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Pirate Piece of the Day

HMS Pacificum
English - Mysterious Islands

This ship gets +1 to her boarding rolls. She gets +2 instead if her opponent is a submarine.

Type - Ship
Collector's Number -  045

Piece Ratings: 2.5

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 2.13.07

 
Cadet-Captain Mike
 
Name: HMS Pacificum
Card: MI #045 (Rare)
Points: 15
Faction: England

Masts: 5 (rating: 5 / 5)
Cargo: 4 (rating: 3 / 5)
Moves: S+S (rating: 3 / 5)
Guns : 3S,3S,2L,3L,4S (rating: 2.5 / 5)
Hit %: 250 (S), 117 (L)
Ability: This ship gets +1 to her boarding rolls. She gets +2 instead if her opponent is a submarine.

This ship seems to be built with one mission, namely, fighting submarines. Her boarding bonus virtually guarantees a win, since the biggest sub has only three "masts," but you can't board a sub if it won't stay on the surface. Put Professor Clive DeFoe on board, and she can shoot submerged subs - now she can rid the seas of those pesky submersible pests no matter where they go. She can also carry valuable crewpersons that you don't want to lose to submarine attack; no sub skipper in his right mind will choose to tangle with this brute. One such crew might be Hermione Gold, the combination captain and world-hater. Hermione is a good investment for the Pacificum, whose odd mix of cannons need all the help they can get.

Her speed is good for a big ship, her cargo is fair, but I have to take off points for such a big ship having such a limited role. She's a sub-killer, but you can do better if you want an English five-masted ship that can fight anything (HMS Titan, for instance).

Total rating: 2.5 / 5
 
Sumpbeast I must admit I came into the Pirates game a bit late and I have learned much from WildWill and the other Pojo reviewers. Let the others tell you what complex combination of crew will make this five masted ship a true beastie. I’m more concerned with her stats straight out of the pack.

I am all for the HMS Pacificum. It is one of the faster (or just the fastest) moving English gunships. Mind you, a captain is still needed and a helmsman would be an excellent addition. Decent guns let you bring some punch when escorting the gold-runners. Remember you don’t have to go all the way to the island the runners are exploring so if the runners are faster no problem. The 4S rear mast seems to me like ablative armour.

I must admit I am not a fan of her special ability. I guess it does give some defense against those new-fangled submarines. But if I were a sub-captain ready to board I’d be headed towards the gold runners and away from this ship just because it has five masts. Perhaps the speed is meant to catch up with opposing submarines?

3.5 out of 5 for HMS Pacificum. All in all a good cost for a bit of speed, toughness and just enough fire power. The HMS Pacificum may be the biggest of the new English ships, but her speed means she’s definitely not a gorilla. I would bet she can put in a good showing against any of her Mysterious Islands counterparts. I’d play her in my English fleets; then again I like the English ships.

--Sumpbeast
 

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