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Pirate Piece of the Day

Grendel
 
 Name
 Grendel
 Type  Ship
 Point Value  15
 Collector's Number  009
 Rarity  Common

Piece Ratings: 2.75

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 3.28.07

 
Cadet-Captain Mike
 
Name: Grendel
Card: FN #005 (Common)
Points: 15
Faction: Vikings

Masts: 2 (rating: 2 / 5)
Cargo: 4 (rating: 3 / 5)
Moves: S+L (rating: 4 / 5)
Guns : 2L,2L (rating: 4 / 5)
Hit %: 134 (S), 134 (L)
Ability: This ship gets +1 to her boarding rolls against the Cursed. As part of a move action, this ship may initiate a boarding party against a ship up to S away from her, without having to ram. The boarded ship may not use any boarding bonuses.

This is one of the few Viking ships that isn't a Longship. Be sure to keep that in mind, or you may find yourself trying to fire cannons you haven't got.

Not that there's anything wrong with the Grendel's cannons; the only reason she doesn't get perfect marks for Guns is that she has only two of them. Her speed means you don't need a Helmsman, so all the crew she needs is a Captain. Two-masted ships tend to die in battle too easily to be worth using with named crew.

How do you take advantage of her special abilities? Obviously, doing an S-board against a Cursed ship uses both at once. Do your opponents use Cursed ships that often? Maybe not. Of course, you can use these abilities against a sea monster, to recover a treasure that it stole from another of your ships.

With her speed and cargo, you could skip the fighting and use her as a gold ship. But fifteen points is way too much for a gold runner. A compromise tactic might be to leave her Captain home at first, make one quick gold run with no crew, then pick up the Captain and go i viking.

Still, 15 points is too much for this ship, no matter how you use her.
If she were cheaper, she'd make a nice second fighter, but not at that price.

Total rating: 2 / 5
Sumpbeast Grendel

The Grendel is one of the faster Viking ships. She is definitely a fighter. Two 2L cannons, good speed for the set and the super-boarding ability (board from S away). She also has cargo space to spare for her size.
She is, surprisingly, not a longship and only has two masts. For 15 points I expect a little more staying power. In the higher point games she will be an excellent escort for the battleships and can even pick up some treasure on the way home. A captain would be excellent on this ship, perhaps a firepot too. I would use the helmsman elsewhere as the Grendel will be able to keep pace with the other crewed longships. The Grendel is a robust little ship with the capability to do both fighting and treasure running 3.5/5.

--Sumpbeast

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