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Pirate Piece of the Day

Newport

Newport
 

Piece Ratings: 2.35

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.


Date Reviewed - 07.22.08

 
Cadet-Captain Mike

Name: Newport (England)

Card: FS #008 (Rare)

Points: 8

Masts: 1

Cargo: 3

Moves: L

Guns : 3L

Hit %: 50 (S), 50 (L)

Ability: This ship gets +1 to her cannon rolls against targets without all their masts.

 

This ship's role if that of battlefield buzzard, following bigger ships around and finishing off cripples. Her ability is new to Fire & Steel; in some ways it's not as effective as the older buzzard ability (+1 if the target has been shot at this turn), since the other ship's shot has to do damage, but it isn't restricted to the same turn as the other ship's shot.

 

The problem is that she gets only one shot, so picking on ships with more than one mast is a very risky business. The only way to add another shot is to give her a SAT crew like Christopher Myngs, and that works only 33% of the time. Add the necessary Captain and Helmsman, and you've spent 16 points for a ship with one gun and a limited role. Can you say "bad investment?" I knew you could. The Newport can run gold in a pinch, but every English admiral must have three or four ships that can fill that role with higher speed and a lower cost.

 

If I wanted an English buzzard, I'd spend two more points and get HMS Clear Wind, which is a bit faster, has three cannons, and is a Common.

The Newport just doesn't have what it takes to make a difference on the seas of battle.

 

Goldship rating: 2.4 / 5

Gun Ship rating: 2.3 / 5

Boarding rating: 1.6. / 5

Value for points: 2.7 / 5

Draco Starcloud By Draco Starcloud

Newport

The Newport's flavor text touts it as a warning to France, but is it a very good warning?

Well, it only has one mast, so any Frenchman looking towards England won't have much to fear, especially if they have all of their masts. The Newport's ability is one of those recently-introduced "+1 to cannon rolls against ships without all their masts" powers. You wouldn't want to send anything this small up against a fully-armed ship anyway unless it was another 1-master. On any other ship, a 3L gun would be would be a welcome addition to an arsenal, but it's not good enough on a 1-master since those can't afford to miss a shot. Weakened boats are the only targets you should give Newport.

The Newport is fairly slow with a base move of L, so once she gets in a fight, she's dedicated to it.

The Newport has three cargo spaces, which is decent for putting a few crew on board or, if you were desperate enough, some gold. However, you wouldn't want to put a lot of crew on board due to her poor defense and you could certainly find equal or better gold runners even amongst the English ships.

The Newport's best use is as a backup fighter, but fighting is a skill shared by a lot of English ships who probably have better guns. You can get better backup fighters with the 8 points you'd use on Newport.

I give the Newport a 2/5.

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