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Pirate Piece of the Day

HMS Apollo

HMS Apollo
 

Piece Ratings: 3.75

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.


Date Reviewed - 05.21.08

 
Cadet-Captain Mike

Name: HMS Apollo (England)

Card: FS #003 (Rare)

Points: 13

Masts: 5

Cargo: 3

Moves: S+S

Guns : 2S, 3L, 3L, 3L, 2S

Hit %: 283 (S), 150 (L)

Link : Thomas Gunn

Ability: When this ship is docked at your home island, you can eliminate one treasure. It becomes a 3S cannon that can be eliminated only when the ship sinks.

 

At last, a clearly defined fighter! This ship is the only one we review this week that has the luxury of L cannons, and she's also the lowest priced and the fastest (if you just look at raw speed, unboosted by abilities).

 

Just taken as-is, this will make an effective flagship for any English fleet. Her ability can turn a 1-gold coin into a sixth cannon, making her very nasty (and you could keep adding cannons as long as your supply of gold holds out). Then add her linked crew, Thomas Gunn (if you can afford his 9 points), for a Captain and a world-hater who can affect any ship in your fleet, and things are looking bad for England's enemies.

She'll obviously need a Helmsman, and some kind of Captain if you don't use Gunn. As a third crew, I'd use someone who protects your crew from elimination, because you don't want to lose Gunn to a cheap little ship that kills a crew with a hit once per turn.

 

13 points for five masts, all with decent or good cannons, is a very good value. HMS Apollo may not be in the same league as the Titan or the Endeavor, but I'd put her in the Top Five of English five-masted ships.

 

Goldship rating: 3.1 / 5

Gun Ship rating: 4.0 / 5

Boarding rating: 3.5 / 5

Value for points: 3.3 / 5

Draco HMS Apollo

Wizkids has tried to create a sense of continuity between Rise of the Fiends and Fire and Steel by taking some of the RotF ships, adding new attributes, and sending them back into battle.

The new HMS Apollo is unambiguous in its role: it's a fighter, through and through. She's lost some of her cargo space, but she maintains a link to Thomas Gunn, whose newest incarnation is still Loyal: England and a captain, but who can also gives +1 to one of your ships' cannon rolls per turn. She's got good base move for a fighter, S+S. Her cannons are a good mix of two 2S and three 3L, so she can fight at any range.

Her ability is also designed to improve her fighting, though she needs to pick up treasure first, which makes her a little less capable.

She's a solid fighter though and with a 13 point cost, she can lead the charge if you so desire.

I give HMS Apollo (Fire and Steel) a 4/5.

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