														
														Let's look at Medicham's 
														2nd attack 
														called Sky Kick.  Sky 
														Kick does a base damage 
														of 60 for only 1 
														Fighting and 2 C 
														energies.  Then if the 
														defending Pokemon has 
														Fighting resistance, Sky 
														Kick does an extra 30 
														damage.  This is awesome 
														as many of the popular 
														decks also use Fighting 
														resistance Pokes like 
														Pidgeot, Dark Dragonite, 
														and Salamance.  Also 
														many of the popular 
														decks are also weak to 
														Fighting such as Dark 
														Electrode, Rockets 
														Sneasal, Slaking, 
														Spinning Tail-Tar, and 
														Dark Amphy just to name 
														a few.  So you can pile 
														up the damage with Pure 
														Power then ko a Fighting 
														Resistance Poke with Sky 
														Kick.
													
														
														
														 
													
														
														
														The use of a lone Wobby 
														is purely tech.  Since 
														Wobby has a Poke-Body it 
														can still stop this deck 
														and is also a good 
														matchup against 
														Zapdos-ex.  I can see 
														the use of Space Center 
														increasing as Wobby has 
														resurfaced to counter 
														these popular Psychic 
														weak decks..  It is up 
														to you but with 4 Swoop 
														Teleporters it is very 
														easy to get a surprise 
														Power-up Wobby to get an 
														easy ko in especially 
														when time is called or 
														if you are in Sudden 
														Death.  Usually with 
														this deck it doesn't get 
														that far as it has a 
														very fast set-up rate 
														and a very fast ko 
														ability that many games 
														will be finished before 
														time is called.
													
														
														
														 
														Here is an example 
														decklist using the above 
														mentioned strategies:
													
													
													 
													
													
													
													Pokemon - 13
													
														
														4 ' Jirachi (Wishing 
														Star)
													
														
														4 ' Meditite
													
														
														4 ' Medicham-ex
													
														
														1 ' Wobbuffet
													
														
														
														
														
														Trainers:  32
														4 ' Swoop Teleporter
													
														
														4 ' TV Reporter
													
														
														4 ' Energy Removal 2
													
														
														4 ' Super Scoop Up
													
														
														4 ' Pokemon Reversal
													
														
														3 ' Wally's Training
														3 ' Rocket's Admin.
													
														
														2 ' Island Cave
													
														
														2 ' Battle Frontier
													
														
														2 ' Pokemon Retriever
													
														
														
														
														
														
														Energy: 15
														10 ' Fighting
													
														
														
														  3 ' Metal
													
														
														
														  2 - Psychic
													
 
													
 
													
														
														Finally with the new 
														ruling that once a 
														particular Stadium card 
														is out a Stadium with 
														the same name cant be 
														replaced by it.  So what 
														that means is that if 
														you play Battle Frontier 
														1st then 
														neither you or your 
														opponent can replace 
														that Battle Frontier 
														with another Battle 
														Frontier.  This makes 
														getting out the Stadium 
														card the fastest a race 
														now because now that 
														some decks like 
														Zap-turn-dos run 4 
														Battle Frontiers that 
														makes those 4 cards dead 
														cards in a players 
														deck.  Also this helps 
														with the use of TV 
														Reporter.  If you have a 
														dead Stadium card that 
														cant be played because 
														of the new ruling then 
														just dump it for your 
														card for the TV Reporter 
														discard.  
													
														
														 
													
														
														And as always this 
														decklist is not the 
														actual decklist that was 
														used by either player 
														but just a starting 
														point to get you to 
														start building and 
														playtesting this awesome 
														deck in preparation of 
														the 2005 World 
														Championships.  Also 
														please contact me at
														
														
														
														
														JSChimento@aol.com 
														or AIM me at JSChimento 
														if you wish to discuss 
														this article or any 
														decks.