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Pirate Piece of the Day

Philadelphia (USA)

Piece Ratings: 3.40

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.


Date Reviewed - 09.03.08

 
Cadet-Captain Mike

Name:    Philadelphia (USA)

Card:    RV #082 (Uncommon)

Points:  11

Masts: 2

Cargo: 3

Moves: S+L

Guns : 5S,5S

Hit %: 33 (S), 0 (L)

Ability: You own any derelict this ship explores; both ships become docked at your home island.

 

Aside from the three main functions of a ship (gold, shooting, and boarding), there is a fourth group, the support ships. Most of these are either overpriced or limited in value. The Philadelphia is a wonderful exception to that rule.

 

The ability to swipe other people's derelict ships in one turn, along with their crew and treasure, is beyond price. The USA has two such ships (the New Orleans is the other); most factions have none. Eleven points buys you a ship with the speed to steal at least two ships in a typical battle. If you can't get to an enemy derelict, you can "explore" a mastless ship from your own fleet and whisk it home for repairs. If no derelicts can be found, you can use her for gold in a pinch. She needs no crew, but she's a safe place to stash Commodore Matthew Perry (the Americans' +5-point hostage crew) and keep him from being captured or slain.

 

When I play the USA, you'll usually find a big gunship leading my fleet into battle, with the Philly close behind, ready to pounce on the spoils of war.

She's given me fully-crewed enemy warships, gold ships full of treasure, and she's rescued a few of her own fleetmates who ran into misfortune. The Philadelphia should be a regularly-used part of every American fleet.

 

Goldship rating: 3.4 / 5

Gun Ship rating: 1.3 / 5

Boarding rating: 2.2 / 5

Value for points: 3.8 / 5

Draco Starcloud Philadelphia

The Philadelphia comes from the good ol' days, when sets were historically-accurate, the Cursed were something you only saw in Pirates of the Carribean movies, and the worst a cannon got was a 5S.

They also tended to be fast and cheap, which the Philadelphia is...kind of.

The Philadelphia is a really bad fighter. It's got just two 5S guns. Don't try fighting anything with it ever.

The Philadelphia is best used to gold run until your fighters can render an enemy immobile. Once an enemy is made derelict, the Philadelphia can swoop in and, after exploring it, make it one of yours. The best part is that after Philadelphia explores a derelict, yours or an enemy's, both of those ships are automatically docked at your home island, even if there were both across the playing field. This could be very useful if you need to make a quick getaway with a derelict.

Other than stealing derelicts, the Philadelphia's just an average gold runner. It has three cargo spaces, but it has an excellent S+L speed.

The Philadelphia fills an interesting, but not necessary, role in the game. If you think you need to recover a derelict quickly, by all means, use this ship. It costs 11 points however, which is a hefty fee for a boat that might not be in the right place at the right time.

I give the Philadelphia a 3/5.

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