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Pirate Piece of the Day

Colonial Trader

Colonial Trader
 

Piece Ratings: 2.30

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.


Date Reviewed - 08.11.08

 
Cadet-Captain Mike

Name: Colonial Trader (USA)

Card: FS #036 (Uncommon)

Points: 14

Masts: 4

Cargo: 3

Moves: L

Guns : 4S,4S,4S,4S

Hit %: 133 (S), 0 (L)

Ability: Schooner. If this ship carries no crew, she gets +2 cargo capacity.

 

In the Colonial Trader, we see a brand-new ability, one that gives cargo in exchange for not using crew. It's a great idea. But on this ship, it doesn't work. She looks good, but that's about the best thing that can be said about her.

 

If you use the ability, you've spent 14 points for a ship with 5 cargo and a speed of L. The Rattlesnake can do that for only 5 points. Meh.

But if you add the Helmsman that this ship desperately needs, you've spent 16 points for a ship with S+L speed and only 2 free cargo. The Chesapeake can do that for only 7 points. Another meh. And if you really must have a ship with four 4-rank cannons, the Yankee is faster, has more cargo, has two L-range guns, and costs less. Three meh's, you're out.

 

I'd recommend using the Colonial Trader as a gold ship if she were faster, or if she cost less. But she isn't, and she doesn't, so you shouldn't.

 

Goldship rating: 2.5 / 5

Gun Ship rating: 2.5 / 5

Boarding rating: 3.0 / 5

Value for points: 2.3 / 5


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