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Pirate Piece of the Day

Siren's Song
 

Piece Ratings: 3.40

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.


Date Reviewed - 03.24.08

 
Cadet-Captain Mike Name: Siren's Song (Pirates)
Card: RotF #032 (Uncommon)
Points: 12

Masts: 3
Cargo: 3
Moves: S+S
Guns : 2S, 3L, 2S
Hit %: 183 (S), 50 (L)
Ability: This ship can dock at an enemy home island and load one treasure. If able, she must leave on your next turn.

Behold, a home-island robber that actually has the potential to rob a home island! You don't see many of them; the vast majority are way too slow. Not only that, but they tend to have too few masts to survive the inevitable counter-attacks, and poor guns to fight back with. The Siren's Song seems to have it all.

Speed is reasonable, and her guns are quite good. She'd make a good fighter, but she's a bit pricey for that role alone. She's also too expensive to use just for gold. I think her name is a clue -- she's meant to draw the enemy in. Specifically, give her a Captain and Helmsman and send her to somebody else's home island. The enemy will probably reply with a small fighter, and with rams from nearby gold ships. She can devastate those ships with cannon fire, fill her one remaining cargo space with a stolen coin, and hot-foot it for home before the enemy's big gunship can intervene. Then she can either leave the Helmsman home and become a fighter, or leave the Captain (or both
crew) home and become a gold ship.

I value flexibility in a ship almost as much as I value speed. The Siren's Song has that versatility, which sets her above the run-of-the-mill Pirate ship.

Goldship rating: 3.2 / 5
Gun Ship rating: 3.5 / 5
Boarding rating: 2.8 / 5
Value for points: 3.8 / 5
Vladsimpaler Siren's Song, 12 points, Pirate
Masts: 3
Cargo: 3
Speed: S+S
Cannons: 2S 3L 2S
Abilities: This ship can dock at an enemy home island and load one treasure. If able, she must leave on your next turn.

Flavor Text:The captain of the Siren's Song considers it good business to pay dock masters a portion of the spoils when his crew pillages their ports.

Hmm...I must have overlooked this ship when I was going through the gallery. It's not too bad, actually. Its speed could use a little improvement. This is where a helmsman comes in. Of course, 2 spots left doesn't help too much. I would recommend I think...Gentleman Jocard is the guy who takes up no cargo space, and gives +1 cargo spaces. You will probably want him on this ship. You may also want to include a captain and possibly an SAT character, so that you can move

S+S+S+S+S+S if you're lucky. And that's pretty fast for an HI raider.
Of course, you'll only have one cargo spot left, and this combination will cost a good amount. So it's up to you. If this ship had at least 1 more cargo, it would be very good. This is one of the better HI raiders I have seen in a while, but unfortunately, that's not saying too much. At least it's better than the Belladonna...

The Siren's Song receives a 3/5 from me. It has potential, but at what cost?

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